
For Lion's Arch
Attend Gorrik's reunion. Head to Lornar's Pass to meet with Gorrik. Talk to Gorrik. Chaperone Gorrik. Chaperone Gorrik and Ankka. Defeat the ambush! Rescue Gorrik! Pursue the Aetherblades with Aurene. Check inside the ship. Defeat the Aetherblades! Download the flight data. Get out of there! Continue moving from ship to ship. Use Aurene's power to cross the gap. Stop that Aetherblade! (Destroy control panels to shut off the traps.) Panels destroyed: x/4 Continue moving from ship to ship. Find a way to reposition the airship. Free Gorrik. Escape to the deck! Get your bearings. (Leave your cell.) Sign out. Follow Detective Rama. Retrieve your belongings. Talk to Kasmeer. Meet the Minister of Security.
Lornar's Pass — Attend Gorrik's reunion Head to Lornar's Pass to enter the Old Friends instance near Rocklair east of Stonescatter Waypoint, where you will walk and talk while Gorrik meets up with Ankka. Once her ruse is revealed, defeat the Aetherblades. When prompted to do so, leave the instance. Aetherblade Armada — Rescue Gorrik! Interact with the prompt in Lornar's Pass to continue to the next instance, Aetherblade Armada. While in the instance, you will gain (protection from fall damage) and (no gliders permitted). Defeat the Aetherblades inside the aethership after conversing with Aurene. Waiting outside but in range of the ship's cockpit will allow Ivan's full dialogue to play out. Interact with the ship's Airship Console, before changing to different ships by jumping off the bow onto their decks, defeating Aetherblades on the way. For Lion's Arch After the ships have entered the Mists, Aurene will grant you (deal more damage and receive less damage) and (this special action skill will allow you to jump to Aetherblade ships further away). At this point, the following achievements will become available: This Isn't Cannon Think Before You Leap Jumping onto the next ship's deck will signal for Aetherblade Cannoneers to fly in, whose AoE can easily cause the loss of . If you want to attempt For Lion's Arch [[#For Lion's Arch|For Lion's Arch]], then use the special action key to jump to their platforms and defeat the Cannoneers as well. Upon death they drop an Aether Cannon which can be used to take out other groups of Aetherblades from a distance. Continue moving from ship to ship with the special action key and kill the Aetherblades on deck. Following and fighting the Elite Haunted Aetherblade inside the ship will cause red laser spinning traps to appear, which can also remove . Ranged damage is useful here to avoid getting hit by the spinning traps when destroying the Airship Consoles, although they can be outmaneuvered. The next Aetherblade ship will also have spinning traps on deck, where you fight the Aetherblade crews, but the ship's bow with the control panel is a safe spot. Steer the ship closer by interacting with the Controls and repeat the process. When continuing onto the next ships steer clear of Aetherblade Cannoneers cannonfire AoE. The two achievements This Isn't Cannon [[#This Isn't Cannon|This Isn't Cannon]] and Think Before You Leap [[#Think Before You Leap|Think Before You Leap]] should be completed prior to reaching Ankka's ship (as no more hazards will appear and the leap skill will be removed). Eventually you will reach Ankka's ship; rescue Gorrik by defeating his captors then escape from the belly of the burning ship. Detention Facility — Get your bearings You wake up in a jail cell with Gorrik after washing ashore unconscious following the airships' crash. Choose between investigating objects around the room to attempt to break out, or listen to Gorrik's monologue instead until a big-hatted man arrives to relieve you. Break out of the cell to complete The Great Escape Read Gorrik's Journal on the bench for Dear Diary Follow Detective Rama into his office to sign the necessary paperwork and retrieve your gear. Having talked to ambassador Lady Kasmeer Meade and Marjory as well as Minister Li in front of the detention center you can stay in the instance to have additional conversations with Gorrik, Kasmeer and Marjory or exit to Seitung Province.