龙魂使 Renegade - Cele Renegade

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此配装转载自 https://metabattle.com/wiki/Build:Renegade_-_Cele_Renegade

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擅长:直伤Utility

使用场合:战场大团 WvW Zerg

资料片要求:Heart of Thorns buildsPath of Fire Builds

Difficulty:
TBD

概述 Overview

A power based Renegade build for WvW, centered around alacrity share, group support and direct damage. Offers permanent access to Alacrity Alacrity and great group utility through Jalis and Mallyx.

Skillbar

短弓
法杖
Utility
Utility

武器变体 Weapon Variants

模板代码 Template Code

[&DQkDJg8WPzncEQAAKxIAAAYSAADUEQAAyhEAAAMEAAArEtQRBhIAAAAAAAA=]
请手动复制

特性 Specializations

装备 Equipment

头部
Celestial
肩膀
Celestial
上衣
Celestial
手套
Celestial
腿部
Celestial
足部
Celestial
背部
Celestial
饰品
Celestial
饰品
Celestial
项链
Celestial
戒指
Celestial
戒指
Celestial
短弓
Celestial
法印
法印
法杖
Celestial
法印
法印
符文
x6
灌注
x18

Variants

Stats

  • Diviner stats Diviner stats can be used to add boon duration and damage in exchange for survivability
    • Keep in mind only 78% Boon Duration is needed for permanent Alacrity Alacrity uptime as long as you press off cooldown, assuming the boon doesn't get stripped/removed.

Sigils

  • trades some boon rip for more Alacrity Alacrity uptime

消耗品 Consumables

使用说明 Usage

General

  • Always try to swap legends when off cooldown to refresh energy
    • Make sure to be under 10 energy when swapping legends to activate
    • are both useful for dumping energy quickly

Priorities

High
  • Boon rip
  • Alacrity
Moderate
  • CC
  • 辅助
Low
  • Damage

Surviving

  • This build has high passive defense
  • This build has moderate mobility skill access
    • Don't cast into or similar effects if you don't have Stability Stability
    • Use only when desperate for mobility, the energy is better spent on other things
  • This builds has moderate active defenses
    • Toggle on whenever you expect significant pressure, its upkeep is cheap
    • break stuns at the beginning of the cast, dodge or weapon stow to cancel the cast if you're in danger
Active defense priority Toggle
  • / - for stunbreaking
  • - for Immobilize Immobilize
  • Dodge
  • - general use
  • / - general use

Detailed Explanations

Boon rip

  • is your highest priority in ,only prioritize other skills once your target is out of boons
  • Try to target players behind or inside their group, to maximize hits with

Alacrity

  • Try to cast off cooldown, you may need to delay it in to boonrip instead

CC

  • Use CC when:
    • Your group calls a spike:
      • Winds -
      • Wells - +
      • Shades -
      • Traps - +
    • On top of enemy downs (while alive players are on top of them)
    • Enemy groups moving defensively while your group is pushing
  • Only prioritize CC against enemies lacking Stability Stability,make sure to watch enemy buff bars
  • Don't cast into projectile block or reflect
CC priority Toggle

辅助

  • Use on spikes if your group doesn't have 25 stacks of Might Might
  • Try to land over your groups path
  • Cast just before engaging or while engaged in melee

Damage

  • Don't cast into projectile block or reflect
  • Never use :damage, the cost is too high and the damage too low
Skill priority Toggle
  • - single target
  • - general use