The community gave this build a rating, making it top-tier: Great
Focused on: Condition damage
Designed for: Raids
Expansions required: Heart of Thorns builds
Difficulty: Hard
This build was last updated on June 14, 2026 and is up to date for the June 2, 2026 patch.
Overview
A condition DPS Berserker raid build focussed mainly on
燃烧 and
流血. The rotation is fast-paced and rewards constantly attacking, weapon swapping and triggering of burst skills. Despite this and the Berserker's theming, the damage is among the slowest-ramping in the game, heavily favouring long phases.
This build can pack a good amount of CC and mobility, and its combination of high health, heavy armour and
鲜血清算 make it very survivable. In addition,
焦土炙箭 is a great cleave skill that can hit distant targets without losing DPS on the boss.
Its damage is heavily dependent on remaining inside
狂暴 by frequently using Rage skills. As such, it is somewhat reliant on having good
敏捷 uptime.
Skill Bar
Weapon Variants
- Offhand Sword is only a small DPS loss, so you could play this if you prefer.
Skill Variants
破甲跃击 is higher DPS than
蛮力打击, but the latter can be a potential CC and you may find the movement of
破甲跃击 awkward if you're unused to it - to minimise movement, you can mouse over your UI and you will jump on the spot.
Template Code
[&DQIkJQQfEibyEvIS3BKpAKES1xLXEq8AwhLuAAAAAAAAAAAAAAAAAAAAAAADWgBmACMAAA==]Specializations
剑术大师 is higher damage if using offhand Sword. You should also adjust your gear to make up for the 120 expertise difference (see below).
Equipment
- If you don't have Infusions, it is slightly more optimal to only run a single Sinister stats Sinister stats piece.
- If running
剑术大师 you will need less expertise, so in this case run Sinister stats Sinister stats accessories, shoulders, gloves and feet.
- It it also optimal to run full Malign infusions in this case.
Non-SotO Relics
荆棘古物 is the strongest core relic, and it can even be better than
碎层古物 on long encounters. There are some fights where you can't easily build up stacks though. Aside from this, there are no obvious damage relics for players that don't own Secrets of the Obscure.
蛇妖古物 is likely to be the best of the rest, but the damage gain would be low enough that you might prefer to go for a utility option instead.
Consumables
Food
Utility
Usage
Although the basic structure of the rotation is simple, in practise you have multiple skills that will come off cooldown at different times from loop to loop. See General Tips for an explanation of how to use these skills in the rotation.
Offhand Torch Rotation
Opener
战争烈焰 (if you can cast it just before combat starts)- Weapon swap Weapon swap
-
头槌重击
-
狂暴
-
怒气涌流
-
钉足箭矢
-
焦土炙箭
-
鲜血清算
-
焦土炙箭
-
裂岩怒击
-
火箭散射
- Weapon swap Weapon swap
Basic Sword Section
Compared to longbow, the order of skills on Sword doesn't matter too much as you will use each of them just once. However,
野蛮跳跃 will provide a fire aura if you're stood in a fire field, which is very likely as you should have just used
焦土炙箭. If you already have a fire field from
火焰之王, you should ideally detonate it with a Rage utility skill before using
野蛮跳跃.
-
野蛮跳跃
-
炽火破袭
最终突刺 - this can be delayed if your target is just about to drop below 50% health
战争烈焰 (if available) - Flaming Flurry will interrupt this cast, so make it finishes-
烈焰乱舞
放血 ⇒
割裂 ⇒
断筋 - if you use Rage skills on sword, you can skip the auto chain- Weapon swap Weapon swap
Basic Longbow Section
It is important not to delay your weapon swap, so always prioritise the listed skills until the first
火箭散射 over your Rage skills (except
怒气涌流, as it is instant cast). As Longbow autos are so weak, it is best to only use
裂岩怒击 and
破甲跃击 on Longbow.
-
焦土炙箭
鲜血清算 ⇒
焦土炙箭 if Blood Reckoning is off cooldown-
火箭散射
-
弧线箭矢
钉足箭矢 (if available)- Autoattack and
弧线箭矢 until Scorched Earth is available -
焦土炙箭
-
火箭散射
- Weapon swap Weapon swap
- Return to start of Sword section
Offhand Sword Rotation
The rotation for offhand sword is essentially same, but you use
刺穿 every sword loop instead of Torch skills.
Breakbar
- Your most easily accessible strong CC is
头槌重击.
蛮力打击 is used in the rotation, so you will need to balance the need for CC against the risk of dropping out of Berserk if you delay the extension.
General Tips
- Use
裂岩怒击,
破甲跃击/
蛮力打击 and
头槌重击 off cooldown while on Longbow. Use
怒气涌流 off cooldown.
- Skip
头槌重击 if you will stun yourself, this can be mitigated by using
裂岩怒击 first,
怒气涌流 immediately after, or if a support has given you
稳固 - It is optimal to make sure that you're in one of your fire fields before using
破甲跃击 in order to give yourself a Fire Aura. - You can save
怒气涌流 to break stuns inflicted during the encounter if you think you may need to, though it has a low cooldown.
- Skip
- Use
鲜血清算 whenever it is available after just using
焦土炙箭, as disruptions during encounters can mean it isn't always available at the start of the Longbow section. - If timed such that you block an attack,
格挡还击 is both a strong defensive and offensive tool. - Use
战争烈焰 off cooldown (if using). - You should be aiming to swap off from Sword almost as soon as your weapon swap is available.
- You can provide extra might for your group by aiming
弧线箭矢 inside your
焦土炙箭 or another fire field. - Some bosses have attacks that are harmful to the group if they're reflected (primarily Matthias Gabrel and Cairn the Indomitable), make sure to familiarize yourself with these and avoid reflecting them with
裂岩怒击.


































































