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Catalyst - Quickness Support Power DPS

Part of the current metagame Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating ratings , making it top-tier: Gr

元素使 (Elementalist)catalystdirect damagesupport

Part of the current metagame

Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great

Focused on: Direct damage and Support

Designed for: Raids

Expansions required: End of Dragons builds

Difficulty: Hard

This build was last updated on November 12, 2025 and is up to date for the June 2, 2026 patch.

Overview

A quickness-providing catalyst build. In addition to offering strong DPS, it provides 16-25 威能 图标威能, permanent 激怒 图标激怒, 85-100% 决心 图标决心, 85-100% 保护 图标保护 and 70-85% 活力 图标活力. It will also occasionally provide 迅捷 图标迅捷 when it blasts its lightning field. The Arcane version of the Hammer build provides permament uptimes of all these boons.

The use of 元晶专家 图标元晶专家 removes one of the major weaknesses of Catalyst, allowing the build to be very flexible with weapon and rotation choice. It can be played identically to the DPS build, and the frequent application of 急速 图标急速 makes it fairly reliable.

While it can provide 圣盾 图标圣盾 from 部署翠玉元晶 图标部署翠玉元晶, you must plan ahead to ensure that 大地协调 图标大地协调 will be available when you need it.

Skill Bar

Weapon Variants

There are multiple weapons that could work. Sword and Scepter deal similar damage and provide similar boon uptimes, but Scepter has the advantage of range as well as being the slightly higher DPS option.

Either of these builds could replace the offhand Dagger with a Warhorn for higher boon uptimes, though it is a significant DPS loss.

Hammer can also be taken, using either the Fire or Arcane traitlines. Arcane is particularly notable as it has the best boon generation of all options and does as much damage as Fire. Fire has the worst boon generation of all the options so isn't recommended.

As Scepter/Dagger deals significantly more damage than Hammer (along with having better ranged capabilities and a simpler rotation), it is chosen as the default. But you can run whatever you prefer.

If you play Scepter/Warhorn and add 热力同步 图标热力同步 and 砂石狂啸 图标砂石狂啸, you deal very similar damage to the Hammer build while also providing similar boon generation.

Be aware that Hammer builds need different gear (see below).

Skill Variants

Template Code

Template Code
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Specializations

  • 炼狱之火 图标炼狱之火 makes your 燃烧 图标燃烧 to scale off power damage. This is a slight DPS increase long-term, but reduces your burst damage. It could be useful on encounters that phase without going invulnerable (such as Dagda or Whisper of Jormag), or have specific interactions with conditions.
    • Note that using this trait requires gear changes to be optimal (see below).
  • 穿心一箭 图标穿心一箭 is very similar damage to 清新气流 图标清新气流 with a different rotation, you can play whichever you prefer.
    • 穿心一箭 图标穿心一箭 should be used with the Hammer build and Arcane specialization below.

Specialization Variants

Hammer should run the Arcane traitline instead of Fire for better boon generation.

  • 终极护盾 图标终极护盾 could add a small amount of damage if you can block three attacks with the shield.

Equipment

Due to the lack of crit chance from 新月之风 图标新月之风, builds that don't use hammer should run the following:

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Scepter
Berserker
Dagger
Berserker
Empty slot
Warhorn
Berserker
Empty slot

Inferno Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Scepter
Berserker
Dagger
Berserker
Empty slot
Empty slot
Empty slot
Empty slot

Hammer Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Berserker
Ring
Berserker
Hammer
Berserker
Empty slot
Empty slot
Empty slot
Empty slot
Empty slot

Consumables

Food:

Utility:

Usage

Rotation fundamentals

Jade Sphere use During the loop, you want to deploy your Jade Sphere once in each element. Each one provides 急速 图标急速 and one other boon upon activation, then pulses additional boons for the duration. Unlike the DPS build, you can gain the energy while one is active, so there is some flexibility with when you use them. 部署翠玉元晶 图标部署翠玉元晶 generates stacks of 长效怒火 图标长效怒火, and 无情灼焰 图标无情灼焰 and 寒冰碎裂 图标寒冰碎裂 will last longer if used while standing in 部署翠玉元晶 图标部署翠玉元晶 and 部署翠玉元晶 图标部署翠玉元晶 respectively, so these spheres are best to use as early as possible.

Glyph of Storms use 风暴雕文 图标风暴雕文 should be used either in Fire or Air attunement. Optimal use will depend on phase timings as well as hitbox size - Fire favouring small hitboxes and Air favouring large. Given the damage and cooldown, Fire should be the more efficient option, but the rotation can line up somewhat awkwardly compared to using it in Air, so consider the following:

  • A rule of thumb for elementalist is that your last 风暴雕文 图标风暴雕文 in each phase should be used in Air, so try to keep an idea of how long you have left when deciding where to use it.
  • As the more powerful option, if you can line Air up with your target gaining Exposed Exposed this will be greatly beneficial - particularly useful in fractals.
  • You may be better off just casting 风暴雕文 图标风暴雕文 at the earliest possible opportunity, whether you are in Fire or Air.

Inferno If using the 炼狱之火 图标炼狱之火 trait, the rotation is identical with those below with the following exceptions:

Scepter/Dagger Rotation

The Scepter/Dagger loop is shorter than the cooldown of 无情灼焰 图标无情灼焰, so this skill will drift in your rotation. Try to use it when your 部署翠玉元晶 图标部署翠玉元晶 is active, though you don't have to be in 火焰协调 图标火焰协调.

Although there are three different Air sections detailed, they all boil down to using 闪电打击 图标闪电打击 once, 风驰电掣 图标风驰电掣 and 部署翠玉元晶 图标部署翠玉元晶 if they're available and otherwise autoattacking until you can swap to the next attunement.

You can precast 岩石屏障 图标岩石屏障 in 大地协调 图标大地协调.

Start in 火焰协调 图标火焰协调. Summon 元素雕文 图标元素雕文 just before the encounter starts.

Throughout the rotation, cast 闪电打击 图标闪电打击 and 烈焰轰炸 图标烈焰轰炸 off cooldown.

When using 血石古物 图标血石古物, you want to use four blast finishers each loop to trigger the explosion and damage buff. If you miss any of the four, then you should use 秘法绚爆 图标秘法绚爆 instead.

Opener

  1. 巨龙之牙 图标巨龙之牙
  2. 火焰风暴 图标火焰风暴
  3. 部署翠玉元晶 图标部署翠玉元晶 - cast this during Firestorm as you want the fire field to be down before Dragon's Tooth hits
  4. 无情灼焰 图标无情灼焰
  5. 浴火凤凰 图标浴火凤凰
  6. 炙火之环 图标炙火之环
  7. 烈焰之攫 图标烈焰之攫, and 空气协调 图标空气协调 during the cast

Air 1

  1. 风驰电掣 图标风驰电掣
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 大地协调 图标大地协调

Earth

  1. 地动山摇 图标地动山摇
  2. 岩石屏障 图标岩石屏障 - use 投掷岩石 图标投掷岩石 as soon as you can (it has no cast time)
  3. 部署翠玉元晶 图标部署翠玉元晶
  4. 魔尘沙暴 图标魔尘沙暴
  5. 大地翻腾 图标大地翻腾 (if available)
  6. 空气协调 图标空气协调

Air 2

  1. Autoattack, and swap to 流水协调 图标流水协调 as soon as you can - you want to swap to Air during the cast of the last skill in Earth to minimise the time spent autoattacking.

Water

  1. 寒冰叉戟 图标寒冰叉戟
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 寒冰碎石 图标寒冰碎石
  4. 冰霜光环 图标冰霜光环 - don't activate the flip skill
  5. 寒冰叉戟 图标寒冰叉戟 - stay in Water long enough for a second cast if you have two charges
  6. 空气协调 图标空气协调

Air 3

  1. 风驰电掣 图标风驰电掣
  2. 火焰协调 图标火焰协调

Fire

  1. 巨龙之牙 图标巨龙之牙
  2. 炙火之环 图标炙火之环
  3. 部署翠玉元晶 图标部署翠玉元晶
  4. Autoattack until the buff from 血石古物 图标血石古物 expires
  5. 浴火凤凰 图标浴火凤凰
  6. 烈焰之攫 图标烈焰之攫
  7. 巨龙之牙 图标巨龙之牙
  8. 空气协调 图标空气协调
  9. Return to start of Air 1 section

Video example

Video example (Inferno)

Bolt to the Heart Rotation

Opener

  1. 巨龙之牙 图标巨龙之牙
  2. 火焰风暴 图标火焰风暴
  3. 部署翠玉元晶 图标部署翠玉元晶 - cast this during Firestorm as you want the fire field to be down before Dragon's Tooth hits
  4. 无情灼焰 图标无情灼焰
  5. 烈焰之攫 图标烈焰之攫
  6. 炙火之环 图标炙火之环
  7. 浴火凤凰 图标浴火凤凰, and 大地协调 图标大地协调 during the cast

Earth

  1. 地动山摇 图标地动山摇
  2. 岩石屏障 图标岩石屏障 - use 投掷岩石 图标投掷岩石 as soon as you can (it has no cast time)
  3. 部署翠玉元晶 图标部署翠玉元晶
  4. 魔尘沙暴 图标魔尘沙暴
  5. 大地翻腾 图标大地翻腾 (if available)
  6. 空气协调 图标空气协调

Air

  1. 风驰电掣 图标风驰电掣
  2. 闪电打击 图标闪电打击
  3. 部署翠玉元晶 图标部署翠玉元晶
  4. 流水协调 图标流水协调

Water

  1. 寒冰叉戟 图标寒冰叉戟
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 寒冰碎石 图标寒冰碎石
  4. 冰霜光环 图标冰霜光环 - don't activate the flip skill
  5. Autoattack and use 寒冰叉戟 图标寒冰叉戟 if it comes off cooldown
  6. 寒冰碎石 图标寒冰碎石
  7. 火焰协调 图标火焰协调

Fire

  1. 巨龙之牙 图标巨龙之牙
  2. 炙火之环 图标炙火之环
  3. 部署翠玉元晶 图标部署翠玉元晶
  4. Autoattack until the buff from 血石古物 图标血石古物 expires
  5. 浴火凤凰 图标浴火凤凰
  6. 烈焰之攫 图标烈焰之攫
  7. 巨龙之牙 图标巨龙之牙
  8. 空气协调 图标空气协调
  9. Return to start of Earth section

Video example

Video example (Inferno)

Hammmer Fundamentals

Click to view

Catalyst's rotation can be varied quite a lot, so an outline is provided rather than a strict skill usage. The fundamental goal is to cycle through all four elements, activating the Circular Projectile in each element before releasing them all with 高潮结尾 图标高潮结尾 and starting the loop again. Jade Sphere is also used in each element for boons. Downtime can be minimised by using the skills with the longest cast times last in each attunement and immediately swapping.

Fiery Greatsword use Summon after swapping to 火焰协调 图标火焰协调 and use 火焰风暴 图标火焰风暴, then drop the weapon and continue your rotation. The next time you reach 火焰协调 图标火焰协调, pick the second Greatsword up and repeat. Cast 无情灼焰 图标无情灼焰 (make sure your 部署翠玉元晶 图标部署翠玉元晶 is already down) as soon as you can, and it will buff the ticking damage.

Fire In Fire you want to use:

Water In Water you want to use:

Air In Air you want to use:

Earth In Earth you want to use:

  • 部署翠玉元晶 图标部署翠玉元晶
  • 回旋刺石 图标回旋刺石 - as 刺石打击 图标刺石打击 is a powerful autoattack, it is a good idea to delay this until your attunement swap is available, then use 回旋刺石 图标回旋刺石 and immediately swap (this will not interrupt the cast)
  • 岩石环圈 图标岩石环圈 - this refreshes the duration on your Circular Projectiles, so activate it as late as you can to extend the time you have to use Grand Finale
  • 捶地 图标捶地

Arcane Adjustments If running Arcane, the cooldowns of your attunements and Jade Spheres are reduced. This means that you arrive back in your starting attunement before your Circular Projectile is available. Rather than wait, it is better to do another quick loop through all the available attunements. Performed quickly enough, you can get back to your starting attunement before 高潮结尾 图标高潮结尾 expires. As you can get a whole extra set of Jade Spheres off, this substantially increases your boon generation (though the full loop itself takes ~35% longer), albeit with a notable difficulty increase.

During this shorter loop, only your 2-skills will be off cooldown (涌动火舌 图标涌动火舌, 暴雨猛击 图标暴雨猛击, 苦痛飓风 图标苦痛飓风 and 回旋刺石 图标回旋刺石). However as the full loop is longer, you can use 净化台风 图标净化台风 once every full loop, making it optimal to "shift" 碰撞源流 图标碰撞源流 to the shorter loop instead. See below for an example.

Rotation example

While you have opportunities to adjust the element order as needed, you want your first two attunements to be Fire and Air (for 风暴雕文 图标风暴雕文 and the potent Circular Projectile buffs), followed by Water and lastly Earth. Your choice of starting attunement is largely up to you, but it might be best to base it upon which 风暴雕文 图标风暴雕文 you wish to open with.

Be aware that many of the longer skills will interrupt each other rather than queue, so be careful to let such skills finish.

Opener in Fire

  1. 风暴雕文 图标风暴雕文 (optional)
  2. 烈焰之轮 图标烈焰之轮
  3. 部署翠玉元晶 图标部署翠玉元晶
  4. 无情灼焰 图标无情灼焰
  5. 熔火尽头 图标熔火尽头
  6. 三重烧灼 图标三重烧灼
  7. 涌动火舌 图标涌动火舌
  8. 空气协调 图标空气协调

Air

  1. 新月之风 图标新月之风
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 震爆冲击 图标震爆冲击
  4. 苦痛飓风 图标苦痛飓风 - swap to Water Attunement Water Attunement once the cast begins

Water

  1. 寒冰盘旋 图标寒冰盘旋
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 寒冰碎裂 图标寒冰碎裂
  4. 碰撞源流 图标碰撞源流
  5. 净化台风 图标净化台风 (if available)
  6. 暴雨猛击 图标暴雨猛击 - swap to Earth Attunement Earth Attunement once the cast begins
  7. 大地协调 图标大地协调

Earth

  1. 岩石环圈 图标岩石环圈
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 捶地 图标捶地
  4. 回旋刺石 图标回旋刺石 - swap to Fire Attunement Fire Attunement once the cast begins

Fire

  1. 部署翠玉元晶 图标部署翠玉元晶
  2. 炽焰巨剑 图标炽焰巨剑 (if available, or pick up a previously placed one)
  3. 火焰风暴 图标火焰风暴 - drop Fiery Greastword immediately after the cast
  4. 无情灼焰 图标无情灼焰
  5. 高潮结尾 图标高潮结尾
  6. 熔火尽头 图标熔火尽头
  7. 三重烧灼 图标三重烧灼
  8. 烈焰之轮 图标烈焰之轮
  9. 涌动火舌 图标涌动火舌
  10. 空气协调 图标空气协调
  11. Return to the start of the Air Section

Keep looping between the four elements, following the advice in the Rotation fundamentals section and adjusting as necessary.

Arcane Loop If running Arcane, replace the Fire section above with the one below. Speed is crucial, so you want to be swapping attunements during skill casts.

  1. 涌动火舌 图标涌动火舌
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 炽焰巨剑 图标炽焰巨剑 (if available, or pick up a previously placed one)
  4. 火焰风暴 图标火焰风暴 - drop Fiery Greastword immediately after the cast
  5. 空气协调 图标空气协调
  6. 部署翠玉元晶 图标部署翠玉元晶
  7. 凶狠风暴 图标凶狠风暴
  8. 苦痛飓风 图标苦痛飓风
  9. 流水协调 图标流水协调
  10. 部署翠玉元晶 图标部署翠玉元晶
  11. 暴雨猛击 图标暴雨猛击
  12. 大地协调 图标大地协调
  13. 刺石打击 图标刺石打击 until Fire Attunement is available
  14. 回旋刺石 图标回旋刺石
  15. 火焰协调 图标火焰协调
  16. 部署翠玉元晶 图标部署翠玉元晶
  17. 无情灼焰 图标无情灼焰
  18. 高潮结尾 图标高潮结尾
  19. 熔火尽头 图标熔火尽头
  20. 三重烧灼 图标三重烧灼
  21. 烈焰之轮 图标烈焰之轮
  22. 涌动火舌 图标涌动火舌
  23. 空气协调 图标空气协调
  24. Return to the start of the Air Section

Video example

Sword/Dagger Rotation

Video example

Sword/Warhorn Rotation

Click to view

The quickness rotation is almost identical to the DPS one, with the exception that you use 流水协调 图标流水协调 every loop. You can add 热力同步 图标热力同步, 气流漩涡 图标气流漩涡 or 砂石狂啸 图标砂石狂啸 into the relevant attunements if you want more boon generation.

Opener in Air

  1. 风暴雕文 图标风暴雕文
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 闪电宝珠 图标闪电宝珠
  4. 极化跳跃 图标极化跳跃
  5. 量子打击 图标量子打击
  6. 火焰协调 图标火焰协调

Fire

  1. 部署翠玉元晶 图标部署翠玉元晶
  2. 无情灼焰 图标无情灼焰
  3. 火焰升腾 图标火焰升腾
  4. 烧灼打击 图标烧灼打击
  5. 荒火哀嚎 图标荒火哀嚎 when ready
  6. 元素迅捷 图标元素迅捷 (if available), followed by
  7. 荒火哀嚎 图标荒火哀嚎
  8. 烧灼打击 图标烧灼打击
  9. Otherwise, autoattack until Flame Uprising is available
  10. 火焰升腾 图标火焰升腾
  11. 大地协调 图标大地协调

Earth

  1. 沙尘风暴 图标沙尘风暴 (if available)
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 锈蚀之怒 图标锈蚀之怒
  4. 流水协调 图标流水协调

Water

  1. 部署翠玉元晶 图标部署翠玉元晶
  2. 寒冰碎裂 图标寒冰碎裂
  3. 潮汐激荡 图标潮汐激荡 if available, otherwise autoattack until Air Attunement is ready
  4. 空气协调 图标空气协调

Air

  1. Autoattack and use 极化跳跃 图标极化跳跃, 量子打击 图标量子打击 and 部署翠玉元晶 图标部署翠玉元晶 as they come off cooldown
  2. 闪电宝珠 图标闪电宝珠
  3. 火焰协调 图标火焰协调
  4. Return to the start of the Fire Section

Video example (with Claw relic)

Scepter/Warhorn Rotation

Click to View

You can add 热力同步 图标热力同步, 气流漩涡 图标气流漩涡 or 砂石狂啸 图标砂石狂啸 into the relevant attunements if you want more boon generation.

Opener in Fire

  1. 火焰风暴 图标火焰风暴
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 无情灼焰 图标无情灼焰
  4. 浴火凤凰 图标浴火凤凰
  5. 空气协调 图标空气协调

Air

  1. Autoattack and use 闪电打击 图标闪电打击, 气流漩涡 图标气流漩涡 闪电宝珠 图标闪电宝珠 and 部署翠玉元晶 图标部署翠玉元晶 as they come off cooldown
  2. If 元素迅捷 图标元素迅捷 is available, use it immediately after 闪电宝珠 图标闪电宝珠, then cast it again
  3. 流水协调 图标流水协调

Water

  1. 寒冰碎石 图标寒冰碎石
  2. 部署翠玉元晶 图标部署翠玉元晶
  3. 寒冰叉戟 图标寒冰叉戟
  4. 潮汐激荡 图标潮汐激荡 (if available)
  5. 寒冰叉戟 图标寒冰叉戟 (if available)
  6. 寒冰碎石 图标寒冰碎石
  7. 空气协调 图标空气协调
  8. Repeat Air section as above, but switch to 大地协调 图标大地协调 at the end

Earth

  1. Use 部署翠玉元晶 图标部署翠玉元晶 and whichever of 岩石屏障 图标岩石屏障投掷岩石 图标投掷岩石, 魔尘沙暴 图标魔尘沙暴 and 沙尘风暴 图标沙尘风暴 are available
  2. 空气协调 图标空气协调
  3. Repeat Air section as above, but switch to 火焰协调 图标火焰协调 at the end

Fire The Scepter/Warhorn loop is shorter than the cooldown of 无情灼焰 图标无情灼焰, so this skill will drift in your rotation. Try to use it when your 部署翠玉元晶 图标部署翠玉元晶 is active, though you don't have to be in 火焰协调 图标火焰协调.

  1. Use 部署翠玉元晶 图标部署翠玉元晶, 巨龙之牙 图标巨龙之牙, 浴火凤凰 图标浴火凤凰 and 荒火哀嚎 图标荒火哀嚎 (if available)
  2. 空气协调 图标空气协调 after using 巨龙之牙 图标巨龙之牙
  3. Return to start of the Air section and repeat the loop

Video example