
Lurking among the Flames
Investigate Forged camps for signs of Balthazar. Return to Amnoon. Speak with Captain Rahim. Speak with the cavalier at the northern camp. (Sabotage cannon emplacements.) Sabotage cannon emplacements with explosives. Speak with the cavalier at the eastern camp. (Gather Forged intelligence at the eastern camp.) Gather intelligence on the Forged at the eastern camp. Investigate the cart. Examine the armor scrap. Investigate the metal plate. Examine the Forged corpse. Search for Balthazar at his war camp. Regroup with your guildmates outside Balthazar's war camp. Infiltrate the Forged war camp. Optional: Don't allow the sentries to set off alarms. Clear the Forged soldiers guarding the inner gates. Approach the camp's center. (Eliminate the officers.) Forged Officers Eliminated Forged Bastion Regroup at the Temple of Kormir. Meet Kasmeer at Kormir's Temple. Speak to Kasmeer. Speak with the robed stranger. (Defeat the Herald of Balthazar.) Herald of Balthazar Refugees alive: xx (Revive Kormir's clergy members.) Clergy revived: x/6 Speak with Kito and your guildmates.
The first part of the mission takes place in the open world. Talk to the two cavaliers indicated on the map. They will each direct you to a Forged camp near them. In the northern camp (west of the Sifuri Sand Sea), all you have to do is to destroy enough of the respawning cannons. You can use the Forged Ammunition lying around to speed this up, as they can destroy the cannons in one hit. In the eastern camp (east of Amnoon Farms), you have to find three pieces of intelligence among many false leads. Running up to a lead will cause you to say something, and the right targets will be highlighted with a green star when you get close to them. There are four possible items that can be found, but only three are needed. A cart full of branded rocks in the central area. A Forged scrap on top of a crate. A metal plate inside a small building. A Forged Husk on the western tower. After completing both camps, travel east to southern Elona Reach and enter the story instance where Rytlock and Canach join you. Kill the two guards at the gate, then move through the Forged war camp to the indicated target. When you get close to a Forged Sentry (marked with an eye symbol), they'll run off toward a Forged Brazier to call for Reinforcements. Throwing some Forged explosives at them is a good way to stop them dead in their tracks, as it were, as well as cripple and chilled. Everyone else you can kill at your leisure. After you dispatch the guards at the second and third gate, you're tasked with killing the four marked Veteran Forged Officers. There are again three Sentries (also marked on your map) and a lot of Forged to be wary of. If you're having trouble, stay back and pull them towards you at the gate to take them out individually. There's no time limit, so take your time and clear them as quick or slow as needed. As soon as the officers are dead, a Forged Bastion appears at the center, the Crucible of Consecration, and any remaining Forged (including sentries) run away. This boss is very resilient (self-applies Protection), has devastating (if slow) ranged attacks, and summons Forged Reinforcements. Remove his Protection boon to take him down faster. After he's lost about two thirds of his health, he'll retreat to the central brazier and make a stand there. During this phase, he will also occasionally rotate a complete circle firing groups of projectiles. After beating the Bastion, move northwest to the Temple of Kormir and speak with people there. After a bit of conversation, the Herald of Balthazar will appear and attack you again. After you've hurt her a bit (approximately down to 80%), she moves and starts attacking Refugees. Use your Special action skill, , to call nearby refugees to your location and out of the way of her Herald's Doom attacks. After she's down to 25% health, she unleashes a final attack on the center of the temple, killing several priests (these do not count against the Shield of Kormir achievement), then flees into her portal again. Revive the fallen priests of Kormir to complete the mission. Although technically not part of the story step, Taimi can also be contacted during it at any of the Contact Points for additional dialogue.