WvW RoamingBeginner FriendlyGreatmetabattle

Reaper - Power Curses Roamer

The community gave this build a rating ratings , making it top-tier: Great Focused on: Strike damage https://metabattle.com/wiki/Category:Strike damage builds , Sustain https://met

死灵法师 (Necromancer)reaperstrike damagesustainboon removal

The community gave this build a rating, making it top-tier: Great

Focused on: Strike damage, Sustain and Boon removal

Designed for: WvW Roaming

Expansions required: Heart of Thorns builds

Difficulty: Easy

Beginner friendly This build is beginner friendly.

This build was last updated on June 01, 2026 and is up to date for the June 2, 2026 patch.

Overview

A Power Reaper build for WvW roaming. Significantly more durable than most other Reaper builds without sacrificing too much damage, and the boon corruption from Curses traits is quite useful against tanky opponents.

Skill Bar

Skill Variants

Utility

It's recommended that you keep 鬼灵影步 图标鬼灵影步 on your bar, but the other utilities can be replaced by:

  • 召唤血肉地虫 图标召唤血肉地虫 - ranged teleport and stun break, useful for disengaging or chasing down targets.

  • "死亡将临!" 图标"死亡将临!" - unblockable attacks and frequent boon removal.

  • 鬼灵圆环 图标鬼灵圆环 - great CC that makes it hard for enemies to reach you or escape your damage.

  • 腐蚀毒云 图标腐蚀毒云 - creates a safe zone against ranged enemies, could help against some popular specs like Deadeyes or Soulbeasts and the 虚弱 图标虚弱 shuts down power-based builds in melee too. Furthermore the healing reduction from 中毒 图标中毒 could help you wear down tanky Cele builds.

  • 鬼灵缚爪 图标鬼灵缚爪 - ranged CC which stops enemies from escaping, and even helps with LF management.

Weapons

  • Sword/Sword over Staff - both of these are utility weapons first and foremost. Dual Swords offer much better mobility and some extra boon corruption while retaining tools like 恐惧 图标恐惧 and 虚弱 图标虚弱 applications at the cost of sacrificing range, condition management, healing reduction and the ability to fire your skills behind your back while building distance under pressure.

  • Focus over offhand Dagger - a more offensive option with good damage and boon removal.

Template Code

Template Code
[&DQgnGgIvIjbBEqIAvQH6AKYSMAHxEr0BAxOSAAAAAAAAAAAAAAAAAAAAAAADWQAFAC8AAA==]

Specializations

Equipment

Head
Dragon
Shoulders
Dragon
Chest
Dragon
Hands
Dragon
Legs
Dragon
Feet
Dragon
Backpiece
Demolisher
Accessory
Demolisher
Accessory
Demolisher
Amulet
Demolisher
Ring
Demolisher
Ring
Demolisher

Equipment Variants

Runes

Relics

  • 伊斯加然古物 图标伊斯加然古物 - offers slightly higher burst damage and it's easy to maintain, but you have less control over it than you do over Fireworks.

  • 速度古物 图标速度古物 - significantly increases your mobility but there are only 2 迅捷 图标迅捷 sources in the build, against other builds with boon removal this might end up losing a lot of value.

  • 寻路者古物 图标寻路者古物 - passive mobility boost. Don't use this if you already took Rune of Surging.

Consumables

Food

Utility

Usage

General

  • Build Life Force by killing critters or any PvE mob before fighting players.

  • Both weapon sets offer a decent mix of defense and offense, but they're mostly just stalling until you can go back into 夺魂之幕 图标夺魂之幕 for burst damage.

  • "严寒刺骨!" 图标"严寒刺骨!" has a very distinct animation which makes it easy to avoid, if you feel like that's going to happen then stow your weapon to cancel the channeling. This is also great for fake casting - you can use the skill, cancel it immediately with weapon stow (the whole animation will still play, potentially baiting out dodges or other defensive CDs), and send it only on a CD of 5 seconds.

  • 恐怖之爪 图标恐怖之爪 is the best burst skill on Axe/Dagger and doesn't really require any setup. 噬灵盛宴 图标噬灵盛宴 is best used on targets below 50% HP.

  • Dagger skills are mostly defense oriented. 致命虫群 图标致命虫群 is one of the main condi removal tools in the build but also 目盲 图标目盲s targets, and the condi transfer is good at counterpressuring targets even on a Power build. 孱弱之血 图标孱弱之血 mitigates incoming damage through 虚弱 图标虚弱.

  • On Staff try to use 腐烂印记 图标腐烂印记 after 凛冬印记 图标凛冬印记 whenever possible in order to combo AoE 虚弱 图标虚弱. These are also your two most dangerous skills on this set.

  • Staff is more of a utility weapon, low damage but it has a condition transfer, a CC, snare, and adds much needed range to the build. The Chill Chill and 恐惧 图标恐惧 are useful both for keeping distance when you're waiting for CDs and preventing enemies from escaping when they're trying to flee.

  • If you're using 死亡冲刺 图标死亡冲刺 only for the mobility you should consider dropping out of shroud near the end of the animation. The very end of Death's Charge brings your character to a halt, we can cancel this by cancelling shroud.

  • Entering shroud acts as an instant defensive measure:

    • Transfers conditions to enemies on your next attack via 传播瘟疫 图标传播瘟疫.
    • Procs Lesser Enfeeble for 虚弱 图标虚弱 from 衰弱帷幕 图标衰弱帷幕 which strikes foes after a small delay. If Lesser Enfeeble connects it'll immediately transfer conditions with Plague Sending. This is a really powerful interaction that could save your life even if you're stunned, as shroud can be activated while sitting in a CC.
    • 幕化移除 图标幕化移除 removes one condition when you enter shroud and keeps cleansing you every few seconds while in shroud.
  • There's more to 鬼灵影步 图标鬼灵影步 (SW) than just being a stun breaker with a bit of LF management, this skill allows for quite a bit of creativity. For example:

    • Activate SW ⇒ jump off a cliff while being chased ⇒ 鬼灵逆行 图标鬼灵逆行 when your enemies jump after you.
    • Activate SW ⇒ break line of sight ⇒ cast "严寒刺骨!" 图标"严寒刺骨!" ⇒ teleport back at the very end of the channeling (this makes it harder to avoid and reduces the chance of getting interrupted, although the outcome is going to be a bit luck based).
    • Activate SW ⇒ 暗蚀传越 图标暗蚀传越 (if using Flesh Wurm) ⇒ teleport back when they catch up to you.

Shroud

  • Most of your burst comes from 夺魂之幕 图标夺魂之幕, where your damage is further increased by 夺魂灭屠 图标夺魂灭屠.

  • Opening with 惊惧魔甲 图标惊惧魔甲 is very common, as it helps getting your damage off uninterrupted while the damage reduction helps you stay in shroud longer.

    • 惊惧释放 图标惊惧释放 is the chain skill of this slot. This should only be used when either A) you need an emergency CC, or B) Infusing Terror is about to expire.
  • 死亡冲刺 图标死亡冲刺 should be used in the field created by 处决镰刀 图标处决镰刀 for the 冰霜光环 图标冰霜光环 whenever possible.

  • 灵魂漩涡 图标灵魂漩涡 should primarily be used on CC'd or downed targets (as 中毒 图标中毒 reduces the resurrection healing coming from their allies), but thanks to the permanent 急速 图标急速 while in shroud this skill is now much easier to land without any real setup.

  • 处决镰刀 图标处决镰刀's a single target skill for the most part, as it only stuns one target. 惊惧释放 图标惊惧释放 can 恐惧 图标恐惧 targets long enough to prevent enemies from dodging this skill. This skill also does significantly more damage vs low HP targets.

  • Use autoattacks when eveything else is on CD.