The community gave this build a rating, making it top-tier: Great
Focused on: Healing, Boon support and Crowd control
Designed for: WvW Zerg
Expansions required: Heart of Thorns builds Path of Fire Builds Secrets of the Obscure builds
Difficulty: Hard
This build was last updated on March 28, 2026 and is up to date for the June 2, 2026 patch.
Overview
A build that uses
迸裂圣盾 for damage while keeping the
稳固 and boon support of the normal Firebrand builds
Skill Bar
Variants
Weapon
- Axe provides excellent CC but at a short range
Utilities
Template Code
[&DQEqJi4aPipLFwMBNgH+AHoWNgFTF0gBGBY3AQAAAAAAAAAAAAAAAAAAAAA=]Specializations
Variants
狂热节杖 - damage increase if you aren't already capped on
威能
暴怒聚集 - more group damage, less personal damage
Variants
Variants
Equipment
Equipment Variants
Equipment
- Swap Wanderer to Commander for extra damage at the cost of survivability
- Diviner gear can be used for even more damage
Sigils
Consumables
Usage
Quick Guide
- Power SA guard is a hybrid damage and
稳固 support - Keep
稳固 on your group for each push by spreading out your cooldowns
- Watch for caught allies and use
自由咒语 to save them - Use your
圣盾 whenever your group is in melee to proc
迸裂圣盾
- Spike with Spear for spike damage
Spear Combo
-
光照符印
-
太阳风暴
-
闪耀圆转
正义圣书 ⇒ Chapter 4 Scorched Aftermath Chapter 4 Scorched Aftermath
日光奔袭 (optional)
General
- Focus on using your pages for your highest value skills: Chapter 4 Scorched Aftermath Chapter 4 Scorched Aftermath, Chapter 3 Heated Rebuke Chapter 3 Heated Rebuke, Chapter 4 Stalwart Stand, and Epilogue Unbroken Lines Epilogue Unbroken Lines
Surviving
- This build has high passive defense
- This build has no mobility skill access
- This build has high active defense
Defensive Skills
Stunbreak
Condition Clear
- While your active defenses are strong, they are ideally saved for your group and not used selfishly
Priorities
High
Moderate
- Damage
Low
- CC
Stability
- Use your
稳固 skills in the following priority order:
Stability
priority
- Apply
稳固 before allies get caught by enemy CC
- Enemy CC is most likely to land when they spike your group, your group is moving through theirs, or your group is moving away from theirs
- It is better to use your
稳固 too early than too late
- It is better to use your
- Enemy CC is most likely to land when they spike your group, your group is moving through theirs, or your group is moving away from theirs
- Spread your
稳固 application as much as you can without letting allies get caught by CC
- Avoid overlapping multiple
稳固 sources on your party, both your own and other players
- Avoid overlapping multiple
- The final charge of
自由咒语 is very powerful, but should be conserved for use when all other
稳固 are expended
勇气圣书 ⇒ Epilogue Unbroken Lines Epilogue Unbroken Lines is your last resort for
稳固 due to the high page cost- When using
稳固 skills without pulsing application (everything other than
神圣之地) cover the application by applying other boons immediately after the cast
- This is done because boon strips (which are the most common type of boon removal) always work on a first in, last out priority
- This means boon strips will always remove the most recently applied boons first
- Boon corrupts remove a random boon which this technique can still mitigate by ensuring you have as many unique boons as possible
- This is done because boon strips (which are the most common type of boon removal) always work on a first in, last out priority
Stunbreaking
自由咒语 is your group stunbreak, use its charges very carefully - the cooldown is too long to waste them- Allies are most likely to be CCed at the same times they need
稳固 or while they are the focus target. - Turn your camera, make use of a “Look Behind” keybind and listen to voice communications to pay attention to caught allies.
Signet of Mercy
Signet of Mercy
- Watch for low allied health bars to enable precasting (Using the skill before an ally is downed so that it finishes casting on them as soon as they do go down)
- Give yourself quickness with
慰藉咒语 before beginning the cast - Cover the cast with
稳固 (
"坚守阵地!" or
自由咒语 only - the others are too slow) - Make sure to communicate over voice comms. Broadcast that you are beginning, casting and finishing the rez, include the name of the person being rezzed if possible.
- If another player with a higher priority calls they are rezzing at the same time, cancel the rez (“Stow Weapon” keybind or Escape button while in a Tome skill) and communicate the fact you are cancelling.
Damage
Damage Priority
- Start fights in Mace/Shield and swap into Spear to burst
- The majority of your damage comes from
迸裂圣盾 and
愤怒侵染
- Skip
信仰符印 or
日光奔袭 if you aren't able to get in a good position to use them - You can cast
太阳风暴 before using
闪耀圆转, but make sure you're Illuminated for the cast of
太阳风暴
CC
CC Skill List
-
勇气圣书 ⇒ Chapter 2 Daring Challenge Chapter 2 Daring Challenge - AoE
嘲讽 -
正义圣书 ⇒ Chapter 3 Heated Rebuke Chapter 3 Heated Rebuke - AoE
拉拽 -
Use your CC when:
-
勇气圣书 ⇒ Chapter 2 Daring Challenge Chapter 2 Daring Challenge is generally not worth the page cost to cast
Settings
- Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
- Also under General Options / User Interface turn on Thick party health bars
- Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
- Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.







































































