
The Last Chance
Go the the entrance to Abaddon's reliquary. Enter Abaddon's reliquary. Investigate the ruins. Overcome the reliquary's defenses. Follow Exemplar Kerida. Find a way through the fire maze. Power the crystals. Follow Exemplar Kerida. Overcome the wards and go deeper into the reliquary. Search for clues on how to advance. Investigate all the rooms. (Defeat the Herald of Flame.) Herald of Flame (Defeat the giant guardian.) Guardian Abomination Go back to Kerida. Follow Kerida to the antechamber. You found the Eye of Janthir! Now confront it. Approach the Eye of Janthir. Survive the Eye's attacks. Pursue the Eye of Janthir. No Balthazar, but you have the last aspect. Help Kerida put her plan into action. Listen to Kerida's plan. Place the aspects. (Kill Lazarus.) Lazarus Find a way to hurt Lazarus. Guard Livia while she casts. Defeat Lazarus's remaining aspects. Find a way to permanently kill Lazarus. Finish Lazarus. Seek answers from the Eye of Janthir.
This entire instance will feature creatures that have Defiance bars. It is very important to bring crowd control (CC) skills and abilities. (2-3 low cool down skills, preferably.) The antechamber After you drop down into the Reliquary, look at the nearby rubble. This will activate "Guardian of Secrets" security golems. They have a lot of health. During the fight, Exemplar Kerida will arrive with Shining Blade fighters. She'll open the gate to the next room for you. The floor of fire The next room is a wide open area with 4 orbs and 4 pedestals. The orbs are on the other side of the puzzle. Move the orbs to the pedestals while avoiding the fire on the ground. You will move slower and have decreased endurance regeneration while you are on the heated floor. Activating all 4 pedestals will open the next door and swap the fire pattern to a cleared central pathway. The two guardians Examine the next gate and the mechanisms to either side, each marked with a green star. You will have to disable similar mechanisms in the side rooms. The enemies in each room must be defeated before moving on, but can be attacked in either order The right (northern) side room contains a Herald of Flame and heated floors similar to the previous room. The elemental can hit hard, and in combination with the fire floor limiting your movement, not bringing a cc skill can make this fight much more difficult. In the opposite room is a Guardian Abomination, similar to the Guardians you faced in the antechamber, but much larger. CC it whenever possible. It focuses mostly on frontal attacks and slams. It also summons lines of earth that will have rectangular indicators much like the fire room had. The Eye of Janthir Here you've finally caught up with the Eye of Janthir. It is invulnerable to damage and summons two Guardians of Secrets. These Guardians are under the effect. It makes them invulnerable to damage it is dispelled by breaking the Eye's break bar while it is standing near a Guardian. If you don't have a CC ability handy, rocks on the ground can be thrown at the Eye to cause the same effect. Once both Guardians are dead, the Eye will open the next door. Follow it into the Overgrown Gazebo. Lazarus Here you will place Lazarus's aspects on pedestals, summoning the real Lazarus. Lazarus reveals Karida's true identity (don't read the NPC list if you don't want spoilers). Lazarus shields himself using his five Aspects of Lazarus, manifesting as balls of lightning orbiting Lazurus. The Eye of Janthir is floating around nearby and will follow and attack you. Just as with the prior fight against the Eye itself, using CC abilities or throwing a stone at the Eye will cause a small explosion ("True Sight"), removing the invulnerability from Aspects caught in the explosion, and causing them to become more humanoid and damageable, but also causing them to attack you. Periodically, Lazarus will unleash a large attack, telegraphed by a room-sized orange AoE marker, afflicting you with Spectral Agony, which can and should be countered quickly. Once 3 of the 5 Aspects have been defeated, the Eye will retreat, and Lazarus will shield the remaining two. Kerida has a plan to take down each shield, but she will need to be guarded from Sparks as she does so. Lazarus summons lightning bolts (small, red-orange AoEs randomly spread around the room) and throws out necromantic projectiles (Red circle AoEs). If Kerida goes down, clear out the Sparks and revive her or else you will not progress. Once both remaining aspects have been defeated, Lazarus begins moving around and attacking more aggressively. He launches a spread fan of necrotic orbs, which both deal damage and interrupt. Try to stay behind him to avoid this attack. He will also continue to summon random lightning AoEs around the room, as he's been doing the entire fight, and will teleport around periodically. If you have strong CC skills, use them when he launches his fan of necrotic orbs. This will give you breathing space and a nice damage buff. When he is about to be defeated, your character will be affected by , losing your weapons while Lazarus and Kerida will talk. He will then attempt to force choke her. Grab the sword nearby, walk near him and press () while targeting him. He will continue casting lightning attacks while choking Kerida, so it's best not to wait it out. Talk to the Eye for a look at what is to come.