FractalRaidMetametabattle

Catalyst - Power DPS

Part of the current metagame Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating ratings , making it top-tier: Gr

元素使 (Elementalist)catalystdirect damage

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Direct damage

Designed for: Raids and Fractals

Expansions required: End of Dragons builds Secrets of the Obscure builds

Difficulty: Hard

This build was last updated on October 05, 2025 and is up to date for the June 2, 2026 patch.

Overview

Power Catalyst is a complex and fast-paced build that provides strong melee damage as well as some 威能 图标威能, 激怒 图标激怒, 决心 图标决心 and 保护 图标保护 for your group.

Catalyst brings its Jade Sphere that drops stationary damage and boon fields that your utility skills interact with for bonus effectiveness. This two unique mechanic means that Catalyst greatly prefers fights against low-movement bosses.

The hammer build also relies heavily on its unique Circular Projectile mechanic that sits on the 3rd skill in each attunement. Successful play involves maintaining these projectiles both for their damage and the buffs they provide and if they are mismanaged it can be difficult to recover.

The combination of 元素赋能 图标元素赋能 and (on hammer) 岩石环圈 图标岩石环圈 make this build more durable than other elementalist specialisations, but be aware that you can gain up to 200 bonus toughness, so make sure your tank has more.

Skill Bar

Weapon Variants

  • Spear does comparable damage, but its visual effects are very aggressive and obscure a huge area, making it potentially a liability wherever there are mechanics.
  • Hammer is the best weapon for players that don't own Secrets of the Obscure or Janthir Wilds.

Skill Variants

Utility

Elite

Template Code

Template Code
[&DQYfHSkfQyZ0AHQA+Br4GlAB7hq+AVAB9xr3GgAAAAAAAAAAAAAAAAAAAAADWgAvADMAAA==]

Specializations

Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Empty slot
Empty slot
Empty slot
Empty slot

Consumables

Food

Utility

Usage

If using 秘法爆弹 图标秘法爆弹, spam it as much as you can while in 火焰协调 图标火焰协调, ideally while under the effects of 无情灼焰 图标无情灼焰.

Sword/Dagger Rotation

Although the rotation below is optimised for 克达之爪古物 图标克达之爪古物, it works just as well for 烟花古物 图标烟花古物

Opener in Air

  1. 风暴雕文 图标风暴雕文
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 极化跳跃 图标极化跳跃 - This is a CC and combos with the field from your Jade Sphere, quickly providing stacks of Elemental Empowerment
  4. 风驰电掣 图标风驰电掣
  5. 量子打击 图标量子打击
  6. 大地协调 图标大地协调

Earth

  1. 部署翠玉元晶 图标部署翠玉元晶
  2. 地动山摇 图标地动山摇
  3. 大地翻腾 图标大地翻腾 (if available), or 锈蚀之怒 图标锈蚀之怒 otherwise
  4. 火焰协调 图标火焰协调

Fire

  1. 部署翠玉元晶 图标部署翠玉元晶
  2. 火焰升腾 图标火焰升腾
  3. Autoattack while using 无情灼焰 图标无情灼焰, 烧灼打击 图标烧灼打击, 炙火之环 图标炙火之环 and 烈焰之攫 图标烈焰之攫 as they become available. Finish your auto chains.
  4. 元素迅捷 图标元素迅捷 (if available), once you've used each of your sword/dagger skills once
  5. Use each of your sword/dagger skills one more time each
  6. Autoattack until Air Attunement is available
  7. 火焰升腾 图标火焰升腾 - you want to use this twice each loop, whether or not you use Elemental Celerity
  8. 空气协调 图标空气协调

Air

  1. 风驰电掣 图标风驰电掣
  2. 充能打击 图标充能打击极化挥砍 图标极化挥砍召唤闪电 图标召唤闪电
  3. 极化跳跃 图标极化跳跃
  4. 充能打击 图标充能打击极化挥砍 图标极化挥砍召唤闪电 图标召唤闪电
  5. 量子打击 图标量子打击
  6. 充能打击 图标充能打击极化挥砍 图标极化挥砍召唤闪电 图标召唤闪电
  7. 部署翠玉元晶 图标部署翠玉元晶
  8. 充能打击 图标充能打击极化挥砍 图标极化挥砍召唤闪电 图标召唤闪电风驰电掣 图标风驰电掣 (optional) - you can stay in air a bit longer for a second use of Ride the Lightning in order to make other skills line up better
  9. Return to the start of the Earth Section

Video example

Spear rotation

Click to view

Spear's unique mechanic is its Etchings. The five-skill in each attunement places a large symbol on the ground. This can be immediately reactivated to launch an AoE attack, but a more powerful version can be charged up by using three skills while inside the symbol. As such, the general principle in each attunement will be to quickly activate the Etching, followed by at least three skills, then the enhanced attack from the Etching.

It is worth noting that while you need to remain in the Etching symbol to charge it up, the damage can be aimed up to 1200 units away.

The Fire and Air traitlines provide cooldown reductions for those two attunements, so their Etchings will be available each loop, but the Etchings in Water and Earth will only be used every other loop.

Glyph of Storms use Use 风暴雕文 图标风暴雕文 off cooldown when in Fire or Air, but weapon skills should take priority. A rule of thumb for elementalist is that your last 风暴雕文 图标风暴雕文 in each phase should be used in Air, so try to keep an idea of how long you have left when deciding where to use it.

As the more powerful option, if you can line Air up with your target gaining Exposed Exposed this will be greatly beneficial - particularly useful in fractals.

Autoattacks will not be listed in general.

Opener in Air

  1. 蚀刻:对流风暴 图标蚀刻:对流风暴
  2. 闪电风暴 图标闪电风暴
  3. 龙卷残云 图标龙卷残云 - activates 烟花古物 图标烟花古物
  4. 灿若繁星 图标灿若繁星
  5. 部署翠玉元晶 图标部署翠玉元晶 - completes the Etching
  6. 对流风暴 图标对流风暴 and 火焰协调 图标火焰协调 during the cast

Fire

It is very important that 火山爆发 图标火山爆发 is used immediately after 怒火沸腾 图标怒火沸腾 as the entire attack will benefit from the damage buff.

  1. 蚀刻:火山爆发 图标蚀刻:火山爆发 and 部署翠玉元晶 图标部署翠玉元晶 during the cast
  2. 无情灼焰 图标无情灼焰
  3. 炙热弹幕 图标炙热弹幕
  4. 飞火流星 图标飞火流星 - On the first loop, you can delay this until after Volcano so that you have higher 长效怒火 图标长效怒火 stacks.
  5. 怒火沸腾 图标怒火沸腾火山爆发 图标火山爆发
  6. 炽焰巨剑 图标炽焰巨剑 - On the second loop, pick up the second greatsword. Otherwise autoattack instead.
  7. 火焰风暴 图标火焰风暴
  8. Weapon Swap Weapon Swap
  9. 炙热弹幕 图标炙热弹幕 and 大地协调 图标大地协调 during the cast

Earth

Where the Etching is not available, just use 大地之矛 图标大地之矛 and 裂地沟壑 图标裂地沟壑 and swap attunements.

  1. 蚀刻:哈布沙暴 图标蚀刻:哈布沙暴
  2. 大地之矛 图标大地之矛
  3. 裂地沟壑 图标裂地沟壑
  4. 轻石之击 图标轻石之击 - a single autoattack will complete the Etching - if you're feeling squishy or need CC, you can use 麻木不仁 图标麻木不仁 instead
  5. 哈布沙暴 图标哈布沙暴 and 流水协调 图标流水协调 during the cast

Water

Skip the Etching skills if they are not available

  1. 蚀刻:冰湖溃洪 图标蚀刻:冰湖溃洪
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 寒冰光束 图标寒冰光束
  4. 暗流涌动 图标暗流涌动
  5. 寒冰碎裂 图标寒冰碎裂
  6. 冰湖溃洪 图标冰湖溃洪
  7. 空气协调 图标空气协调

Air

  1. 灿若繁星 图标灿若繁星
  2. 龙卷残云 图标龙卷残云
  3. 蚀刻:对流风暴 图标蚀刻:对流风暴
  4. Autoattack until Fulgor is nearly off cooldown - if you were slow with activating the Etching you can use 养精蓄锐 图标养精蓄锐 to get an extra skill cast in.
  5. 对流风暴 图标对流风暴 and 部署翠玉元晶 图标部署翠玉元晶 during the cast
  6. 灿若繁星 图标灿若繁星 and 火焰协调 图标火焰协调 during the cast
  7. Return to start of Fire section

Crowd Control

Most of your CC is already used during the rotation and Fire is the only attunement without any, so you can generally just continue with your rotation when defiance bars appear:

  • 龙卷残云 图标龙卷残云: 300 defiance break - make sure to hit your target with the centre of the AoE
  • 火山爆发 图标火山爆发: 300 defiance break for the complete version, 150 for the lesser version
  • 暗流涌动 图标暗流涌动: 150 defiance break, plus some soft CC from 迟缓 图标迟缓
  • 麻木不仁 图标麻木不仁: 200 defiance break - replace the autoattack in Earth with this

Hammer rotation

Click to view

The Hammer rotation can be varied quite a lot, so an outline is provided rather than a strict skill usage. The fundamental goal is to cycle through all four elements, activating the Circular Projectile in each element before releasing them all with 高潮结尾 图标高潮结尾 and starting the loop again.

Jade Sphere use

During the loop, you also want to deploy your Jade Sphere once in each element. You do not regain the energy needed to cast them while one is active, so it's best to cast them in "pairs" as you switch attunements. This creates some gaps in the loop where energy can recharge, and as the most powerful autoattacks are found in Fire and Earth, these attunements are the best choice to stay in. The sphere does the same amount base damage in each element, but thanks to the damage buffs you gain while in Fire and Air, these attunements are higher priority. 部署翠玉元晶 图标部署翠玉元晶 also generates stacks of 长效怒火 图标长效怒火, and 无情灼焰 图标无情灼焰 and 寒冰碎裂 图标寒冰碎裂 will last longer if used while standing in 部署翠玉元晶 图标部署翠玉元晶 and 部署翠玉元晶 图标部署翠玉元晶.

Glyph of Storms use

风暴雕文 图标风暴雕文 should be used either in Fire or Air attunement. Optimal use will depend on phase timings as well as hitbox size - Fire favouring small hitboxes and Air favouring large. Given the damage and cooldown, Fire should be the more efficient option, but the rotation lines up somewhat awkwardly compared to using it in Air, so consider the following:

  • A rule of thumb for elementalist is that your last 风暴雕文 图标风暴雕文 in each phase should be used in Air, so try to keep an idea of how long you have left when deciding where to use it.
  • As the more powerful option, if you can line Air up with your target gaining Exposed Exposed this will be greatly beneficial - particularly useful in fractals.
  • If your rotation is not particularly tight, you may be better off just casting 风暴雕文 图标风暴雕文 at the earliest possible opportunity, whether you are in Fire or Air.

Fiery Greatsword use

With the 回旋刺石 图标回旋刺石 trick (see the Earth section below), Earth has the fewest cooldowns to use, and so is the best time to 炽焰巨剑 图标炽焰巨剑. Summon after using 岩石环圈 图标岩石环圈 and 捶地 图标捶地 (if available) and use 炽焰冲刺 图标炽焰冲刺火焰风暴 图标火焰风暴 then drop the weapon and continue your rotation. The next time you reach Earth, pick the second Greatsword up and repeat.

Fire

In Fire you want to use:

Water

In Water you want to use:

Air

In Air you want to use:

Earth

In Earth you want to use:

Hammer Rotation example

While you have opportunities to adjust the element order as needed, in most cases you want your first two attunements to be Fire and Air, followed by Water and lastly Earth. Your choice of starting attunement is largely up to you, but it might be best to base it upon which 风暴雕文 图标风暴雕文 you wish to open with.

Opener in Fire

  1. 风暴雕文 图标风暴雕文 (optional)
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 烈焰之轮 图标烈焰之轮
  4. 无情灼焰 图标无情灼焰
  5. 熔火尽头 图标熔火尽头
  6. 三重烧灼 图标三重烧灼
  7. 涌动火舌 图标涌动火舌
  8. 空气协调 图标空气协调

Air

  1. 新月之风 图标新月之风
  2. 震爆冲击 图标震爆冲击
  3. 苦痛飓风 图标苦痛飓风
  4. 部署翠玉元晶 图标部署翠玉元晶 once you pass 20 energy (2/3rds of the energy bar) and swap to Water Attunement Water Attunement

Water

  1. 寒冰盘旋 图标寒冰盘旋
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 寒冰碎裂 图标寒冰碎裂
  4. 净化台风 图标净化台风
  5. 碰撞源流 图标碰撞源流 - if available
  6. 暴雨猛击 图标暴雨猛击 - swap to Earth Attunement Earth Attunement once the cast begins
  7. 大地协调 图标大地协调

Earth

  1. 岩石环圈 图标岩石环圈
  2. 捶地 图标捶地
  3. 炽焰巨剑 图标炽焰巨剑 (if available)
  4. 火焰风暴 图标火焰风暴 - drop Fiery Greastword immediately after the cast
  5. 刺石打击 图标刺石打击 until you are at full energy and 无情灼焰 图标无情灼焰 is nearly off cooldown
  6. 部署翠玉元晶 图标部署翠玉元晶
  7. 回旋刺石 图标回旋刺石 - swap to Fire Attunement Fire Attunement once the cast begins

Fire

  1. 部署翠玉元晶 图标部署翠玉元晶
  2. 无情灼焰 图标无情灼焰
  3. 高潮结尾 图标高潮结尾
  4. 熔火尽头 图标熔火尽头
  5. 三重烧灼 图标三重烧灼
  6. 烈焰之轮 图标烈焰之轮
  7. 涌动火舌 图标涌动火舌
  8. 空气协调 图标空气协调
  9. Return to the start of the Air Section

Keep looping between the four elements, following the advice in the Rotation fundamentals section and adjusting as necessary.

Video example

Video example (using earth elemental)

Sword/Warhorn rotation

Click to view

Opener in Air

  1. 风暴雕文 图标风暴雕文
  2. 闪电宝珠 图标闪电宝珠
  3. 部署翠玉元晶 图标部署翠玉元晶
  4. 极化跳跃 图标极化跳跃 - This is a CC and combos with the field from your Jade Sphere, quickly providing stacks of Elemental Empowerment
  5. 量子打击 图标量子打击
  6. 火焰协调 图标火焰协调

Fire

  1. 部署翠玉元晶 图标部署翠玉元晶
  2. 无情灼焰 图标无情灼焰
  3. 火焰升腾 图标火焰升腾
  4. 烧灼打击 图标烧灼打击
  5. 荒火哀嚎 图标荒火哀嚎 when ready
  6. 元素迅捷 图标元素迅捷 (if available), followed by
  7. 荒火哀嚎 图标荒火哀嚎
  8. 烧灼打击 图标烧灼打击
  9. Otherwise, autoattack until Flame Uprising is available
  10. 火焰升腾 图标火焰升腾
  11. 大地协调 图标大地协调

Earth

  1. 沙尘风暴 图标沙尘风暴 (if available)
  2. 大地漩涡 图标大地漩涡
  3. 锈蚀之怒 图标锈蚀之怒
  4. 部署翠玉元晶 图标部署翠玉元晶
  5. 流水协调 图标流水协调

Water Tidal Surge is only available every three loops, so skip Water Attunement and go straight to Air if it is not ready.

  1. 部署翠玉元晶 图标部署翠玉元晶
  2. 潮汐激荡 图标潮汐激荡
  3. 寒冰碎裂 图标寒冰碎裂 (if using)
  4. 空气协调 图标空气协调

Air

  1. Autoattack and use 极化跳跃 图标极化跳跃 as it comes off cooldown
  2. 寒冰碎裂 图标寒冰碎裂 (if using, only on loops where you don't enter Water)
  3. 量子打击 图标量子打击 when energy starts to recharge (should be after two auto chains)
  4. 闪电宝珠 图标闪电宝珠 when energy is nearly full
  5. 部署翠玉元晶 图标部署翠玉元晶
  6. Return to the start of the Fire Section

Video example