ConquestGreatmetabattle

Evoker - Condi D/D Toad

The community gave this build a rating ratings , making it top-tier: Great Focused on: Condition damage https://metabattle.com/wiki/Category:Condition damage builds , Control https

元素使 (Elementalist)evokercondition damagecontrolsustain

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage, Control and Sustain

Designed for: PvP Conquest

Expansions required: Visions of Eternity builds

Difficulty: Normal

This build was last updated on May 16, 2026 and is up to date for the June 2, 2026 patch.

Overview

A condition/hybrid damage focused Evoker build for PvP, opting for Toad for extra CC. The build primarily acts as a duelist, seeking 1v1s and smaller skirmishes.

Skill Bar

Template Code

Template Code
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Specializations

Variants

All 3 traits are viable choices for the last slot:

  • 秘法遁逸 图标秘法遁逸 gives you more sustain than the other two by improving your healing, cleansing and combo potential. It also adds to your damage, but not as much as the other traits.
  • 秘法闪电 图标秘法闪电 provides a long duration damage boost after each Arcane skill you use, while also making Arcane skills stronger. 终极护盾 图标终极护盾 for the 2nd slot of Arcane is worth considering with this, along with 秘法护盾 图标秘法护盾 as a utility option.
  • 富饶力量 图标富饶力量 is more burst oriented, occasionally giving you a brief but powerful damage boost coupled with 急速 图标急速.

Variants

Equipment

Note: attunement swapping counts as a weapon swap for Elementalists, allowing us to use Sigil of Cleansing and Energy even on this build.

Equipment Variants

Relics

  • 痛苦古物 图标痛苦古物 - it has a higher damage potential than Relic of the Demon Queen and can't be cleansed, but to proc Agony you need to score an interrupt whereas Demon Queen procs on any CC you land. Demon Queen also add 中毒 图标中毒 to the build, acting as a cover condition for more important ones as well as providing a high uptim of healing reduction, which is important against many high-sustain builds.

Runes

  • 亡灵符文 图标亡灵符文 - less versatile rune with a heavy focus on condi damage and defense against power builds.

Usage

Evoker basics

  • Evokers gain access to a new skill slot, this is where you select your familiar. Here we chose Toad for extra CC and improved sustain.

  • Using skills gives you charges - at maximum charges you get to use the base special ability of your familiar - 钙化之触 图标钙化之触.

    • Trait procs count for building charges too! Including the on-dodge abilities of 秘法遁逸 图标秘法遁逸.
  • Calcify itself is building charges of a different kind. After every 3rd use of Calcify, you gain access to an empowered version of the skill: 震地冲击 图标震地冲击.

  • While your familiar cannot be targeted, it is an entity present in combat. It means that the Toad itself is executing the F5 skills, you only command it to do so. If you command it to Calcify while Seismic Impact (SI) is active, Calcify will override and cancel SI! The Toad can't multitask.

General

  • You can build charges for 钙化之触 图标钙化之触 even out of combat. Do this before the gates open.

  • 元素唤醒 图标元素唤醒 drastically reduces the CD of 大地协调 图标大地协调. You can swap back from any attunement. Your Earth weapon skills can't really keep up with this, but that is often secondary - what matters is reaping the benefits of the defensive trait procs, more on that later.

  • Your elite 元素队列 图标元素队列 is a one button burst combo that almost always finds good value. It unleashes the empowered version of every familar's attack, all at once at the target location. It's good for bursting multiple targets, CCing them, or even healing up:

    • Hare will do 闪电突袭 图标闪电突袭 for burst damage.
    • The Toad will CC targets and limit their movements by locking them inside a stone circle.
    • Otter will heal and create a water field you can blast for even more healing.
    • Fox adds some extra damage.
  • The build doesn't really have ranged options, so the Earth ring produced at the center of 元素队列 图标元素队列 is often your best tool for stopping enemies from fleeing, or locking them in place while you close the gap in general.

  • 钙化之触 图标钙化之触 is both defensive and offensive - the instant CC can be used to pressure enemies or interrupt their attacks.

Defense

  • The build has excellent strike damage mitigation.

  • Swapping to Earth gives us:

  • Attuning to Earth for the passive benefits before quickly swapping out without even using a single weapon skill is completely fine to do, especially if you're CC'd with no stunbreak available and you're forced to tank damage.

  • If you're getting pressured a lot, every second attunement you enter should be 大地协调 图标大地协调. You can also do this if you're new to the build and want to play it safe, but this does tend to slow your damage down a bit. If you're trying to pressure a target and aren't feeling threatened, take risks.

  • 磐石之心 图标磐石之心 gives you damage reduction for 1 second on entering Earth and 1 second upon leaving Earth.

  • It's often overlooked but 尖刺石环 图标尖刺石环 destroys projectiles. It's one of the lowest CD anti-projectile skills in the game, and a great tool against ranged enemies that you should use as often as possible, sometimes even outside melee range for defensive value.

  • Almost every attunement has an evade frame, these can all be used to evade attacks even while Immobilize Immobilized:

  • Water is your second best attunement for sustain, and your best one when it comes to condition cleansing.

  • 冰锥喷射 图标冰锥喷射, 逆向转化冰霜 图标逆向转化冰霜 and 净化水波 图标净化水波 all have good healing values.

    • You can gain a 冰霜光环 图标冰霜光环 to transmute both from skill 3 and 4.
  • While Earth is your strongest attunement to swap to for mitigation, Air and Water also have options, namely 电击光环 图标电击光环 (the stun can give you some breathing room) and 冰霜光环 图标冰霜光环 (provides damage mitigation). Both of these are instant and can be used while stunned.

Condition removal

  • Condi cleansing is weaker than your defense against strike damage, but far from bad. You will however have to resort to bigger CDs to deal with conditions.

  • 空槽 provides a bit of constant condi removal.

  • 幻光恢复 图标幻光恢复 is your mass cleanse, feel free to use it for condi removal even if you don't need the healing.

    • It's very important that this skill is secured. The long cast time makes it easy to interrupt, and you can crumble under condition pressure if that happens. Swapping to Earth for 稳固 图标稳固 or using one of your utility skills that grant this boon is highly recommended.
    • With a little luck you can also line this up with a 急速 图标急速 proc from 富饶力量 图标富饶力量 (if taken), significantly reducing the cast time.
  • 净化水波 图标净化水波 is your backup in case none of the other options are available, or if you don't need a mass cleanse.

  • 净化烈焰 图标净化烈焰 is for emergencies. Use it if you need immediate, instant cleansing and no other options would suffice. Otherwise keep it ready as a stunbreak.

Doing Damage

  • Most of the damage comes from Fire, followed by Earth, Air, and finally Water.

  • Everything on Fire hits hard, and you can use them in almost any order. The only thing to keep in mind is that 烈焰之攫 图标烈焰之攫 should only be used on 燃烧 图标燃烧 targets, but skills 2-4 all apply burning so that shouldn't be hard to achieve.

  • 炙火之环 图标炙火之环 applies burning both on initial cast and on crossing the ring. It's beneficial to fight at the edge of the ring, where the odds of enemies crossing it are higher.

  • Earth has 3 combo tools that benefit from being used inside 炙火之环 图标炙火之环, granting you either 威能 图标威能 or 火焰光环 图标火焰光环.

  • 大地突刺 图标大地突刺's Immobilize Immobilize and 地动山摇 图标地动山摇's CC are both great at setting up hard hitting skills, like 大地翻腾 图标大地翻腾. You can even go skill 3 ⇒ 4 ⇒ 5 - CC sets up Churning Earth, immob sets up the CC.

  • The immob of 大地突刺 图标大地突刺 is great at securing more important CCs like 地动山摇 图标地动山摇 or 震地冲击 图标震地冲击.

  • 震地冲击 图标震地冲击 is a very important part of the build. If enemies don't have an answer to it, the ring can trap them for you to pressure while the Toad CCs them.

  • 恶魔女王古物 图标恶魔女王古物 provides a very high uptime of 中毒 图标中毒 without much effort, it just happens passively as you're using 钙化之触 图标钙化之触 and other CCs.

  • Consider using 蟾蜍坚韧 图标蟾蜍坚韧 before bursts if you're going for the kill if you aren't feeling threatened and can afford to sacrifice a defensive utility. The 抗性 图标抗性 lets you ignore conditions like 目盲 图标目盲 and 虚弱 图标虚弱. Combined with the 稳固 图标稳固 from traits, you should be unstoppable (unless the enemy has boon removal).

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