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Dragonhunter - Bunker Decap DH

The community gave this build a rating ratings , making it second-tier: Good Focused on: Sustain https://metabattle.com/wiki/Category:Sustain builds and Control https://metabattle.

守护者 (Guardian)dragonhuntersustaincontrol

The community gave this build a rating, making it second-tier: Good

Focused on: Sustain and Control

Designed for: PvP Conquest

Expansions required: Heart of Thorns builds

Difficulty: Easy

This build was last updated on July 27, 2025 and is up to date for the June 2, 2026 patch.

Overview

A high sustain Dragonhunter PvP build that was made to stall fights or neutralize (decap) enemy capture points over time using its many CC skills.

Skill Bar

Template Code

Template Code
[&DQExKS4/Gx0DAQMBhBIAABYBAAAEAQAANwEAAAAAAAAAAAAAAAAAAAAAAAADNQBXADMAAA==]

Specializations

Specialization Variants

Virtues can be replaced by Valor:

Equipment

Runes

Usage

General

  • Role: your job as a decap DH is to steal away capture points from the enemy team without the need to actually defeat other palyers in a fight. You do this by pushing them off node using CC skills, and outlasting them indefinitely with your high sustain.

  • CC skills in the build you can use to decap:

    • 驱逐重击 图标驱逐重击 on Hammer.
    • 吸收护盾 图标吸收护盾 on Mace/Shield.
    • 庇护之地 图标庇护之地 on your utility bar.
    • Situational: (F1). While its chain skill 猎人裁决 图标猎人裁决 is a pull and your goal is generally the opposite, you can still use it when you're off the node. Simply pull enemies off the capture point then use a different CC to keep them locked in place, or quickly leap onto the point with 决心之翼 图标决心之翼.
  • 狂徒束缚 图标狂徒束缚 and 守护之环 图标守护之环 can be used to prevent knocked off enemies from getting back onto the node.

  • Your only other job is to survive. Time favors you, eventually you should be able to at least neutralize the capture point, but in time you should be able to cap it too.