Part of the current metagame
Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great
Focused on: Healing, Support and Utility
Designed for: Raids and Fractals
Expansions required: Heart of Thorns builds Secrets of the Obscure builds
Difficulty: Normal
This build was last updated on July 23, 2024 and is up to date for the June 2, 2026 patch.
Overview
Healing Druid is a support build that provides its subgroup with
敏捷 from
大地恩泽, high
威能 uptime, healing, frequent condition cleanse, and permanent
激怒 and
再生. It can inflict good amounts of CC, high
易伤 if needed, and tons of utility from various pets and utility skills.
One of Druid's strongest features is the ability to provide the majority of its healing from long range via Staff and Celestial Avatar, only needing to return to the group for
威能. This makes it excellent at handling mechanics without losing effectiveness, and makes it easy to support the tank when it's off-stack.
Skill Bar
Weapon Variants
While Staff can be replaced, losing it is a significant reduction in healing. Swapping out offhand Warhorn means you want to make sure the missing boons are covered elsewhere in your kit.
- Players that don't own Secrets of the Obscure cannot use Mace. Axe is the most common replacement, but any mainhand weapon could work.
- Longbow provides
近身平射, a short cooldown and easily accessible knockback. On bosses where pushing or CC is important, you should use
近身平射 to help your squad. - Offhand axe for
伤痕轨迹 for pulling adds on certain encounters.
Pets Variants
You will mainly be bringing these pets to fights:
- Jungle Stalker Jungle Stalker Has decent DPS, but is most useful for its
震天咆哮, which helps keep your
威能 generation up. - Electric Wyvern Electric Wyvern and Rock Gazelle Rock Gazelle deal mediocre DPS but provides very strong CC from their pet skills,
闪电突击 and
甩头猛冲. You should have one of these as your secondary pet and swap to it if CC is needed. - Fanged Iboga Fanged Iboga is the highest DPS pet and has a long-range pull in
尖牙抓捕. - Jacaranda Jacaranda is the second highest DPS pet and the pet with the highest cleave damage. It also has an immobilize in
蓝花楹的拥抱, useful if more soft CC is needed.
In certain situations, you might also find these pets useful:
- Red Moa Red Moa provides
激怒 with its pet skill
暴怒尖啸, useful if you're struggling with fury uptime. - Wolf Wolf provides AoE fear, useful if your group is having trouble with adds (e.g. on Escort towers).
- Brown Bear Brown Bear provides
重整旗鼓 for extremely condition-heavy fights. - Fern Hound Fern Hound provides
再生 if you have difficulty keeping it up. - White Tiger White Tiger is your second source of
圣盾 (with
磐石精魂 being the first). As this pet teleports around randomly during its attack, it is strongly recommended to keep it on passive to be sure that the boon hits your group. - Siege Turtle Siege Turtle provides good
保护 uptime, but more importantly a projectile-destroying bubble.
Spirit Variants
Spirits have three separate effects: They have an immediate effect when summoned, then the spirit slams the ground for a second effect, and finally it shakes and pulses boons for a few seconds.
流水精魂 heals you, slams the ground to heal allies for the same amount, then applies
活力.
冰霜精魂 provides
抗性, slams the ground to cleanse conditions, then shakes to apply
决心.
磐石精魂 provides
圣盾, performs an attack (which is a blast finisher), then shakes to apply
保护.
风暴精魂 applies
易伤 to enemies in the area, performs a
晕眩 attack, then shakes to apply
激怒.
旭日精魂 applies
目盲 to enemies in the area, performs a
燃烧 attack, then shakes to apply
威能
自然精魂 cleanses conditions, slams the ground to revive up to five downed players, then shakes to apply
再生.
You will want
旭日精魂 for the easiest
威能 generation. You will generally want to take
磐石精魂 as well, as it is your best source of
圣盾 and provides a decent amount of
保护 as well.
Other Skill Variants
Healing
回春雕文 is a massive heal, and as a glyph it also provides
保护 via
翠绿蚀刻
治疗之泉 is a good alternative on condition-heavy fights (e.g. Slothasor, Xera). If you take this run
陷阱专长.
Utility
潮汐雕文 provides a short cooldown AoE knockback and is the cornerstone of several raid boss strategies.
风暴精魂 for more
易伤 and CC.
"快保护我!" provides an AoE stun break, useful for saving your subgroup on bosses like Slothasor.
"开始搜救!" is a strong safety net for inexperienced groups.
Elite
藤蔓缠绕 on fights where the immobilize Immobilize is needed.- On fights where you need a faster revive, or on Soulless Horror (where you want to avoid
稳固), then
自然精魂 is the best (only) alternative.
Template Code
[&DQQeFRk+BRoJEyUP5hK8AL0AvQC5ALkAtBKXAQEwAAAAAAAAAAAAAAAAAAA=]Specializations
Trait Variants
陷阱专长 if running
治疗之泉.
多福猎手 to increase your DPS a tiny bit in experienced groups on low pressure encounters.
盟友救助 to carry inexperienced groups that are going down a lot.- If you're not running any glyphs then
翠绿蚀刻 won't do anything and you might prefer one of the other options - be wary that the
潜行 from
天界幽影 can interfere with players as it will stop their autoattacks and is particularly disruptive for thieves that need to control when they stealth.
Specialization Variants
Marksmanship
With the loss of the unique buff from 空槽, it is much more viable to bring Marksmanship instead of Skirmishing. This traitline offers boons from
野性号角, extra CC from
醉生梦死 and a lot of vulnerability from the combination of
赶尽杀绝 and
风暴精魂.
- On some specific bosses, you will need to use
近身平射 to push and can't afford to have the projectile be intercepted. In this case you can take
顺风动势.
Wilderness Survival
If you're far off on your own kiting a mechanic, you can run Wilderness Survival instead of Skirmishing for more personal survivability.
Equipment
卡拉科萨古物 is a very powerful option that will be more effective if you are able to trigger it twice between each use of
天界化身. However, two of your blast finishers are already powerful heals, which can mean this relic is wasted on those skills.
群聚古物 is another powerful option. As with Karakosa, it adds healing to what is already a powerful heal, but converts any overhealing to barrier instead.- Remember to also get a longbow with the same sigils as your staff.
Consumables
Food
美味饭团 or ascended versions
Utility
Usage
As a Druid you wear many hats in a raid encounter. This is your priority during fights, from highest to lowest:
- Stay alive
- Maintain boons and healing on your squad
- Do mechanics
- Rescue teammates low on health
- Maximize your DPS
Boons
Your main job for most of the fight is maintaining
敏捷 and 25 stacks of
威能 on your subgroup. As a Druid you are well equipped to do this with
大地恩泽. You should also be aiming to maintain permanent
保护,
再生 and ideally
迅捷.
Alacrity
敏捷 is applied by every
天界化身 skill. In general, you should be aiming to use
天界化身 whenever it comes off cooldown, and using enough abilities to maintain
敏捷 until the next time
天界化身 is available.
Might
威能 is applied by
回春潮汐 and
自然汇流 in
天界化身, as well as
荒野召唤 and
旭日精魂.
旭日精魂 is almost half your
威能 generation, so it is required if you are the only
威能 source in your group.
Protection
保护 is applied by
橡木棍打,
磐石精魂, your pet's beast ability (via
活力契约), and every glyph (via
翠绿蚀刻). Using
磐石精魂 and F2 off cooldown should be sufficient to make
保护 permanent, but as you may wish to delay either of these for mechanics, it is helpful to bring at least one glyph to provide a safety net.
Regeneration
Thanks to the Nature Magic traits
生命再生,
源泉 and
乘风音律, having permanent
再生 is trivial.
Swiftness
By default, only
荒野召唤 applies group
迅捷. The duration is almost long enough to make the boon permanent if used off cooldown, but both Skirmishing and Marksmanship offer ways to get a bit more: In Skirmishing,
疾速箭射 is effective when used on
荒野召唤, and in Marksmanship,
野性号角 triggers Lesser Call of the Wild every time you pet swap.
Aegis and Stability
磐石精魂 and
平等雕文 offer very convenient access to
圣盾 and
稳固, respectively. If more is required, White Tiger White Tiger provides
圣盾 on its beast ability, and
群星雕文 pulses
稳固 in the area.
Example Opener
As a healer, you will always need to be reactive to the encounter, so there is no one rotation that is always best. The following example is just one way of starting a phase.
Begin on Staff
- Weapon Swap Weapon Swap once you're in combat to trigger
疾速箭射 -
荒野召唤
旭日精魂 to get
威能 stacked up fast
芽新枝蓓 and
橡木棍打-
天界化身
回春潮汐 while standing on your squad-
月色引力
-
自然汇流
- Spam
生命种子 throughout - it has no cast time so you can cast it in the middle of other skills' cast times - Spam
天外射线 -
回春潮汐
-
月色引力
-
终止天界化身形态。
-
荒野召唤
芽露尖角 ⇒
芽苗滋长 ⇒
芽苞初放 - this provides an extra stack of Nature's Strength, allowing you to freely trigger Force of Nature when you wish.
The long opening
天界化身 usage allows you to
疾速箭射
荒野召唤 twice, and will also get you to the 30-second duration cap on
敏捷. This means that in subsequent
天界化身 uses, you can use skills 3-5 once each (you should also be able to get two
生命种子 in) to top the
敏捷 back up to the cap.
Force of Nature is a powerful effect, but both Staff and Celestial Avatar provide more sustained healing, so to fully benefit from it you want to have it activate just before leaving Mace/Warhorn.
Given how strong druid's healing already is, the extra 25% may not matter, so perhaps more useful is the reset of Mace skills when it triggers. Triggering Force of Nature with
芽新枝蓓 then using it again before swapping for more burst heals could be useful if you know a big hit of damage is incoming, though druid already has a lot of tools for burst healing. Alternatively, lining up Force of Nature with a defiance bar for two uses of
橡木棍打 will be very potent.
Healing
Healing is the secondary role you provide to your raid squad. While you should be regularly switching to Warhorn for
荒野召唤, the rest of the time can be spent on Staff as almost every skill there is a heal.
On most encounters, you want to enter
天界化身 off cooldown in order to maintain
威能 and
敏捷. While there, you should make sure everyone in the group is at full health (and
威能) before exiting. This means you regularly burst heals on the group, and a combination of
再生, your heal skill,
日光射线 and
星界灵火 should provide significant sustained healing in between. This allows you to save
崇高转化 and
先辈恩泽 for an emergency burst heal.
Healing becomes important when mistakes or mechanics cause your teammates to get dangerously low on health. As a support healer, it's your responsibility to keep them alive. You can provide burst healing in any of the following ways:
- Go into
天界化身 and spam
月色引力,
天外射线,
回春潮汐 and
生命种子
回春雕文 (if using)- Drop a water field on your allies with
崇高转化 or
治疗之泉, and then blast it with
先辈恩泽
荒野召唤 and/or
磐石精魂.
A combination of these should be sufficient to heal your team back up to full. Make sure to turn on "Thick Party Health Bars" in your options so that you can see who needs healing at a glance.
If your teammates still go down after you babysit them and drop all your healing on them, that's on them, not you. Make a judgment call on whether it's worth putting yourself in danger to revive them, or popping your
群星雕文/
自然精魂 to give them a second chance.
Quick Draw
疾速箭射 is a very useful trait that provides a safety buffer for both your boons and healing. Every 9 seconds, this trait will activate after you Weapon swap Weapon swap or enter/leave
天界化身, and it will reduce the cooldown of the next skill you use that has a cooldown. This is usually going to be
荒野召唤 or
月色引力. This extra buffer is great for new Druids or for chaotic fights where you can't keep up a regular rotation.
疾速箭射 has a 9 second cooldown, so get a feel for the timing or keep an eye on your skill bar to see if
疾速箭射 is active. It's better to autoattack for a few seconds rather than accidentally waste
疾速箭射 on inconsequential skills.
疾速箭射 also won't trigger if you are in the middle of a skill cast when you
终止天界化身形态。, so remember to finish your cast animations.
Mechanics
As a utility support class, Druid is often called upon to do specific raid mechanics. These are varied and highly encounter dependent. Ask your commander what they want you to do in any given fight.
- Entangling: On many bosses, Druids are asked to bring
藤蔓缠绕 to immobilize or clear adds. An example is on Gorseval where you have to keep 4 spirits from reaching the center. Generally this boils down to pressing
藤蔓缠绕 when your commander tells you to. - Pushing: Druids have 2 reliable knockbacks in
潮汐雕文 and
近身平射, which means they usually have the responsibility of handling knockbacks ("pushes"). An example is on Soulless Horror where you will be asked to push Tormented Dead far away from the main group. If asked to do this, position carefully and have your pushing skills ready when the time comes.
- If there is a risk of your
近身平射 getting intercepted then you should run the "Marksmanship Variant" listed above.
- If there is a risk of your
- Kiting: As Druids can heal and support from range, they are sometimes asked to stand apart from the main group to keep a specific mechanic away. An example is on Sabetha where you may be asked to stand further away to kite flak. In these scenarios, will need to spend a long time in
天界化身 spamming the first three skills to maintain
敏捷 at range.
威能 uptime is likely to suffer in this case, unless you can regularly return to the group for
回春潮汐 and
自然汇流. Using
疾速箭射 on
荒野召唤 will be helpful to mitigate this. - Healing Through: Some advanced strategies rely on ignoring mechanics by having the healer heal through heavy damage. This generally involves saving
天界化身 and then spamming its healing abilities.
CC
You can help with breakbars using any of the following skills:
-
月色引力
尖牙抓捕 or
闪电突击 or
甩头猛冲
近身平射 or
伤痕轨迹-
风暴精魂
-
平等雕文
潮汐雕文 (not recommended as you generally need this skill for other mechanics)
General Tips
寒冬撕咬 provides
冰冻 and
虚弱, which will be a DPS increase for many classes due to traits like
超级元素,
弹药改装, and
破绽揭露. Always use
寒冬撕咬 off cooldown if possible.- If you need to cleanse conditions, use
生命种子. The light field can be blasted with
月色引力 or
先辈恩泽. If you need a lot of condition cleanse take
治疗之泉 and
陷阱专长.
藤蔓迸射 can also cleanse certain conditions like chill and immobilize. - Use
藤蔓缠绕,
蓝花楹的拥抱, or
藤蔓迸射 if you need to immobilize things. You can also use
自然汇流.
崇高转化 blocks projectiles, which is relevant for certain encounters like Cairn.- Your pets are dumb and sometimes take damage from enemies and mechanics. Swap them out if they're about to die.
生命种子 can be used to blind adds.- If you have nothing else to do, maximize your DPS and astral force generation by spamming weapon skills until
天界化身 is available again.
Encounter Specific Tips
Spirit Vale
Vale Guardian
- This fight puts a lot of pressure on the tank, so make sure you keep them healthy.
- Bring
藤蔓缠绕 for seeker control. You can use
潮汐雕文 to knock them away and
藤蔓缠绕 to immobilize them. - If you're healing through greens, save your
天界化身 for it - not having it up right after a green circle will likely lead to a raid wipe. - In inexperienced groups
"开始搜救!" is really useful for saving people who get ported. - If you get ported use
先辈恩泽 to quickly dash back.
Gorseval the Multifarious
- The tank will be standing a short distance from the main group, so make sure you tag them with your healing and
天界化身. - Bring
藤蔓缠绕 to immobilize the Charged Souls. With high group cleave, you can immobilize them very near the center and have your power DPS cleave all the Charged Souls down. - If you are delaying breakbars, be prepared to spam healing through the breakbar phase so that you can heal your DPS through the retaliation. It's ok to camp in
天界化身 for this section as there isn't any other damage pressure and your
流水精魂 will refill your astral force during the split.
Sabetha the Saboteur
- Keep an eye on the squad members doing cannons and be prepared to refresh their
威能 when they come back.
生命种子 can be used to blind the adds so they don't knock your teammates into the flamewall.
群星雕文 (ideally cast inside Celestial Avatar) should be up for every flamewall attack. Placing it in the center will pulse
稳固 as people run around and also speed up any revives that might be needed.
Salvation Pass
Slothasor
Matthias Gabrel
Stronghold of the Faithful
Siege the Stronghold (Escort)
- On this fight Druids are normally asked to babysit Glenna. Try to remain as close to the group as possible without putting Glenna in danger. If you can't get close, you can still leave Glenna for short periods of time to stack
威能 with
天界化身 and
荒野召唤. - Use
藤蔓缠绕,
蓝花楹的拥抱,
藤蔓迸射, and possibly
泥泞地表 to keep wargs immobilized/crippled.
生命种子 can be used to blind trash.- You can bring
"快保护我!" for an AoE stun break.
潮汐雕文 can be used to knock enemies back on the towers.- You can bring Wolf Wolf to fear mobs as an emergency measure. If you aren't escorting Glenna, you can use it to fear mobs when you go up to the towers.
治疗之泉 is useful on Mcleod as he spams
困惑 on the group.
Keep Construct
- On this fight Druids are normally asked to push the orb into the rifts. Just go around with your Staff and position so that your autoattacks will hit it into each rift.
- After pushing through the last rift, you can use
猎手召唤 on the orb to knock it out while you run back to the group and start buffing. - Make sure you have
天界化身 ready for the burn phase.
Xera
- This fight puts a lot of pressure on the tank, so make sure you keep them healthy.
- Bring
治疗之泉 for condition cleanse.
生命种子 can be used to blind adds.- Due to the very high damage pressure in this fight, a healer should always be on the main platform. If you're solo healer this means you should always go back down if you get ported. If there are two healers, decide who is going back down if both get ported.
Bastion of the Penitent
Cairn the Indomitable
- You can kite on this encounter without dropping
敏捷 if you're good
- Don't be afraid to camp in
天界化身 and spam healing if the group needs it. - You should always take one agony, as you can heal and buff from range, and you can always heal yourself if you get low.
- Use
先辈恩泽 for mobility. - In inexperienced groups
"开始搜救!" is really useful for saving people who get ported.
Mursaat Overseer
- If the group doesn't have good cleave, you can set your pet on one of the scouts and it should be able to kill it before it reaches the end.
Samarog
- You can bring
藤蔓缠绕 for immobilizing Rigom and clearing spears.
潮汐雕文 is great here, as it provides good CC and allows you to knock Rigom into Samarog during the split phase.- If a breakbar is coming up, you should save
天界化身 for CCing with
月色引力 and healing the fixated squadmate. - If Rigom control is truly dire you could also bring a Longbow for a second knock.
Deimos
- The puddle kiter takes heavy damage after blocking Deimos's Mind Crush attack, so watch out for this and make sure you keep them healthy. In Deimos CM this will apply to the entire squad.
- You're a good choice to tank here, as getting ported causes your spirits to die.
- Make sure your pet is on the squad, otherwise the Sauls might fixate on it and not come to the group.
Hall of Chains
Soulless Horror
- This fight puts a lot of pressure on the tank, so make sure you keep them healthy.
- Fanged Iboga Fanged Iboga is strong here as Soulless Horror takes a lot of damage from confusion.
- As the Druid you are normally tasked with pushing Tormented Dead. To do this you need to equip a longbow and
潮汐雕文, and use the "Marksmanship Variant" traits above with
顺风动势.
- When a Tormented Dead walks into the group, do your first push with
潮汐雕文, wait until the tormented dead is close to half health (often after being hit with a necromancer's
恶疾肆虐), then do your second push with
近身平射 and knock it to the edge of the arena.
高速连射 on the tormented dead can be used to stack up extra
易伤 so that condis tick harder.- If using pets like Electric Wyvern Electric Wyvern or Rock Gazelle Rock Gazelle, it may be wise to keep them Passive as they can interrupt your knocks on the Tormented Dead.
- When a Tormented Dead walks into the group, do your first push with
生命种子, and your blast finishers to cleanse conditions.
Dhuum
- The green fissures will
恐惧 players who stand on them, so spamming
生命种子 around the time this attack hits can be very helpful. - A Brown Bear is a popular choice of second pet, as it provides an easy way to cleanse condis after the Greater Death Mark.
- Alternatively, the Fire Wyvern can do a good job at killing Deathlings.
治疗之泉 can be useful for even more condi cleanse.- Entering
天界化身 shortly after the knock and comboing 2->3 will also provide an area condition cleanse.
- The Reapers can be healed, and in normal mode have a huge modifier to incoming healing, so keep them topped up as well!
- The Reaper closest to the entrance will be where the deathlings (and messengers) congregate, so pay most attention to it.
- Stealthing a Reaper gives them a unique stealth buff that lasts for 20 seconds. This will cause any mobs on it to leave and go to the next closest Reaper instead. This can be a useful trick with
天界幽影 but be careful in case you do it by accident.
- This can be extremely helpful if an Enforcer has spawned that you don't think you'll be able to kill before it reaches a Reaper.
Mythwright Gambit
Conjured Amalgamate
Twin Largos
- It's not uncommon to lack
易伤 on this encounter, so the Marksmanship variant might be valuable. - Nikare's charge and Kenut's water spouts apply multiple disruptive conditions, so
治疗之泉 is very handy here. When facing Nikare, save it for when he starts the charge to quickly cleanse people. - The orbs that fly out of the bosses during the breakbar attack are projectiles, so
崇高转化 will turn them into heals instead - perfect for when people go and stand inside the hitbox.
Qadim
Key of Ahdashim
Cardinal Adina
- You're a very good candidate for taking pillar aggro, but make sure to get your spirits out quickly so you don't drop
敏捷. - Make sure to use
荒野召唤 frequently so that people have
迅捷 to outrun the lasers. - Be careful if using
天界幽影 as the sudden
奔驰疾速 may cause people to zoom to their doom. - Hold on to
崇高转化 in the split phases in case you need to block the rocks from the hands.
自然精魂 is very useful for maintaining health in the final phase as damage pressure increases, and also for rescuing people who get downed in the sand - as they are out of range of manual resses.
Cardinal Sabir
- This is a perfect encounter for the Marksmanship variant as
醉生梦死 affects the special action key CC, significantly improving your contribution.
Qadim the Peerless
- If the kiters drop an orb, they will likely need special attention so keep an eye out.
- Should a kiter die, you can fill in while still providing some support to the group, but you'll struggle to collect orbs so you may need to have a second player get them for you.
群星雕文 is useful to have both for its ranged res and as a backup source of
稳固 to protect from Qadim's knocks.- Between
月色引力 and your pet, you can break distortions solo.






































































