Part of the current metagame
Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage, Utility and Crowd control
Designed for: WvW Zerg
Expansions required: Heart of Thorns builds End of Dragons builds Secrets of the Obscure builds Janthir Wilds builds Visions of Eternity builds
Difficulty: Hard
This build was last updated on March 27, 2026 and is up to date for the June 2, 2026 patch.
Overview
A backline zerg WvW DPS build for Elementalist providing damage, CC and field support. Requires a precise usage of skills and positioning to survive.
Skill Bar
Familiar
- Attune to Hare
Variants
Weapons
- Staff
Utilities
Template Code
[&DQYfHSkbUBViHQAAcR0AAL4BAABNAQAAah0AAAAAAAAAAAAAAAAAAAAAAAA=]Specializations
Equipment
Equipment Variants
Relics
Sigils
Consumables
Usage
Quick Guide
- Spear Evoker is a fully ranged power DPS with both good spike and ground damage
- Use
雷霆震击/
闪电突袭 any time it is available - Prioritize your
火焰协调 and
蚀刻:火山爆发/
飞火流星
- Once
火焰协调 is on cooldown use
空气协调 and combo to activate
蚀刻:对流风暴 while also getting as many casts of
灿若繁星 as possible
General
- As soon as you get 25 stacks of
超级嗜血法印 and get out of combat, swap back to the Spear without a stacking sigil - Spear has Etching skills as the skill 5 in each attunement.
- You must stay inside the field the etching creates for three skill casts to charge the powerful flip skills.
- These casts do not need to be weapon skills - your heal, utilities and elite also count
- You do not need to stay inside the field to cast the flip skill once it is fully charged
- You must stay inside the field the etching creates for three skill casts to charge the powerful flip skills.
Surviving
- This build has low passive defense
- This build has moderate mobility skill access
- This build has low active defenses
Priorities
High
- Burst damage
Moderate
- Damage
Low
- CC
Detailed Explanations
Burst damage
- In
火焰协调 combo:
- The goal of this combo is to efficiently charge
蚀刻:火山爆发 and stack as much damage as possible at once to generate downstates - Make sure to only use
蚀刻:火山爆发 when you can safely stay inside it for the three casts needed to fully charge the skill - Make sure to use
怒火沸腾 after all other Spear skills so its effect buffs
火山爆发
风暴雕文 and
飞火流星 can be swapped if you need a faster cast on the first
蚀刻:火山爆发
- The center radius of
飞火流星 deals an extra 25% damage, so aim carefully and try to hit 5 target in the center every time
怒火沸腾 and
秘法回音 can both be used on
飞火流星 instead of
火山爆发. This is easier to execute and can be good if your group is ranged spiking or you're just having trouble landing the full combo, but is significantly less overall damage- If
秘法回音 is on cooldown when
火焰协调 is ready use the following combo instead to trigger
微动涟漪 on
蚀刻:火山爆发:
Sustained damage
- Your attunement priority for damage is:
- You should normally cast
雷霆震击 and
闪电突袭 as soon as they are ready
- Try to start fights with your Familiar fully charged so you can quickly use
雷霆震击 ⇒
闪电突袭
复苏回春,
元素队列 and if you're confident in surviving
野兔敏捷 can all be used to charge your
蚀刻:火山爆发 and
蚀刻:哈布沙暴 if you don't have Familiar skills available to cast instead
风暴雕文 should be used in
火焰协调 only
空气协调
灿若繁星 is an incredible damage skill that you should cast as often as possible- Since attuning to the Hare Familiar reduces your
空气协调 cooldown to 1.5 seconds, you should swap into
空气协调 after using any other Atttunement, cast
灿若繁星 then leave
空气协调 if your other skills aren't ready yet
蚀刻:对流风暴 should be charged whenever possible to enable
对流风暴
- Typically you want to use
蚀刻:对流风暴 as soon as you enter
空气协调, but if it isn't a good time to spike hold the skill while poking with
灿若繁星 - Since this build is already at 95% crit chance, use
养精蓄锐 as one of the casts for
蚀刻:对流风暴 primarily and don't worry too much about the crit buff - but try to hit
灿若繁星 or
对流风暴 if you can for that extra 5%
- Typically you want to use
大地协调
- Use
蚀刻:哈布沙暴 as soon as you enter
大地协调 to enable
哈布沙暴 as soon as possible
- Like
飞火流星,
裂地沟壑 deals 25% extra damage in the center radius, so aim carefully
流水协调
流水协调 has limited damage, so avoid entering it except for specific reasons:- To CC with
暗流涌动 on a group spike - To reposition with
微动涟漪 - Using
微动涟漪 to reduce the cooldown of
蚀刻:火山爆发
- If you've entered
流水协调 for one of the primary reasons,
寒冰光束 is usually worth casting
CC
- Use your CC when:
- Your group calls a spike such as Wells (
腐化法池) - On top of enemy downs (while alive enemies are on top of them)
- Enemy groups move defensively while your group is pushing
- Your group calls a spike such as Wells (
- Only the center radius of
龙卷残云 applies CC, so aim carefully - You'll often want to use
元素队列 in an Etching in
火焰协调 or
大地协调 to charge it while setting up CC for your spike







































































