裁决者 Vindicator - Hammer Vindicator

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此配装转载自 https://metabattle.com/wiki/Build:Vindicator_-_Hammer_Vindicator

The community gave this build a rating,making it top-tier: 极佳 Great

擅长:直伤Dps增益辅助

使用场合:战场大团 WvW Zerg

资料片要求:End of Dragons builds

Difficulty:
Normal
该配装最后更新于:1 月 21, 2024;并已与以下版本同步:11 月 28, 2023 patch.

概述 Overview

A Power based Vindicator build for WvW. The power of greatsword, the durability of Jalis, and the damage of allow this build to deal strong damage with great survivability.

技能 Skill Bar

巨锤
巨剑
Utility
Utility

模板代码 Template Code

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特性 Specializations

Variants
  • worth it if two other DPS in your party lack fury uptime
  • constant stability removal with quickness uptime but less DPS.
Variants
  • if your party is providing might cap on spikes without your help

装备 Equipment

头部
Marauder
肩膀
Marauder
上衣
Marauder
手套
Marauder
腿部
Marauder
足部
Marauder
背部
Marauder
饰品
Marauder
饰品
Marauder
项链
Marauder
戒指
Berserker
戒指
Marauder
巨锤
Marauder
法印
法印
巨剑
Marauder
法印
法印
符文
x6
灌注
x17
灌注
x1
Relic

装备变体 Equipment Variants

Stats
Relic
  • - more damage if fights are ranged heavy
Sigils
  • 巨剑

消耗品 Consumables

    • personal food option

使用说明 Usage

Priorities

High
  • Ranged Spike
Moderate
Low
  • CC

Surviving

  • This build has moderate passive defense
  • This build has moderate mobility skill access
    • will lunge towards a target if they are within range, otherwise it moves you considerably less than 900 range
      • Neutral creatures can be used as targets
  • This builds has high active defenses
    • Only use defensively if desperate, it will likely leave you more out of position than when you started
    • Toggle on whenever you expect significant pressure, its upkeep is cheap
    • breaks stuns at the beginning of the cast, dodge or weapon stow to cancel the cast if you're in danger
Active defense priority
  • - for stunbreaking
  • - for stunbreaking
  • - for Immobilize Immobilize
  • - Saint Viktor
  • Dodge
    • - if short on Endurance
  • - general use
  • / - general use
  • - Saint Viktor

Detailed Explanations

Ranged Spike

  • Casting immediately before will make both hits land at the same time
    • is the priority skill if you can't use both
  • Swap legends during at 3/4ths through the cast to activate
  • Avoid casting as groups cross each other so you aren't left behind

Sustained damage

  • You can through traps and marks to activate them without taking any damage.
  • Try to place in the direction your group is pushing if possible, but prioritize hitting enemies
  • Toggle on any time you're in range and in Jalis,but prioritize other skills when energy is limited
Skill priority
巨剑
  • - 5 charges
巨锤

Might

  • Your might is mostly passively generated through through using Aliiance skills and
  • Stay close to your group, has a small radius
  • Before leaving Alliance stance, use to swap to Saint Viktor and proc
    • As soon as you reenter Alliance stance, use again to get access to Archemorus skills

CC

  • Use when:
    • Your group calls a spike:
      • Winds -
      • Wells - +
      • Shades -
      • Traps - +
    • On top of enemy downs (while alive players are on top of them)
    • Enemy groups moving defensively while your group is pushing
  • Use when all other skills are on cooldown and projectile block is stopping your