Keep Construct Raid Guide

Intro

is Wing 3's first boss. Its 3 main phases have 3 repeating sub-phases, with collection phases at 66% and 33%.

You use the following Masteries and mounts:

Bring lots of CC for 蔑视条

uses 坚韧 -based tanking.

White projections use -based tanking.

During the Exposed Core sub-phase, squads split into groups for the different green AoEs. A common strategy is:

1 special role:

(non-solo pushing) To help the pusher, bring /拉拽 (usually ) to help move the core to rifts.

(Envoy I) For the ,use before opening

Main Phase 1 (100% to 66%)

After completing ,go through the courtyard to arena.

Keep Construct in its arena.

You start at the edge of a circular room, surrounded by statues.

Before fighting, put raid markers on the map, marking green AoEs, and tell players where to go for the Exposed Core sub-phase. Each green AoE needs 2 or more players, or everyone dies. In the north (at Arrow): all DPS and the Fixated player. In the southeast (at Circle): alacrity and the tank. In the southwest (at Heart): (if only have offheals) heals and offheals, (if only have banners) heals and banners, or (if have no offheals or banners) heals and 1 DPS. Having a non-DPS Fixated player = not enough players at a green AoE, so replace with: (if no banners, or banners at Heart) 1 DPS, or (if banners NOT at Heart), banners.

The fight begins when you get close to ,aggroing it.

main phases have 3 repeating sub-phases:

  1. Xera's Embrace: Kill 2 white projections on to make its 蔑视条 appear. CC the 蔑视条
  2. Exposed Core: 2+ players stand in each of the 3 green AoEs.
  3. Ley Rifts: Pusher moves core into rifts, while keeping it away from enemies.

Sub-Phase 1: Xera's Embrace

Kill 2 white projections on ,making its 蔑视条 appear. CC it.

During the Xera's Embrace sub-phase, has:

If you're the tank, after starting the fight, move the boss to the east wall. When a nearby statue starts glowing, go to it.

The tank moves to the east, next to the statues. When a nearby statue starts glowing white, move to it.

Kill white projections on 。 Don't let their white AoEs touch each other!

The room is surrounded by giant statues. 2 white projections spawn from white-glowing giant statues on opposite sides of the room. They have names like "Olsen the Elder".

When white projections die, a green AoE briefly appears. If the AoE touches ,it removes a stack of

The white projections on random players, connecting to them with white lines. They slowly walk toward the players.

  • Stand on the opposite side of ,making white projections move through it to reach you. Cleave/kill them easily on

If you're the Fixate with the CLOSER white projection, move through the boss, so killing the projection removes 1 stack of Xera's Embrace. If you're the other Fixate, if the closer white projection won't die before their AoEs touch, move away, so your projection also moves away!

If the white projections' white AoEs touch each other, they ignore the players, moving toward each other instead.

  • If the close white projection won't die before the white AoEs touch, the player with the further white projection moves away from the squad, keeping the white projections apart.
  • After the close white projection dies, the second player also moves through ,so the further white projection dies near it.

When the white projections touch, they merge into a large red Insidious Projection.

Insidious Projections:

  • cause large amounts of damage
  • steal boons
  • cause
  • don't remove on death

Don't let white projections' AoEs touch! They walk into each other and turn into a powerful Insidious Projection! IF THE COMMANDER DOESN'T SAY TO /GG, kill white projections so they don't merge, and then kill red projections!

Even one Insidious Projection often wipes the squad. If you get an Insidious Projection, your commander will either tell you to kill it or /gg

  • If you're killing the Insidious Projection, kill white projections first, to avoid more Insidious Projections!

Don't let the white projections turn into Insidious Projections! Kill them before they get close to each other!

When uses ,a red AoE appears on the ground. Move away, use 圣盾 ,or 翻滚

During the Xera's Embrace sub-phase, the Crimson/Radiant Phantasms and mechanics are randomly used.

When Crimson and Radiant Phantasms spawn, you get a red or white icon over your head. To stop their attack, if the boss has a Breakbar, CC the boss quickly, or kill all same-colored clones.

Quickly kill the phantasms with the matching colored icon.

Phantasms appear with red or white icons over their head. You also have a red or white icon over your head, allowing you to attack the same-colored phantasm.

If not killed quickly, the phantasms explode for massive damage, downing the squad.

  • 屏障 can help the squad survive without ,while pre-casting can revive the squad when they

For Xera's Fury, tank and Fixate with CLOSE projection stay near the boss. Everyone else spreads out, making sure that AoEs don't overlap players.

: Everyone gets an expanding AoE that follows them. Spread out, making sure that no AoEs overlap players when they explode. Overlapping the AoE circles is fine.

  • If with the close white projection, stay with the tank at

Kill 2 white projections on top of to remove its 2 stacks of 。 CC its 蔑视条

When both stacks of are removed, gets a 蔑视条 。 CC it quickly to stop or the Crimson/Radiant Phantasms.

Kill white phantasms on ,removing stacks of 。 When both stacks are removed, gets a 3,500 蔑视条

Quickly CCing stops and the Crimson/Radiant Phantasms from damaging players.

  • If is CCed too slowly, the Crimson/Radiant Phantasms and can explode, despite beginning the next sub-phase.

After CCing ,it disappears, and the Exposed Core sub-phase begins.

Sub-Phase 2: Exposed Core

If non-DPS Fixated, the Fixated goes to Arrow, and another player goes to the Fixated's original green AoE. At Arrow, kill the white projection. Make sure that all green AoEs have 2 or more players!

Stand in green AoEs. While standing in green AoEs, kill the remaining white projection.

3 green AoEs with Xera's Phantasm appear in a triangle shape. During this sub-phase, only 1 white projections spawns at a time.

2+ players must be in each green AoE when the AoEs fill, or everyone dies.

The player stays with the DPS's green AoE. If the player isn't DPS, then a DPS replaces them in the other green AoE.

After the green AoEs fill, core appears in the room's center, and the Ley Rifts sub-phase begins.

Sub-Phase 3: Ley Rifts

The pusher moves core into rifts while enemies chase the core. Everyone else kills projections.

If you're the pusher, attack the core into rifts (more closed rifts = more damage to boss); when the core touches Retriever Projections or the red ring around the arena, the boss returns. If you're a non-pusher, kill white projections, don't attack the core, and if needed, use Pulls to move the core to rifts or away from Retriever Projections.

The pusher moves the core into Unstable Ley Rifts ("rifts") to close them. When all 5 rifts are closed, a Retriever Projection touches the core, or the core touches the red ring surrounding the room, appears.

  • Closed rifts give a stack of Compromised ,increasing power (not condition) DPS by +75%. Stacks up to 5.
  • Low squad DPS = close all 5 rifts. Good squad DPS = close 2–3 rifts. High squad DPS (or close to phasing) = close 1 rift.
  • If not closing all 5 rifts, everyone goes to the center of the room, stacking offensive boons while the Retriever Projections touch the core.
  • 拉拽 to move the core more quickly.
  • If pusher, disable auto-attack (Ctrl + right-click the skill) and put pet on :better control of the core's movement.

(pusher) After the Exposed Core sub-phase, move to the center of the room. Before you start pushing (by attacking the core), look for an Unstable Ley Rift ("rift")。 Push the core straight into the rift, and then push it in the direction with fewer Retriever Projections.

  • Make sure that you push straight into the first rift! If you attack at an angle, it's easy to miss the rift, and difficult to fix the angle as you move to the room's edge!
  • If you can't quickly switch targets to the core, click to target it instead. The "Next Enemy" keybind prioritizes the white projections.
  • If you need to go into the red ring to push the core, make sure you have high health and push the core quickly! The red ring hurts a lot!

(non-pusher) Kill projections and don't hit the core. If needed, help the pusher with /拉拽

  • Be careful with your attacks near the core, especially if the player is the pusher!
  • If you're helping the pusher with targeted /拉拽 (like ), disable auto-attack (Ctrl + right-click the skill), so you don't push the core in the wrong direction!
  • During this sub-phase, only 1 white projection spawns at a time.

When reappears, the Xera's Embrace sub-phase begins again和 gets 2 stacks of

If the core was pushed through 1+ rift(s), is 。 While it's ,only white projections spawn, instead of using attacks like

To avoid Phantasmal Blades, stack outside of the light pink AoE under the boss, while avoiding rotating orange AoE slices. Don't stand in the center AoE! It quickly stacks damage, Confusion and Torment!

When is no longer ,if it's <75%, it uses

Move to the wall when the first statues begin glowing. Avoid

The Xera's Embrace, Exposed Core, and Ley Rift sub-phases repeat 直到 reaches 66%.

At 66%, gains (becoming ), moves to the center, and the Collection phase begins.

Collection Phase 1

Collect orbs with your icon's color while avoiding the other orbs. Don't let orbs hit 。 Heal before explodes.

You get a red or white icon over your head; spread out, so all sides of the boss have players with red and white icons; move into same-color orbs. Don't let orbs enter the boss's hitbox! They make Magic Blast stronger! Too many missed orbs kills you!

You get a red or white icon over your head, allowing you to collect same-colored orbs. Touching orbs slightly damages you. No white projections spawn during this phase.

Collect orbs with your icon's color. Avoid the other orbs.

Orbs that reach give it a stack of 。 When the sub-phase ends, uses

After uses ,the Xera's Embrace sub-phase begins, with immediately using

Move to the east wall when the first statues begin glowing. Avoid

Main Phase 2 (66% to 33%)

Main Phase 2 is the same as Main Phase 1.

The Xera's Embrace, Exposed Core, and Ley Rift sub-phases repeat until 33%.

At 33%, gains (becoming ), moves to the center, and the Collection phase begins.

Collection Phase 2

Collection Phase 2 is the same as Collection Phase 1.

For : Collect orbs with your icon's color while avoiding the other orbs. Don't let orbs hit

For : Don't stand in the light pink AoE. Avoid the rotating orange AoE slices.

Move to the east wall when the first statues begin glowing. Avoid

Main Phase 3 (33% to 0%)

Main Phase 3 is like Main Phase 1, but replaces