先驱者 Harbinger - Quickness Support Condi DPS

友情提醒:这些配装转载自 metabattle.com
为了保证维护和更新,您可以通过 赞助 来支持我们!

此配装转载自 https://metabattle.com/wiki/Build:Harbinger_-_Quickness_Support_Condi_DPS

The community gave this build a rating,making it top-tier: 极佳 Great

擅长:症状辅助

使用场合:团队副本 Raids迷雾碎层 Fractals

资料片要求:End of Dragons builds

Difficulty:
Normal
该配装最后更新于:2 月 09, 2024;并已与以下版本同步:2 月 27, 2024 patch.

概述 Overview

A condition boon support build for Harbinger that provides permanent Quickness Quickness and optionally some Might MightFury Fury too. Unlike other Necromancer specialisations, its shroud offers no defence, and it uses Elixirs to lower its own maximum health to provide boons and gain higher damage. This makes it very much a glass cannon, and while its weapon skills are all ranged, it needs to be in melee for so it can feel very squishy. Fortunately, you are not denied healing while in shroud.

It has a slow ramp-up of damage and focuses mostly on Torment Torment,so it prefers long-phased, stationary encounters. It provides very high Vulnerability Vulnerability uptime and a good amount of CC.

As a Necromancer, it has a lot of valuable utility options, though it must trade damage or boons to bring them.

技能 Skill Bar

Pistol/Dagger
Scepter/Torch
Utility

武器变体 Weapon Variants

技能变体 Skill Variants

With you can maintain permanent Fury Fury and ~13 stacks of Might Might,but it could be swapped out for other skills if different utility is needed.

模板代码 Template Code

[&DQgnNTI1QCvnGuca7BrsGtQa1BqAAIAA6BqSAAAAAAAAAAAAAAAAAAAAAAA=]
请手动复制

特性 Specializations

装备 Equipment

头部
Ritualist
肩膀
Viper
上衣
Ritualist
手套
Viper
腿部
Viper
足部
Viper
背部
Viper
饰品
Viper
饰品
Viper
项链
Viper
戒指
Viper
戒指
Viper
手枪
Viper
匕首
Viper
法印
法印
节杖
Viper
火炬
Viper
法印
法印
符文
x6
灌注
x9
灌注
x9
Relic
  • This setup provides ~19% boon duration (without a Jade Bot) which is enough to maintain Quickness Quickness getting 5 ticks of per shroud loop.
  • You can run full Viper stats Viper stats pieces if you are confident in your rotation.
  • If you don't have stat infusions, use (or alternatives) as your food.
  • requires you to be in melee range to hit, so may be unreliable. can replace it if preferred.
  • are very similar damage. Akeem is AoE, but requires your CCs to be spaced out - if you deviate too much from the written rotation it may perform notably worse.

Non-SotO Gear

is the best relic for players that don't own Secrets of the Obscure. As this adds a lot of condi duration, you should make the following changes to your gear:

  • instead of
  • instead of
  • You don't have access to 火炬 so leave that slot empty, or bring a 战号

消耗品 Consumables

食物 Food
  • or ascended versions

增强 Utility
    • :a cheaper alternative

使用说明 Usage

循环 Rotation

The rotation assumes use of ,but could be replaced with if it is deemed more valuable. See the 常规技巧 General Tips section if you are not running 3 elixirs.

This rotation also uses 火炬。 Players that don't own Secrets of the Obscure can just ignore any torch skills.

Opener

  1. Throw to build some Blight
  2. on the group for boons and to quickly build Blight stacks - make sure the boon rip has already happened!
  3. Weapon Swap Weapon Swap

Shroud Loop

  1. until is nearly off cooldown
  2. - You can this at any point in the shroud loop as long as it doesn't make you delay skills
  3. until is off cooldown

Pistol-to-Scepter Loop

  1. ,if available - if you used Blood Is Power,immediately transfer your conditions to your target with
  2. - make sure to aim them at your allies
  3. Weapon Swap Weapon Swap
  4. Repeat the Shroud Loop,then when you exit proceed to the Scepter-to-Pistol Loop below

Scepter-to-Pistol Loop

  1. Weapon Swap Weapon Swap
  2. ,if available - if you used ,immediately transfer your conditions to your target with
  3. - make sure to aim them at your allies
  4. Repeat the Shroud Loop,then when you exit proceed to the Pistol-to-Scepter Loop

Rotation Example

Utility

CC

  • - if running 战号

常规技巧 General Tips

  • Both have aftercasts that can be easily cancelled by using any other skill. If you are following the rotation, the aftercast of should always be cancelled by ,but you should manually use after rather than wait for autoattacks to take over.
  • Try to finish the second attack of before using another skill.
  • are only worth using if you are above the Blight threshold for each skill (10 and 5 respectively)。 If for some reason you are not at high enough Blight, skip these skills.
  • Leaving Harbinger Shroud during the cast of can cancel some of the hits, so be careful not to leave too early.
  • Most of your weapon skill cooldowns are longer than your loop, meaning that you can pretty much cast them in any order, with a few exceptions:
    • You want to cast twice each time you end up on 手枪。 Delaying the first use will therefore delay your entire rotation so it should always be used first.
    • is a fairly low priority skill, and this means that its effective cooldown is slightly longer than your loop, causing it to drift backwards in the rotation. This shouldn't be a problem if you're good at pressing it off cooldown, but if you're a little slow it can end up delaying your rotation (or need to be skipped)。 You can offset this by prioritising it over 节杖 skills.
  • Performed correctly, you should never need to autoattack on 节杖,and only occasionally on 手枪 while waiting for cooldowns.
  • If you have downtime during an encounter where is not needed, you can repeatedly enter and immediately exit it to build up life force via