新手症状编织者 Beginner Condition_Weaver


配装概述 Build Overview

装备属性

毒蛇 Viper 头部

毒蛇 Viper 肩膀

毒蛇 Viper 上衣

毒蛇 Viper 手套

毒蛇 Viper 腿部

毒蛇 Viper 足部

装备属性

毒蛇 Viper 背部

毒蛇 Viper 饰品

毒蛇 Viper 饰品

毒蛇 Viper 项链

毒蛇 Viper 戒指

毒蛇 Viper 戒指

Relic
主武器组

毒蛇 Viper 主手

毒蛇 Viper 副手

其他物品

灌注 x18

食物

增强

核心

技能特性 Skills & Traits

Swap on actual fights.

详细 Details

循环日志:https://dps.report/m2fR-20221230-135117_golem

配装模板(点击复制):

笔记 Notes

视频 Videos

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循环 Loop

步骤1

循环的基础是你循环使用你的调和物的顺序。 从自动攻击开始,按顺序改变调和物的冷却时间。

- - - 重复

Following this loop will give you 100% uptime on ,necessary for achieving 100% Bleeding 和 Burning duration. You will also have around 75% uptime on ,providing you with bonus strike and condition damage.

第2步

我们将在循环中加入武器技能2:

  • when you enter 。 This skill deals no damage by itself, but needs to be recast via and applies Bleeding。
  • has a short cooldown and can be cast twice in a single loop. The first cast should be as soon as it comes off cooldown when first entering 。 You want to delay the second cast until your comes off cooldown and immediately swap attunements after casting. Swapping attunements while casting a skill does not cancel that skill. deals more damage than ,so by delaying until you can swap attunements, you can cast 1 more compared to casting the second off cooldown.

第3步

下一步增加了武器技能3: 可以在 - 之后立即施放。 没有施放时间,现在应该在

可以作为一个指标来衡量你是否有足够快的调整循环,因为它的冷却时间和你的调整循环一样长。当你进入 ,并且在 ,仍然有一个小的冷却时间,你就很好了。如果你足够快,冷却时间甚至会在每一个循环中开始解同步,所以你将需要在 ,越来越远的地方施展它。

第四步

这是最后一步,增加了武器技能,即

  • lets you explode any Fire Aura that you receive. Due to the trait ,you gain a fire aura when attuning to 。 Cast as you enter - ,right before or after
  • does not line up with anything in the rotation and should be cast whenever available.
  • Casting is a minor (~100) dps increase. Saving it for the condition cleanses is not a problem however.

第5步

这是最后一步,增加了所有的实用技能。如果这一步有点让人不知所措,先学习 的时机。

  • off cooldown. This skill deals massive burning damage and provides some passive Precision。 You do not lose the passive because we use the trait 。 Its cooldown is 12 seconds, so you should cast it around the same time every loop. (Your heal skill is also a signet, so you can cast it for a small burst heal without losing the passive healing as well.)
  • deals conditions based on your current attunement. The Bleeding is stronger than the Burning,so the best time to cast this skill is when entering to ensure all ticks apply Bleeding。
  • also applies conditions based on your attunement, but this time the Burning is stronger than the Bleeding。 Use off cooldown when in 。 In real fights, replace this skill with and also cast it in deals more damage, but introduces some RNG in the benchmark.
  • and then cast off cooldown.

和 都是瞬发,所以你可以在施放其他能力时施放这些能力。

关于织补自身的说明

is an extremely potent ability, inceasing your Condition Damage by 20% for up to 30 seconds when executed properly. It does however increase the APM of the optimal rotation whenever you are under its effect. For this reason, is used in its place as the elite skill and is the only major difference between this guide and 症状编织者 Condition Weaver。 Taking results in around a 2k dps loss

即使是没有完美 的循环也会超过伤害 ,所以给出了一些进行编织自转的技巧。

  • Start in -
  • Precasting saves you some time to cast when first entering
  • Besides at the beginning and at the end, the order of attunements stays the same as what you’re used to.
  • You want to enter while the cooldown is at 66 seconds, assuming perfect Alacrity。 Even if you’re not fast enough to have performed the full ,attuning to water extends your Condition Damage buff by an additional 10 seconds and lets you deal more damage than taking
  • If you enter ,you can just follow the rotation of 症状编织者 Condition Weaver and start looping. If instead you enter ,then do:

-

-

-

  1. start loop