新手灾厄师 Beginner_Scourge


配装概述 Build Overview

This build is a simplified version of 症状灾厄师 Condition Scourge。 This is a very safe and high damaging Condition Class, that offers 屏障 Barrier,Condition Cleanse and which can bring a lot of group utility or personal damage depending on usage.

You have a lot of flexibility with your utility skills, excluding ,due to generally receiving a lot of 生命之力 Life Force from allies.

This build is only a stepping stone, and should be used to learn raid wings until you are comfortable to move on to 症状灾厄师 Condition Scourge

装备属性

毒蛇 Viper 头部

毒蛇 Viper 肩膀

毒蛇 Viper 上衣

毒蛇 Viper 手套

毒蛇 Viper 腿部

毒蛇 Viper 足部

装备属性

毒蛇 Viper 背部

毒蛇 Viper 饰品

毒蛇 Viper 饰品

毒蛇 Viper 项链

毒蛇 Viper 戒指

毒蛇 Viper 戒指

主武器组

毒蛇 Viper 主手

毒蛇 Viper 副手

副武器组

毒蛇 Viper 副手

其他物品

灌注 x18

食物

增强

技能特性 Skills & Traits

详细 Details

循环日志:https://dps.report/2Wdl-20210619-195432_golem

配装模板(点击复制):

说明 Notes

视频 Videos

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循环 Loop

Step 1

The initial rotation consists of summoning and auto attacking. You want to always upkeep three sand shades due to providing you with Expertise:each shade you have up.

Step 2

Here we add the skill combination to the rotation. applies a significant amount of 流血 Bleeding折磨 Torment,and casting counts as entering Shroud for the purposes of meaning the conditions will be instantly transfered.

It is important to cast them as close together as is possible, due to your own conditions potentially being cleased in raids, and also maximising the duration of the conditions sent.

Step 3

The next step we go into is adding to the rotation. This is your strongest damaging weapon skil. It applies 折磨 Torment and gains 生命之力 Life Force based on the amount of conditions on the target, up to a maximum of five. It also hits in an AOE around your target, while also converting boons to conditions.

Step 4

Now we add as an extra weapon ability. This is a ground targeted ability that applies 流血 Bleeding残废 Cripple to enemies within.

Step 5

Lastly we add the elite, and it really does a lot of damage. This ability pulses nine times, and each pulse of it, inflicts a new condition and every condition that was previously ticked.

As the first procs 流血 Bleeding,second 中毒 Poison and third 折磨 Torment,you end up stacking a lot of damaging conditions, as every tick afterwards also procs them.

The only thing to watch out for is this skill inflicts self-bleeding and self-weakness, which can consume your if cast between