
Fight at the Finish
Leave the area to plan your next move. Read the letter from Kasmeer. The Nightmare Ends Return to the tower core. Find out the state of the tower from Marjory. Search the area for a clue to the core's defenses. Find a way to clear the vines. Search the hidden room for a way to remove the core's defenses. Search the lab for components: x/4 Use the forge to create a shield disabler. Return to the tower's core. Administer the final injection of antitoxin. Defend Kasmeer while she creates an emergency portal! Time remaining: 2:00 Use the portal to escape! Complete!
Speak with Vigil Tactician Steelbreaker under the Pact Helicopter at Thunder Ridge Camp. You find yourself in the Heart of the Tower again, with Marjory Delaqua and Kasmeer Meade. Main chamber Listen to the dialogue, and then interact with the Disabled Injector to salvage a Vial of Leftover Antitoxin. Use this on the Vine Passage to the southeast to enter Scarlet's hidden room of puzzles. Scarlet's hidden room thumb|400px|The Puzzle Room ... help destroy the Tower of Nightmares! Your choice: Brains or Brawn. In this room you require four puzzle pieces, with one piece retrieved from each of the Molten alliance coolant box, the Aetherblade Inquest data terminal, the Watchknight and the Toxic Spore Pod. You start the puzzle phase by interacting with Scarlet's Forge. If you wish, you can skip each puzzle by selecting a combat option, you will however have to fight a group of Scarlet themed enemies. Solving all 4 puzzles correctly awards the Nightmare Euthanizer achievement, while selecting combat options for all 4 instead awards the Nightmare Terminator achievement. Note that there is a bright pink recording disc behind the Storage Tanks for the Investigative Record 2 achievement. Molten Coolant Box When examining the controls for shutting down power, three slider panels need to be set. The correct solution to yield the Molten Iron Scrap and solve the puzzle is to select the three symbols which make up the Molten Alliance: Flame, icicle and iron. For the Nightmare Terminator achievement, select the combat option "Force an overload." instead. Inquest Terminal Retrieve the Aetherblade Data from the Inquest Terminal. Do this by interpreting the data quantitatively sorted by effectiveness (per Marjory's hint). For Nightmare Terminator, select the combat option "Turn off power to the console." instead. Watchknight Revive the defeated Watchknight, and then interact with the Asuran Recorder, which unlocks phrases to use when talking to the Watchknight. Select the option "Nobody breaks my toys but me!" and then retrieve the Watchwork Core. For the combat version for Nightmare Terminator, unlock and select "These Watchknights you're so proud of? Mine now." instead, which will turn the Watchnight into a Veteran Twisted Nightmare. Toxic Spore Pod Pick up the Sturdy Stick and the Dry Roots. Combining the Sturdy Stick and the Dry Roots at the nearby Lab Table will allow you to soak the dry roots in lamp oil to receive Oil Soaked Roots. Interacting with the Fire Pot will directly provide you with a torch bundle. The torch can then be used to heat the Toxic Spore Pod, releasing the Dried Toxic Spore. For Nightmare Terminator, select "Try to smash the pod open." instead. Scarlet's Forge Once you have acquired all four pieces, interact with Scarlet's Forge again to create a Shield Disabler to remove the shield from the tower core in the first chamber. Optionally if you want to unlock the other mutually exclusive achievement (Nightmare Terminator or Nightmare Euthanizer), you could log out here and return to the start of the instance. Back in the main chamber When you prompt her to do so, Marjory removes the shielding and administers the final dose of anti-toxin. Inevitably this triggers the appearance of some angry Toxic alliance foes, including a particularly tough champion, the Knight of Rot. You only need to fight this foe for a short time before Kasmeer finishes the emergency escape portal, at which point using the portal will complete and exit the instance. For the Fight at the Finish achievement, ignore the time limit and Kasmeer's Portal, staying behind until you defeat the Knight of Rot. A cinematic showing the destruction of the tower will play upon returning to Kessex Hills.