
Loreclaw Expanse
{{spoilers| Main path The initial platform you jump to from the cliff edge is a small safe area. Jump to a collapsed corridor that contains four spike traps. These hit for 75% of your health. Wait until the red circles fade away, then cross over the first three traps and then head left through the window on the left. Run across the beams and up the stairs. Jump down to another corridor. Time your run through the gargoyle flame traps and across to stairs. These hit for a 33% of your health per pulse and apply burning. Note that although there seems to be a safe spot in the middle (between the second and third heads), this is not the case, and the traps will continuously hit you there. After passing the first three gargoyles, you can stop on the left by the pillar to recover prior to passing the last flame trap and jumping up onto the stairs. Jump up the makeshift stairs in the wall. Run up next stairs while dodging falling rocks. At the top turn left. Jump through the waterfall via the middle of the 2 ravens and angle slightly to the left. The landing platform is slightly visible through the waterfall. Open the Treasure Chest to start one of the following events: . Kill the matriarch to allow you to use the pressure plate required to reach the final treasure. or: . Kill Captain Ravenwood to allow you to use the pressure plate required to reach the final treasure. The Ascalonian Healer does not need to be killed and vanishes after Ravenwood is dead. Climb up to the rafters, using the wall pieces behind the chest; this might involve dodging fireballs. Walk across the beams and step on the pressure plate. Drop back down to the first chest; the southeastern wall has opened up, allowing access to a Grand Chest and sometimes a Rich Copper Vein. Approaching the chest grants the Loreclaw Expanse achievement. Grab the loot and exit to the north, since the roof will eventually collapse and kill you (even if staying on the rock ledge outside). Returning to the puzzle after falling Falling during many stages of the puzzle will unceremoniously dump you in the skelk-infested waters beneath the puzzle. Optionally you can jump down on to the alternative path after passing the first spike trap, or at the end of the spike trap corridor. Find the steps leading out of the water. Jump up the rocks, and cross over the water using the beam. Jump up the masonry and then jump over onto the beam with the raven on it. Follow the broken beam and jump the gap. From here you can either: Head right to start the entire puzzle again and rejoin the path in the midst of the spike traps (step 1 in the instructions above), or head left via a pair of Veteran Cave Spiders to skip the gargoyle flame traps (step 6 in the instructions above).