This is a test build. You may comment and rate it.
Focused on: Healing, Support and Utility
Designed for: Raids
Expansions required: Visions of Eternity builds
Difficulty: Normal
This build was last updated on June 02, 2026.
Overview
Evoker can provide either
急速 or
敏捷 via its choice in familiar, though water (and thus
敏捷) is the more natural fit for a healer build.
Unfortunately it has a bit of a shortfall in
威能, so you need to be careful with build setup to ensure you're providing all you can.
Skill Bar
Weapon Variants
Players that own Secrets of the Obscure can use Warhorn paired with either Scepter for range or Dagger for extra healing.
Skill Variants
Utility
Any skill except
狐狸怒火 can be swapped out for different utility:
流水纹章 is a ranged heal, condition cleanse and partial revive, on a fairly short cooldown.
冰霜长弓 provides CC and some sustained healing from the autoattack.
秘法波动 offers CC, and an extra blast finisher to trigger
卡拉科萨古物.
复元雕文 is an instant revive, with slightly different benefits depending on the attunement it's cast in.
小型元素雕文 is one way to cover the shortfall in
威能, with each elemental able to provide ~3 stacks in an AoE, but if you can't precast three of them the ramp up will be very slow.
Elite
元素队列 does a little bit of everything, but it is perhaps most useful for CC, providing 500 defiance break.
Template Code
[&DQYROSUWUCpiHWIddx13HYsdix1yHXIdJgBqHQAAAAAAAAAAAAAAAAAAAAADVgAvAFoAAA==]Specializations
- The traits in the first column of Water are pretty inconsequential, so pick whatever sounds best.
- The grandmaster in Water is also optional .
活力充沛 is nice as you can't provide permanent
活力, so this gives you access to more dodges.
Specialization variants
Earth is not great on Evoker as you rely on Arcane for
保护, so this locks you into using Dagger/Warhorn and
蟾蜍坚韧. You will also need to either use the otter familiar or
水獭怜悯 to maintain
再生.
However, if you don't need to fully cover either of these boons, or don't need any free utility slots, Earth provides more personal survivability, condi cleanse, and a small amount of extra
稳固.
Make sure to use
强效光环.
Equipment
- If the other boon provider can't help you immediately provide 25
威能, you could use
奉献古物. This is also a good choice if you don't have Secrets of the Obscure. - This setup has some toughness from Minstrel stats Minstrel stats pieces. They can be swapped to Harrier stats Harrier stats or Magi stats Magi stats if you do not wish to tank.
- If you're tanking, you can switch as many Harrier stats Harrier stats pieces to Giver stats Giver stats as you desire.
- The
超级流水法印 is a minor heal, so you could replace it with something like a
超级瘫痪法印. - Players without Secrets of the Obscure can use
僧侣古物 - the difference between the two isn't that large.
Food & Utility
Food
碗装薄荷配菜水果沙拉 - standard ascended choice.
美味饭团 - budget/standard non-ascended choice.
Utility
富饶保养油 - standard utility choice.
薄荷保养油 - last resort/budget utility choice if you lack Boon Duration.
Usage
Might
You can maintain ~14
威能 from
狐狸怒火, but that's about all you have, so if you're the main provider you'll need to find other sources:
- If you have access to Warhorn,
热力同步 should be able to provide the missing ~11 stacks without much issue. - With Staff, the best option is to structure your loop around blasting
熔岩喷泉 with
大地喷发 and
寒冰尖刺. You can do this every loop, which is easily enough to maintain
威能 if you don't miss any - you actually only need one, so you could use the other blast for a water field outside your opener. The downside is that this still only leaves you at 20 stacks after the opener.
- Most boon providers can supply the missing five, but in the event they cannot, you may wish to consider
奉献古物
- Most boon providers can supply the missing five, but in the event they cannot, you may wish to consider
小型元素雕文 can provide ~3
威能 per elemental, so it is also an option, particularly once you reach three.
Your opener is influenced by the desire to get
威能 up to 25 stacks quickly:
- Precast
寒冰尖刺 - this will blast after a short delay so if you're quick you can place a fire field before it does so -
大地喷发
-
火焰协调
-
熔岩喷泉
-
流水协调
-
寒冰尖刺
秘法绚爆 and
秘法波动 (if using) for more blasts. You can also use
磁力光环 ⇒
逆向转化大地 if you won't need the
稳固 before it's available again.
Other Boons
The basic concept is to cycle through all four attunements using key skills for boons:
- On Staff:
治疗之雨 for
再生,
乘风急速 for
迅捷, and
磁力光环 ⇒
逆向转化大地 for
稳固. - On Warhorn:
热力同步 for
威能 and
激怒,
潮汐激荡 for
再生,
气流漩涡 for
迅捷, and
砂石狂啸 for
保护 and boon extension.
Healing
As a Staff Elementalist build, you have a lot of healing through weapon skills in
流水协调. Consistent healing comes from
流水爆弹 and
流水箭矢 while you are using Frost Bow. Burst Healing comes through
间歇温泉.
Additional healing can come from blasting water fields, but you don't want to do this if you're relying on.
Healing Utility is mainly
流水纹章. Don't hesitate to use this if needed, it has quite a short cooldown.
Your Elite Skill,
元素雕文 allows you to summon an Ice Elemental that can use
冲击水流. This is another huge, short cooldown heal that can be used to burst your subgroup back up to full.
You can also dodge to trigger
秘法遁逸 in Water
净化水波
If using
卡拉科萨古物, all your blast finishers are heals (assuming they combo):
秘法绚爆 and
秘法波动- On Staff:
寒冰尖刺 and
大地喷发 - On Dagger:
冰封爆裂 and
能量汇聚 - On Scepter:
巨龙之牙 and
浴火凤凰 - On Warhorn:
砂石狂啸











































































