元晶师 Catalyst - Boon Support Healer

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此配装转载自 https://metabattle.com/wiki/Build:Catalyst_-_Boon_Support_Healer

This is a test build. You may comment rate it.

擅长:治疗辅助Utility

使用场合:团队副本 Raids

资料片要求:End of Dragons buildsSecrets of the Obscure builds

Difficulty:
TBD

概述 Overview

This variant of Catalyst can provide Quickness QuicknessFury Fury,25 stacks of Might MightProtection ProtectionResolution ResolutionSwiftness SwiftnessRegeneration Regeneration to their subgroup. It can also provide a small amount of Vigor VigorResistance Resistance

Pros

Cons

技能 Skill Bar

Dagger/Warhorn
Utility

武器变体 Weapon Variants

法杖 is the only real option for players that don't own Secrets of the Obscure.

技能变体 Skill Variants

Utility Skills

模板代码 Template Code

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请手动复制

特性 Specializations

  • Arcane is taken mainly for ,the other traits on the line do not matter as much.
  • For tanking, you can take :some extra survivability. Your aura sustain is through

装备 Equipment

头部
Harrier
肩膀
Harrier
上衣
Harrier
手套
Harrier
腿部
Harrier
足部
Harrier
背部
Harrier
饰品
Harrier
饰品
Harrier
项链
Harrier
戒指
Harrier
戒指
Harrier
匕首
Harrier
战号
Harrier
法印
法印
符文
x6
灌注
x18
Relic
  • If you are especially confident, a few Magi's pieces can be swapped in. You have a lot of breathing room on this build, anywhere from around 80% to 100% Boon Duration is quite playable. The boon duration is quite flexible due to

Tanking

头部
Minstrel
肩膀
Minstrel
上衣
Minstrel
手套
Minstrel
腿部
Minstrel
足部
Minstrel
背部
Minstrel
饰品
Minstrel
饰品
Minstrel
项链
Minstrel
戒指
Minstrel
戒指
Minstrel
匕首
Minstrel
战号
Minstrel
法印
法印
符文
x6
灌注
x18
Relic
  • If you swap in Minstrel's to tank, Boon Duration may be lacking, take however much you need to feel comfortable. For bosses with more movement, higher Boon Duration is recommended.
  • If blocks are required, you can switch

Food & Utility

Standard Healer Food works well.

  • - standard ascended choice.
  • - budget/standard non-ascended choice.
  • - standard utility choice.
  • - last resort/budget utility choice if you lack Boon Duration.

使用说明 Usage

Boons

The majority of your boons come from in various attunements.

On your first rotation, you will want to use in Fire, Air, and Earth. In the second rotation, use it in Fire, Air, and Water (you will still want to attune to Earth to trigger Protection Protection)。 By rotating sphere usage between Water and Earth, you can maintain relatively high uptimes on Protection ProtectionResolution Resolution。 As Protection Protection is generally more useful, if you are struggling with uptime, use more in Earth.

You will lack Might Might slightly on your first rotation. This can be mitigated slightly by blasting with Might Might will be sufficient starting on your second rotation of

  • Due to the cooldown on is actually 13 seconds in each attunement (without Alacrity), not 15s. With Alacrity, the cooldown is 10.5s.
  • Don't forget supplemental Regeneration RegenerationSwiftness Swiftness

Energy Generation

Important: You cannot generate energy through hits while any sphere is active! 2 Energy can be generated per attunement swap through even if one is active, however. This means that to cast 3 instances of ,we need to generate energy through hits quickly. This can be done using on the ,or other fast skills, such as ,etc.

治疗

As a Staff Elementalist build, you have a lot of healing through weapon skills in 。 Consistent healing comes from while you are using Frost Bow. Burst Healing comes through and blasting the water field from with

Healing Utility is mainly 。 Don't hesitate to use this if needed, it has quite a short cooldown.

Your Elite Skill, allows you to summon an Ice Elemental that can use 。 This is another huge, short cooldown heal that can be used to burst your subgroup back up to full.

You can also dodge to trigger in Water

Spend time in when you are not using in other attunements for uptime.

Rotation example