
Avoid Traps
Discover the secrets this area of the jungle holds. Search for your friends. Find Taimi before something happens to her. Use mushrooms to lure saurians from their caves: x/4 Share the news of Rata Novus with the rest of your party.
After speaking with Marjory, use the Bouncing Mushrooms to leap up the hill and then avoid the glowing spike traps. Getting caught in one will damage and cripple you and spawn a Mordrem Guard Sniper, a Mordrem Healer and a Mordrem Guard Herald or Mordrem Guard Tormentor. Once you're past the traps, you'll find a pair of Mordrem Controllers nurturing Immature Mordrem Wolves. The wolves die easily but have might and regeneration. The controllers function similarly to the Tormenters, but the pedestals they're standing on apply massive poison debuffs, so ranging them down is the safest bet. Taimi needs bones, and you're going to use the Tasty Mushrooms at the cave mouths to draw out the saurians. Bristlebacks, Rolling Devils, or Smokescales can spawn. They come alone and can be handled as they would be normally. Once you've killed four and used their bones on the inactive pylons, you'll reactivate the apparatus and get to watch some lengthy dialogue. Then reunite with the party. Do not use the available waypoint, as this places you outside of the instance. Instead, escort Taimi out and to the left through a tunnel.
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