Part of the current metagame
Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great
Focused on: Healing, Boon removal and Boon support
Designed for: WvW Zerg
Expansions required: Heart of Thorns builds Path of Fire Builds Secrets of the Obscure builds
Difficulty: Easy
This build was last updated on April 05, 2026 and is up to date for the June 2, 2026 patch.
Overview
A build designed to strip boons and bring
急速 as well as other boons
Skill Bar
Variants
Weapons
- Greatsword ⇒ Axe/Focus - More strip with higher range but no access to
黑暗抓攫
Heal
Utility
Template Code
[&DQg1PhM9QCqbAKIA1xrkAHMBdgF2AXAB6BqSAAAAAAAAAAAAAAAAAAAAAAACWgAyAAA=]Specializations
Variants
Equipment
Equipment Variants
Relic
Sigils
超级专注法印 - for alternative gear/utility/food setups
Consumables
Usage
Quick Guide
- Support Harbinger is a utility boon Support that sets up its group with boon corruption and
急速 - Your highest priority is using your
腐化法池 together with other necros in squad on the commanders call to create an opportunity for your group to generate kills - Use
夜幕降临 like wells - at the same time as other necros on the commanders call
- If you commander doesn't call
夜幕降临, use it to punish the enemy group pushing into yours
- If you commander doesn't call
- Play in Staff until you need to cast
夜幕降临 or
黑暗抓攫 - Use your Mark skills to heal allies via
鲜血输送, saving
腐烂印记 to condition clear and
夺魂印记 for
稳固 - Use your CC and Boon Strip skills to support your groups spikes
- Save
黑暗抓攫 to
拉拽 enemies into your groups spikes or catch enemies when they try to kite your group - Use
先驱帷幕 to pulse boons via
致命急速, spending any downtime you have camping the shroud - Dodge Dodge in downtime to proc
闪避印记
General
- Harbinger gains stacks of Blight Blight when using Elixir skills or per second while in
先驱帷幕 - Blight Blight is consumed when using Elixir skills or certain
先驱帷幕 skills while above a certain amount of stacks to increase the effect of the skills
Surviving
- This build has moderate passive defense
- This build has low mobility skill access
- This build has low active defenses
Defensive Skill List
Priorities
High
- Wells
Moderate
- Boon rip
- Boon support
- Heal/Cleanse Support
Low
- CC
Detailed Explanations
Wells
- Save your
腐化法池 for the commanders call
- If you aren't using voice communication, use your wells at the same time as the other Necromancers in your group
- When using pulsing ground AoEs like
腐化法池, try to place them so that one edge is on the enemy group and the other edge is in the direction they are moving to
Boon rip
Boon Strip Skill List
-
腐化法池
-
夜幕降临
-
As with wells, use
夜幕降临 on your commanders call- If you commander isn't calling
夜幕降临 instead use it when the enemy group is pushing towards you or your group is in melee
- If you commander isn't calling
-
Enter
先驱帷幕 to proc
恶灵附体 when your group pushes into the enemy -
蝗虫纹章 +
苦难纹章 has a substantial range and should be used directly after
腐化法池/
夜幕降临 or before
先驱帷幕 to combine the boon rip on spikes -
Use
吸血纹章 as a second, better 空槽. Don't save it for healing
Boon Support
Important Boon Application Skill List
-
勇气试剂 - All boons -
无知试剂 is a large amount of AoE
抗性, but also your only stunbreak. If you find you can't survive while using it for the group, save it as a personal stunbreak, otherwise use it for your group -
Use
勇气试剂 to give your party all boons either while both groups are engaged or right after your group has their boons stripped- If your party is missing a lot of boons when pushing into the enemy, use it then instead
-
While boon strip skills are on cooldown, you should stay in
先驱帷幕 to proc
致命急速 and provide
急速 for your group -
Dodge Dodge whenever you have downtime (such as when in
先驱帷幕) or your Endurance would cap out to proc
闪避印记
Heal/Cleanse Support
Healing Skill List
Condition Clear Skill List
-
All your Mark skills on Staff heal and give additional effects via
鲜血输送- Hit enemies with them when possible, but prioritize allies
- Use
鲜血印记 as often as possible for healing
凛冬印记 is also for healing, but with a bigger heal and longer CD, so save it for when more healing is needed
腐烂印记 should be saved for condition clear- Save
夺魂印记 for
稳固 when it can't be covered by the main stability provider in your group
CC
CC Skill List
-
Use
黑暗抓攫 when:- Your group calls a spike such as Wells
- Your group is range spiking the enemy
- Enemy groups move defensively while your group is pushing
-
Do not use
黑暗抓攫 when:- Your group is pushing and the enemy group is pushing
- Your group is moving away from the enemy
- It would pull the enemy group out of your groups spike (except for range spikes)
-
You can use a Stow Weapon keybind halfway through the cast of
黑暗抓攫 and the pull will finish casting while you can immediately start casting other skills -
夺魂印记 should be saved to hit allies, but hit enemies as well when possible -
致命抽取 is your best CC to combine with spikes like
腐化法池, but only try to use it when your group is also pushing into the enemy group









































































