玉偃师 Mechanist - Condi DPS

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此配装转载自 https://metabattle.com/wiki/Build:Mechanist_-_Condi_DPS

The community gave this build a rating,making it top-tier: 极佳 Great

擅长:症状

使用场合:团队副本 Raids迷雾碎层 Fractals

资料片要求:End of Dragons builds

Difficulty:
Normal
该配装最后更新于:2 月 07, 2024;并已与以下版本同步:2 月 27, 2024 patch.

概述 Overview

Condition mechanist is a strong and versatile DPS build that is both the strongest and simplest version of condition engineer to date. The addition of the mech ensures reliable damage with minimal input, and the strength of signets allows you to replace kits and vastly simplify the rotation as you desire.

The plethora of viable builds means that this is a strong option regardless of experience level, and it allows you to gently increase the difficulty (and damage) as you gain confidence. The default build presented here is the highest damage on most bosses, but also the most complicated, so be sure to read the guide to figure out which build is best for you.

技能 Skill Bar

Pistol/Pistol
Utility

武器变体 Weapon Variants

J-Drive Variants

If you use ,you can dramatically simplify the rotation without losing too much damage:

模板代码 Template Code

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请手动复制

特性 Specializations

  • will make signets significantly stronger, allowing you to replace kits with them.

装备 Equipment

头部
Viper
肩膀
Viper
上衣
Viper
手套
Viper
腿部
Viper
足部
Viper
背部
Viper
饰品
Viper
饰品
Viper
项链
Viper
戒指
Viper
戒指
Viper
手枪
Viper
手枪
Viper
法印
法印
符文
x6
灌注
x18
Relic
  • On bosses with very high attack rates, you could use (assumes you are running Bomb Kit)。
  • The could be swapped for a 。 The sigil is cheaper and the damage is basically identical, but it requires you to be in melee to benefit.

Non-SotO Relics

Unfortunately there aren't any good core damage relics for condi Mechanist, the best option being ,which does not affect your mech.

  • If running this, you would want to swap some pieces to Sinister stats Sinister stats such that you reach ~67% base condition duration, with bleeding and burning duration capped.
  • It may be recommended to pick an option that offers some utility instead.

消耗品 Consumables

食物 Food
  • or ascended versions

增强 Utility
    • :a cheaper alternative

使用说明 Usage

Simpler Rotations

Mechanist's signets are very strong, which allows them to replace / if you use the trait. This also allows you to use without losing DPS.

See the Condi Boon Support page for this rotation, and use off cooldown - this should prevent you needing to use outside of the opener.

Video guide by Masel

Rotation example (J-Drive)

Rotation example (J-Drive with Bomb Kit)

Jade Dynamo rotation

The Jade Dynamo rotation (using three kits) is very complicated and essentially boils down to keeping track of priority cooldown skills and switching into kits as necessary to maximise their uses. Downtime between kit swaps are filled with 手枪 autos.

To make this manageable, each "kit" you swap to (for these purposes we consider Pistols to also be a kit) has a key skill that we ideally want to swap to and use every time it comes off cooldown, as well as some lower-priority skills that you use if they happen to be off cooldown when you swap. The skills you use in each kit are:

Pistol/Pistol
Key skills: &
Other skills:

Grenade Kit
Key skill:
Other skills: &

Bomb Kit
Key skill:
Other skill:

You may notice that the cooldowns of the key skills (before Alacrity Alacrity) are 5, 8 and 12 seconds, which do not fit together very neatly. The full rotation then is not going to look very neat, but it can be broken down into a general loop with three sections:

Section 1

Cycle through each kit in turn, using all the skills named above in each. In general, the best order for kits will be

&

have the same cooldown, so if we make sure to cast last on 手枪 first in then we can know that we only need to go into immediately after using

After ,autoattack on 手枪 until just before then do:

Section 2

Your key Pistol/Pistol should be coming off cooldown now so you can immediately go

& Pistol/Pistol

may not be available when you swap to ,so auto with until it's ready.

After autoattack on 手枪 until just before ,then:

Pistol/Pistol

Section 3

The final section is much like Section 2,but the cooldowns align slightly differently.

& Pistol/Pistol

This time, when is available do

Pistol/Pistol

Autoattack on 手枪 until are on a ~6 second cooldown then quickly swap into and use 。 Return to Pistol/Pistol after using and start again from Section 1 when are off cooldown.

Rotation example (Jade Dynamo)

Winging It

If you find the structure above difficult to follow, you can use your 手枪 cooldowns to prompt you to swap kits:

  • Every time you use ,go into
  • has roughly half the cooldown of ,so use it once immediately before or after using these 手枪 skills, then again when they are on a ~6 second cooldown.
  • Focus on the key skills so as not to delay your rotation.
    • When swapping to kits to use key skills, have a look at the remaining cooldowns on the other skills. If they are ready, then swap back to the kit and use them when you would otherwise just be autoattacking on 手枪
  • 手枪 skills should take priority.

常规技巧 General Tips

  • Make sure you're within 360 units of your mech before using F1-3 skills, or they will have a 50% longer cooldown thanks to
  • Any of your other 手枪 skills will interrupt ,so it's best to use it last.
    • You can swap to during the cast without interrupting the skill.
  • During the wind-up of ,it can be interrupted with 。 Either make sure not to press too soon, or use first.
  • Press all your mech skills off cooldown - you can save :CC if necessary.
  • If using ,use it off cooldown. It is a very small DPS gain though, so hold on to it if there is any danger that the mech might die.