The community gave this build a rating, making it second-tier: Good
Focused on: Condition damage
Designed for: Open World and Open World General
Expansions required: Path of Fire Builds
Difficulty: Hard
This build was last updated on August 21, 2025 and is up to date for the June 2, 2026 patch.
Overview
A holosmith build for open world. This build has good DPS and burst since a lot of its damage comes from
燃烧.
Unfortunately, the build is very hard to play and doesn't have the very tanky mech pet of its brother condition mechanist so it remains a very niche option.
Template Code
[&DQMmOQYmOTcoAVUWhgCGAAcBBwGTAYoB8BWJAQAAAAAAAAAAAAAAAAAAAAACNgA1AAA=]Skill Bar
Weapon Variants
- Pistol Pistol + Pistol Pistol - for players without access to Janthir Wilds and land spear. Deals slightly less damage but has more range.
Skill Variants
Heal skill
The choice of heal skill is very open. We recommend
治疗炮台 because it provides very high healing and cleanses 2 conditions when first deployed, while creating a water field where you can detonate the turret to provide even more healing (See: Guide:What are Combo Fields). Always pick up the turret or detonate it, as it will provide more healing over time than the super weak regeneration that leaving the turret deployed provides. Other options can be considered.
医疗包 provides a decent heal with a low cooldown with the toolbelt skill
自我包扎, a Blast finisher with
灌注炸弹, condition cleanse and water field with
净化区域, and some ally healing.
自动除颤 - helpful to negate a big attack or a oneshot, and has a helpful 2 second stun on the toolbelt skill
静电冲击. This skill requires a bit more skill to use, as it only provides large healing if you were to take lethal damage.
冷却爆破 - good healing when used above 50 Heat, but not too good at low Heat. Its toolbelt skill is quite niche, transforming the conditions you suffer from into Burning (transforming more conditions at higher Heat levels), which can do more harm than good.
Utility skills
手雷弹幕 provides great damage, and even more thanks to
飞散弹片. It shouldn't be replaced.
喷火器 provides great damage. It shouldn't be replaced.
炸弹包 provides medium damage and crowd control. Can be replaced if needed.
光谱盾牌 - great stun break and damage reduction with a low cooldown, even lower if used at high Heat.
光子墙 - provides a projectile block on demand and a toolbelt skill that deals good damage.
投掷地雷 - good damage, crowd control, and removes boons.
C型试剂 - massive condition removal and heals per existing boon.
Elite skill
巅峰射线 provides great damage and crowd control. It is the best option.
空投补给 inflicts more crowd control but is a massive damage loss.
Specializations
Note that while
光能爆破 reduces the penalties of overheating, you will still lose about 25% of your max hp. In exchage, it provides a lot of damage. If this health loss proves too dangerous to you, you can use
热能释阀 instead, trading damage for safety.
Variants
冲击护盾 - trades damage for defense.
水晶形态:日蚀 - trades damage for defense.
热能释阀 is a large damage loss but is much safer. Don't make this trade when playing in groups with a healer.
Equipment
This set uses similar gear to Build:Holosmith_-_Condi_DPS, making it excellent for general PvE.
If you are gearing this character from zero, start with exotic quality gear. Search the trading post for "Viper's Abomination" weapons. Viper exotic armor is very expensive, so we recommend a budget alternative called Carrion (search the trading post for "Shiro" armor) until you can get Viper gear such as by farming Bladed armor or by acquiring ascended armor. Upgrade to Viper and ascended as you progress. See also: Guide:How to Gear a Character.
阿奇姆古物 is a slight DPS loss against single targets, but better vs. groups.
Consumables
Budget consumables are acceptable for use in open world.
DPS
Defense
Farming
- Prioritize Flatbread Ascended food.
生日爆破枪 /
令人愉快的生日蛋糕大餐-
薄荷怪异莓棒
锐磨颅骨 (and variants)
Usage
Photon Forge
Part of your damage comes from
启用光子熔炉, the holosmith's profession mechanic. Using skills inside the Forge generates Heat, some Heat is also gained over time. Having high Heat is great, as it increases your damage through
激光利刃. After reaching 100 heat, you will Overheat, which does low damage to yourself but great damage to nearby enemies thanks to
光能爆破. Overheating also prevents you from accessing the Forge until it cools down, and puts your toolbelt skills on a short cooldown.
Note that
光能爆破 prevents the Forge from cooling down. The only way to reduce heat is to overheat. If you're not using
光能爆破, do not overheat.
Damage
Condition holosmith is particularly hard to play. You have to juggle 3 kits, your toolbelt skills, your normal weapons, and the Photon Forge. In open world, without quickness and alacrity, there's no real method to this madness. These are all the skills you will want to use, in no particular order:
- All your spear Spear skills (except
连绵起伏) but always use
管流激增 first. -
手雷弹幕
-
燃烧弹
-
破片手雷
-
毒气手雷
-
烈焰爆弹
-
爆燃烈焰
-
凝固汽油
-
巅峰射线
-
电晕爆炸
-
光子闪击
- 未知 #5977 use off-cooldown
Remember to always use
管流激增 before all other spear skills to "focus" your target, increasing the effectiveness of all other spear skills against that target. Save
连绵起伏 for crowd control, it's not a damage skill.
管流激增 will always come offcooldown at the same time as
闪电矛杖/
电气炮轰, so use them together.
Don't stay in the
启用光子熔炉 for long, you don't want to overheat in one single use. Enter the Forge, use its skills then leave to use your weapon and kit skills. After that, enter it again and do overheat this second time. Note that entering and exiting the Forge is good for damage thanks to
太阳聚镜.
Defense and Sustain
热量疗法 provides a little sustain in long fights.
全息震波 is an evade.- In longer fights, if you need more defense, you can consider using the defensive utilities
强光竞技场 and/or
光谱盾牌 at a dps loss. - Remember that
治疗炮台 cleanses 2 conditions. If you need even more cleansing, use
万华转换.





























































