Part of the current metagame
Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great
Focused on: Direct damage, Support and Utility
Designed for: Raids and Fractals
Expansions required: Heart of Thorns builds
Difficulty: Easy
This build was last updated on March 27, 2025 and is up to date for the June 2, 2026 patch.
Overview
A power Herald build that provides permanent
急速,
激怒,
迅捷 (optional),
再生 (optional), near-permanent
保护, and around 22
威能 to its subgroup. It also provides
自然多面体 to its subgroup, increasing boon duration while channelling Glint, and giving life siphon while channelling Shiro.
It can also provide other utilities depending on the second Legend chosen, such as
稳固 or damage reduction.
Skill Bar
Variants
- Your second Legend defaults to
传奇刺客姿态. Read the Legends section below to see other alternatives.
Your second weapon set matters little for damage output. Staff is taken for
迷雾激流, which provides massive CC. When additional CC is not required, Staff can be swapped out for any of the following:
- You can provide
圣盾 by bringing a Shield in your second set. - For encounters where melee is not always possible, Hammer can be taken for ranged damage. This also brings a moderate amount of CC.
- Players that own Secrets of the Obscure can replace Staff with Greatsword for maximum damage, but at a loss of CC.
Alternatively, if both CC and cleave damage is valuable, Greatsword can replace Sword/Sword, which is only a very minor loss in single-target damage.
Template Code
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战斗狂热 /
死亡舞蹈 - lower dps in exchange for sustain, might be worth on very few fights with extreme pressure like Boneskinner.
Equipment
- This setup has ~40% boon duration without the need to invest into any concentration.
超级学者符文 is a tiny DPS loss.- The Dragon stats Dragon stats piece is entirely optional and could be replaced with Berserker stats Berserker stats.
Equipment Variants
Sigil Variants
超级空气法印 is taken because it deals more damage than
超级冲击法印 due to Herald's relatively low damage and abundance of power modifiers, but it can be swapped out in some situations:
- On encounters where the target can be Stunned Stunned or Exposed Exposed (such as strikes, fractals, or Keep Construct) then you should use a
超级冲击法印 instead.
Rune Variants
- Many of the popular
敏捷 providers also provide
威能, but in the event this is not the case, you could use
超级力量符文 to gain an extra ~5 stacks of might generation.
Consumables
Food
Utility
Usage
Quickness
You apply
急速 through the trait
高尚慈悲. This pulses healing and
急速 whenever you are using upkeep energy of six or above. Fortunately, all of your non-
传奇巨龙姿态 legends have a skill that uses exactly six. Thus while in these legends you want to maintain the skill in question for almost the entire time. Glint is a little trickier as all the skills use upkeep, but
混沌多面体 and
自然多面体 combined are six energy, so these two are maintained together.
Swiftness
By default, the rotations below only generate ~35%
迅捷 uptime. To provide more, you need to skip the first use of
元素轰击 and maintain
元素多面体 while on
传奇巨龙姿态 (you should still use
元素轰击 before swapping legend). You may need to toggle off
黑暗多面体 early to ensure you have enough energy for weapon skills.
Alternatively, as
迅捷 is not stripped at the start of encounters, you can make sure to channel
元素多面体 before the fight starts. If you manage to start with 60s, you should be able to maintain it for a further two minutes without compromising your damage, or even longer if there are split phases in which to refresh it.
Legends
-
传奇巨龙姿态 - absolutely key to the build, this is your source of almost all your non-
急速 boons. It's
自然多面体—Dragon increases the duration of boons your subgroup provides by 20%. Note this effect does not actually increase Concentration, it increases Boon Duration (and is not shown in the Hero Panel), so a build with this effect and 100% Boon Duration would provide boons lasting 120% longer. -
传奇刺客姿态 provides the highest personal DPS through
压倒优势. It also offers personal mobility through
位面穿行, and CC through
翠玉风暴. -
传奇矮人姿态 is a personal DPS loss of about ~1k. You can provide
稳固 through
稳固激发, CC through
强制束缚, and reduce personal incoming strike and condition damage by 20% with
复仇之锤. If needed, it can also reduce incoming strike damage to your subgroup by 50% with
崇高矮人. -
传奇半人马姿态 is an extremely niche option. It is a massive DPS loss that should only be taken if your group desperately needs projectile block through
慰藉屏护. It also offers condition cleanse through
净化精华, CC through
能量爆发, and a very weak heal through
自然多面体—Centaur. -
传奇恶魔姿态 should never be played in bosses, but it offers a pull with
苦痛召唤 which may be useful when fighting trash mobs if your group does not have pulls.- It can also be used in fractals to remove the boons from No Pain, No Gain if no-one else is able to.
Sword Rotation
Opener
力量多面体 ⇒
力量爆发-
元素轰击
混沌多面体 to get to 6 upkeep-
冰冻隔离
-
桎梏波动
真正本质 - we slightly delay using this to be sure that Quickness has pulsed at least once-
传奇刺客姿态
-
压倒优势
-
死亡打击
Legendary Assassin Stance
When on
传奇刺客姿态, immediately activate
压倒优势 and use
冰冻隔离,
桎梏波动 and
死亡打击 off cooldown. The rest of the time is spent autoattacking (make sure to finish your auto chains). Swap back to
传奇巨龙姿态 as soon as possible.
Legendary Dragon Stance
You activate and consume
力量多面体 and
元素多面体 at the start and end of the Legendary Dragon Stance section, filling the remaining time with sword skills and activating
混沌多面体 and
自然多面体 when they are available.
-
黑暗多面体
力量多面体 ⇒
力量爆发
元素多面体 ⇒
元素轰击- Auto-attack and use
冰冻隔离,
桎梏波动 and
死亡打击 off cooldown. Make sure to finish your auto chains.
自然多面体 and
混沌多面体 when they comes off cooldown - be careful not to tap them twice and immediately consume- Just before Facet of Strength and Facet of Elements come off cooldown, activate
混乱疾风 and
真正本质
力量多面体 ⇒
力量爆发
元素多面体 ⇒
元素轰击-
传奇刺客姿态
Video example (sword & greatsword)
Greatsword Rotation
Opener
力量多面体 ⇒
力量爆发-
元素轰击
混沌多面体 to get to 6 upkeep-
永恒挽歌
-
混乱疾风
真正本质 - we slightly delay using this to be sure that Quickness has pulsed at least once-
传奇刺客姿态
-
压倒优势
Legendary Assassin Stance
When on
传奇刺客姿态, immediately activate
压倒优势 and use
迷雾释放,
幻影突袭 and
永恒挽歌 off cooldown. The rest of the time is spent autoattacking (make sure to finish your auto chains). Swap back to
传奇巨龙姿态 as soon as possible.
Legendary Dragon Stance
You activate and consume
力量多面体 and
元素多面体 at the start and end of the Legendary Dragon Stance section, filling the remaining time with sword skills and activating
混沌多面体 and
自然多面体 when they are available.
-
黑暗多面体
力量多面体 ⇒
力量爆发
元素多面体 ⇒
元素轰击- Auto-attack and use
迷雾释放,
幻影突袭 and
永恒挽歌 off cooldown. Make sure to finish your auto chains.
自然多面体 and
混沌多面体 when they comes off cooldown - be careful not to tap them twice and immediately consume- Just before Facet of Strength and Facet of Elements come off cooldown, activate
混乱疾风 and
真正本质
力量多面体 ⇒
力量爆发
元素多面体 ⇒
元素轰击-
传奇刺客姿态
Crowd Control
Accessing CC can be difficult on revenants as CC skills cost energy that you should have been spending on damage instead. Nevertheless, each legend has one skill:
- On
传奇刺客姿态,
翠玉风暴 - this is a very expensive skill and you will usually need to plan ahead if you want the energy to use it. - On
传奇巨龙姿态,
混乱疾风. - On
传奇矮人姿态,
强制束缚.
Staff
By default, this build uses Staff as your second weapon set. This doesn't provide any damage, but gives you access to
迷雾激流, which is one of the best CC skills in the game. In general, the DPS loss isn't worth swapping to Staff in the middle of a fight but there are some cases where this is mitigated:
- Many fractal bosses start with an open defiance bar, so you can start on Staff then immediately swap to Sword/Sword after using
迷雾激流 and continue your rotation as normal.
- The same logic applies to bosses that end a phase with a defiance bar, such as Keep Construct or Amala.
- Some bosses will be invulnerable while their breakbars are active. If you pre-emptively swap to Staff after your big DPS skills, you can minimise the DPS downtime.
- Raid examples: Slothasor, Samarog, Sabir.
- It will always be worth sacrificing damage if it would prevent a wipe.
- It will almost always be worth sacrificing damage if it would save another player's life.
Hammer
For fights that have extended periods of time where you cannot melee the boss, Hammer can be used to apply damage from range. Just autoattack and use
聚能崩灭 off cooldown. When all Hammer are off cooldown and you have at least 35 energy, the following burst combo can be used:






























































