
Invisible Infiltration
Uncover Caithe's memory in Metrica Province. Meet Marjory in Metrica Province. (Use your intuition to find the memory seed location.) Proximity to Strong Memory Plant the memory seed. Speak with Faolain. Fend off the guards. Subdue the lab guard. Activate the panel to open the gate. Activate the panel to access the next room. Activate two panels to access the next room. Attempt to access the central chamber. Activate the final two switches to open the central chamber. Head to the central chamber. Knock out Vorpp while he's standing still. Remove Vorpp's shield and then knock him out. Remove Vorpp's shield once more and then knock him out. Rescue the young sylvari. Speak with Faolain. Check in with Marjory.
Head over to Hexane Regrade in northeast Metrica Province and enter the story instance. After talking to Marjory, use the proximity sensor bar to uncover the Memory Location to the left of the staircase of the Inquest facility. Interact with the memory location to plant the seed to get transformed in Caithe. In the cutscene, talk to Faolain to start the rescue mission. Since you will be playing as Caithe, it's a good idea to read through her skills before you begin, to get used to her attacks because you will be thrown against masses of enemies in any combat in this mission. There is no opportunity to experiment with Caithe's skills against single opponents to become familiar with them and see how they properly work beforehand. The mission will also introduce a new gameplay mechanic in which you can either progress by staying stealthed, or fight your way through once discovered. For this, you will see the area of sight of foes and sensors. As long as you are stealthed, these areas will be displayed as white areas on the ground. If you give up your stealth, for example because you need to interact with the world, the areas will turn orange to signalize the danger. If you are within these areas without being stealthed, the foes will catch your attention and start to attack you. You will need to eliminate the attackers to regain stealth. You will need to fight the first two Inquest and then continue up the stairs. Approach the guard while stealthed, knock him out,and activate the gate panel. This opens the next room in which you will need to make your way to the gate panel on the far right. To activate the panel without getting discovered, you need to take them out while avoiding the areas of sight of the researchers or the patrolling guard. Note that sometimes, taking out foes will make them notice something which causes them to change the direction in which they are looking. Hint: you don't want to knock out all the researchers here, just the ones on the way to the single door panel. Utilize Caithe's dash skill for timing. In the next room, there is a patrolling Veteran PT-R01 golem that is able to discover you in stealth if you get too close. You will need to activate both panels in a short time, as the golem will investigate when one panel is activated and walk towards it to turn it off. Simply activate one panel when the golem is far away, and activate the other while the golem is walking to the first panel to investigate. Hint: you want to start activating a panel as the golem walks past it, which will trigger its attention when it is as far from the panel as possible. In the next room, investigate the Central Chamber Control Panel to trigger the next cutscene. Afterwards, go back to the room where various researchers and three golems are now. You have to activate both panels again within a short period of time to deactivate the door into the central chamber. Hint: knock out all the researchers; the patrolling guard is probably the best first place to start. You will end up triggering panels three times: the first one attracts the central golem, the second activate while it's at the far side fixing the first one, and then you have time to trigger the first panel again before it can be deactivated. Enter the central chamber to trigger the cutscene, and then approach Vorpp and try to take him out. After the following cutscene, shield generators will appear on the corners of the central platform. Vorpp will teleport to the generators in sequence, moving clockwise, while his shielded krewe members try to spot you. You need to sabotage a shield generator while unobserved and right before Vorpp teleports to it; if you do, Vorpp's shield will drop temporarily and you can strike him. (A red arrow will be visible over the generator you need to sabotage.) Be sure you're unobserved when you attack, or you will be swarmed by all the opponents. Once you've gotten a hit on Vorpp, he will send PT-R01 golems to guard the shield generators. They will automatically discover you if you get inside their range. Activating a Holding Cell Panel in the center will attract the attention of the two nearest golems, pulling them off-station and letting you approach the shield generators. As in the previous round, you need to sabotage the generator Vorpp is about to teleport to in order to temporarily cancel his shield. While the arrows are relevant to this, don't let the arrows stop you from sabotaging the generator you are nearest, but ahead of what Vorpp is working on. Then wait for him to come to you to replace/repair it. His shield will still be down at it. This makes the timing much less critical. Once his shield drops, deliver the final blow. If you end up being discovered while trying to take out Vorpp, you will have to fight all asura at once, including Vorpp. One tactic is to kite in a circle around the center of the chamber, getting the asura and golems to follow you and using the #2 or #7 movement skills to stay ahead. The #0 skill will give you stealth which is helpful with getting distance and the #8 skill will leave caltrops for pursuers to run over. Finally, deactivate the lock to the cells, and talk to Faolain to end the memory. Then back in the reality, discuss what you learned with Marjory to complete the mission.
Other party members will be under the effect during the memory vision. de:Begegnung mit den Asura es:Conoce a los asura fr:À la rencontre des Asuras