
Daily Recommended Fractal—Scale 62
Meet Dessa and assist with her experiments. Fractal Difficulty Scale: x Personal Fractal Level: x Enter the ruins. Investigate the ruined site. Fractal Difficulty Scale: x Personal Fractal Level: x Escape the holding area. Ascend to the upper level. Disable the security golem. Old Tom Dispatch the raving asura.
Jump up the platforms, killing harpies along the way. Be aware that being in combat causes you to move slower and not jump as far. If you are having trouble moving across the platforms, kill the harpies from one spot and continue after you have dropped combat. At fractal level 12 and above the Harpies have a knockback skill, (signaled by red circle and slow electric projectile), that throws characters off platform. Players respawn downed at start. Harpy density increases as the fractal level does; on lower levels it is possible to aggro single harpies, but on higher levels multiple harpies will aggro at once. Harpies begin using knockback at level 10. Reflect or Stability skills can help counter this, but so can standing with your back on the edge of the platform you are on. The harpies' attack targets the center of the player's body and does not trigger the knockback effect until it hits the ground behind the player. If there is no ground behind the player the effect will not happen. It is possible for a Mesmer or a Thief to safely skip all the harpies and reach the top using their Stealth skills. They can use Portal Entre or Prepare Shadow Portal, respectively, at the bottom before they begin ascending and activate the Portal Exeunt when they reach the top to port the rest of the party to the top.