
Facing the Truth
Seek an audience with the gods. Enter the portal to the Mists. Speak with Canach. Regroup with your team. Explore the area. Investigate the newly revealed area. Look for solutions to the Sunspear puzzle. Find and correctly place all of the wedge symbols: x/5 Find and correctly place all of the disc symbols: x/5 Enter the portal. Explore the library. Speak with the goddess Kormir. Listen to the goddess Kormir. Speak with your team. Step through the portal and return to Tyria. Optional: Explore the library before you leave.
Enter the portal in the back of the Tomb of the Primeval Kings to arrive in the Mists. This can be done at the end of the Hallowed Ground instance or just by traveling there in the open world. Find Rytlock and Kasmeer standing in the circled area. Next to Kasmeer is a crystal brazier hanging within a pointed arch. Interact with it to turn off the sandstorm. Note: Canach lands with you, has some dialogue; then find Rytlock, more dialogue, then find Kasmeer, more dialogue - then interact with the brazier. If you don't allow the dialogue or go to Kasmeer first or try and interact with the brazier first, it will bug the mission - you won't be able to interact with the pieces. A compass of sorts appears with pieces scattered around it. This is a puzzle. Now you'll have to solve the puzzle. Find the Wedged Symbol Pieces - they are highlighted with faint beams of light - and put them in the proper hollows at the center of the area. Each wedge has gold leaf on a corner, which matches the gold leaf in a hollow. Placing a wedge in the correct place locks it in place, and you can remove a piece in the wrong location, so you will eventually find the right locations just by moving each piece around as you find them until it locks. You are able to glide/mount while holding the pieces. In order clockwise around the symbol (starting at the double), they can be found: On a stump of a broken arch to the east. Use the Springer to ascend to the smaller stump and the fragments above it, and then jump or glide to the symbol piece. If you have the High Vault springer mastery, you can just jump up to the piece directly. The first piece you find next to the hollows. On a small arch to the west. Just walk up to it. On a tilted arch to the northwest. Use the springer to get on the arch and walk up it. Atop the floating rocks to the north, underneath an intact rock arch. Use the springer to ascend the high arch, and from it, jump up the floating rocks to the symbol. After placing all symbols, answer the questions of the spirits of the handmaidens of Kormir that appear. The correct solutions are: Zaklem (Loyalty): Reduce the worker's work load by taking it on yourself. Giwebo (Humility): Just ask her. Yasfahr (Sacrifice): Fight her! This encounter has no particular mechanics. Gundayo (Truth): Tell the guards that your father took the fruit and apologize. Virzuk (Compassion): Just ask her. After successfully passing a test, you are given a disc. The correct location for the disc is lit by a glowing light. Put the disc in their proper place, rotating them as required until the corresponding torch lights up. After all five pieces are in place, a portal appears. Step through. You are now in Kormir's Sanctum. Move to the center to speak to the goddess herself, and listen to her explain the conflict between the gods. Then speak with your team to either end the mission, or hang around and explore the library for achievements.
The book "Turai's Story" in the hidden room was originally released in 2008 with the Bonus Mission Pack. A complete version can be read in Turai's Story. When Kormir is talking about how a Hero led a mission to kill Abaddon, you can hear the almost exact audio file that was used in Guild Wars 1.