Part of the current metagame
Our curator decided this build is in the current metagame regardless of rating. The community gave this build a rating, making it top-tier: Great
Focused on: Direct damage
Designed for: Raids and Fractals
Expansions required: Heart of Thorns builds
Difficulty: Normal
This build was last updated on January 26, 2026 and is up to date for the June 2, 2026 patch.
Overview
Reaper is a self-sufficient AoE DPS class that gets even better the less experienced its group is.
Reaper's niche is that it has a huge health pool for a DPS class, and sustains very high personal
急速,
威能, and critical chance. It also brings heavy CC and
易伤 similar to Holosmith. This makes it one of the best "solo carry" DPS classes, and it's very strong in disorganized groups that don't have dedicated supports providing
急速,
威能,
激怒, and so on.
Apart from DPS, Reaper can provide some party support through
吸血光环, and can bring utilities like
腐蚀毒云 and
鬼灵缚爪 to a dungeon/fractal group. It is also capable of stripping boons if needed.
Skill Bar
Weapon Variants
- Staff can be replaced with Dagger/Sword or Spear for players that own Secrets of the Obscure or Janthir Wilds, respectively. These have higher sustained damage than Staff but lack cleave and the ability to prestack extra damage with marks.
- Staff is chosen for its balance of DPS and lifeforce generation, and the ability to precast the marks during downtime for extra burst.
- Sword is your highest damage ranged weapon, and cleaves.
- Axe is the highest damage ranged weapon for players that don't own Secrets of the Obscure, but isn't recommended.
- Mainhand Dagger is the highest damage option and has good boonrip, but has the lowest lifeforce generation. Also provides a sizable heal.
- Spear deals comparable damage to Dagger/Sword and brings an even bigger heal, stronger boonrip, and high lifeforce generation. It does deal lower damage above 50% though, so is likely to be less effective in real encounters.
- Only Sword offers any DPS as an offhand option. For players that do not own Secrets of the Obscure, Warhorn is the default choice, but other options can be taken if necessary:
- Sword provides extra damage by sacrificing health, but provides some healing too.
- Warhorn offers a bit of healing, a bit of CC, and good lifeforce generation.
- Focus adds more boonrip.
- Torch has the biggest CC.
- Use Dagger offhand for a blind and condition cleanse. Be aware that dagger has no life force skill, making it more niche than the other options.
Skill Variants
Healing
鲜血法池 - your biggest heal, that also heals allies.
召唤血魔 - better DPS than
吸血纹章 when there are multiple targets.
症状吞噬 - if conditions are a problem.
Utility
When swapping out utility skills, don't replace
苦难法池 unless it's absolutely necessary.
"死亡将临!" - additional boonrip and unblockable attacks.
"无尽苦痛!" - transfers conditions and helps with
冰冻 uptime.
腐化法池 - AoE boonstrip.
鬼灵缚爪 - AoE pull for easier cleaving. Also helps with
冰冻 uptime.
不死纹章 - worth taking if
冰冻 uptime is good, but life force is a problem.
腐蚀毒云 - destroys projectiles.
召唤血肉地虫 - 1200 range teleport. Can also bodyblock certain projectiles (e.g. Old Tom's poison whirl).
威力法池 - Personal stability and AoE condition cleanse.
鲜血力量 - if the party lacks might.
Elite
巫妖形态 - better burst damage than
召唤血肉魔像. Also useful for soloing Thaumanova heat room with your massive health pool.
"严寒刺骨!" - if area CC is needed.
Template Code
[&DQg1JTImIjYoDygPQAFAAYEAgQDxEvESlQCVAAAAAAAAAAAAAAAAAAAAAAACMgBZAAA=]Specializations
死亡冰寒 is poor damage against targets with no boons, so you could run
恶意坚韧 to boost your life force.
灵魂印记 can be replaced with
破势爆弹 if you are not using a staff.
Equipment
Equipment Variants
- You want to aim for ~2005-2010 precision (with
超级精确法印).
超级学者符文 would be a tiny DPS loss.
超级夜幕法印 or slaying sigils if you can benefit from the bonus (replacing
超级武勇法印).- If you don't have stat infusions, use Assassin stats Assassin stats legs.
Impact Sigil Variant
If you want to benefit from
超级冲击法印, you will need to slot in more assassins pieces:
- You want to aim for ~2155 precision.
Consumables
Food
Utility
超级磨刀石 or slaying potions
Usage
The logic behind this rotation is to maximise
灵魂倒钩 uptime by entering shroud as often as is possible, while trying to time
夜幕降临,
苦难法池 and
黑暗法池 with
夺魂之幕 so that their pulsing effects benefit from the extra ferocity from
夺魂灭屠 and extra critical damage from
致命洞察. Other damage skills such as
掘墓剑斩 are used to fill downtime.
The buff from
烟花古物 is maintained for as long as possible by spacing out
夜幕降临,
灵魂漩涡 and
处决镰刀 during the shroud burst.
Simplified Rotation
As Greatsword is by far the strongest weapon, the full rotation can be simplified by camping it and also dropping a few of the less impactful skills:
Opener
夜幕降临 - this triggers
烟花古物 on each pulse, making the buff last for nine seconds-
"弱者退散!"
-
黑暗法池
-
苦难法池
-
夺魂之幕
Reaper's Shroud
死亡冲刺 is only a small DPS increase over shroud autos, so to prevent being locked into the animation it can just be skipped. The exact position of skills is not fixed, but the idea is to never drop the buff from
烟花古物. To enable this, you need to cast
处决镰刀 no more than three auto chains after
灵魂漩涡, and leave shroud immediately after. Aim to get 5-7 auto chains in (below 50% you may lack the life force to do 7).
生命撕裂 ⇒
生命劈裂 ⇒
生命收割 x4
灵魂漩涡 - you can queue this during the cast of the previous skill to ensure no autoattacks sneak in
生命撕裂 ⇒
生命劈裂 ⇒
生命收割 x3-
处决镰刀
-
解除夺魂之幕
Greatsword
Cast
掘墓剑斩 and
死亡漩涡 as soon as you
解除夺魂之幕. Otherwise complete auto chains and use
掘墓剑斩 whenever it is available - completing an auto chain refreshes its cooldown, and if your target it below 50% health, it has no cooldown at all and should be spammed.
When your shroud has a ~3s cooldown remaining, repeat the opener.
Dagger/Sword Rotation
Opener
夜幕降临 - this triggers
烟花古物 on each pulse, making the buff last for nine seconds-
"弱者退散!"
-
黑暗抓攫
- Weapon Swap Weapon Swap quickly to cancel the aftercast
-
黑暗法池
-
苦难法池
-
生命虹吸
-
夺魂之幕
Reaper's Shroud
Each time you enter
夺魂之幕 you do the same rotation.
-
死亡冲刺
生命撕裂 ⇒
生命劈裂 ⇒
生命收割 x2-
死亡冲刺
灵魂漩涡 - you can queue this during the cast of the previous skill to ensure no autoattacks sneak in
生命撕裂 ⇒
生命劈裂 ⇒
生命收割-
死亡冲刺
生命撕裂 ⇒
生命劈裂 ⇒
生命收割 (optional)
处决镰刀 - this skill deals extra damage when the target is below 50% and 25% health, so you can use the extra auto chain above if this would put your target below the threshold, or if it lines up with a break bar.-
解除夺魂之幕
Dagger-to-Greatsword
-
饥饿漩涡
-
黑暗契约
吞噬面容 (if available)-
狼吞虎咽
消食殆尽 (if available)-
生命虹吸
- Weapon swap Weapon swap
-
掘墓剑斩
-
死亡漩涡
薄暮之击 - a single auto is optimal if you're fast enough-
夜幕降临
-
黑暗法池
-
苦难法池
-
黑暗抓攫
-
夺魂之幕
- Repeat Reaper's Shroud Rotation
Greatsword-to-Dagger
-
掘墓剑斩
-
死亡漩涡
薄暮之击 - a single auto is optimal if you're fast enough-
夜幕降临
- Weapon swap Weapon swap
-
饥饿漩涡
-
黑暗契约
吞噬面容 (if available)-
狼吞虎咽
消食殆尽 (if available)-
黑暗法池
-
苦难法池
-
生命虹吸
-
夺魂之幕
- Repeat Reaper's Shroud Rotation
The full loop cycles between Reaper's Shroud ⇒ Dagger-to-Greatsword ⇒ Reaper's Shroud ⇒ Greatsword-to-Dagger ⇒ Repeat.
Below 50% health, the rotation changes slightly (see below for details).
Rotation Explanation
Above 50% health, the rotation boils down to the following:
- Every time you swap to Greatsword (or exit shroud to it), use each available skill once.
- Every time you swap to Dagger/Sword (or exit shroud to it) use all available skills once, separating the sword abilities and their flip skill with another skill use.
- Use
"弱者退散!" off cooldown.
- Always whirl inside the boss so you hit with every whirl finisher from
灵魂漩涡.
Below 50% Health
When the boss is below 50% health, your rotation changes due to
掘墓剑斩 having no cooldown. As
吞噬面容 ⇒
消食殆尽 deals lower damage than
掘墓剑斩, you omit these skills from your loop and do two or three extra
掘墓剑斩s while on Greatsword (how many depends on how fast you are).
- Even though
吞噬面容 isn't used for damage below 50%, it triggers
烟花古物, so should be used if this buff drops.
Staff Rotation
Opener
The opener is pretty flexible, but will determine which part of the loop to move on to next. In fractal CMs, it is useful to be prepared to vary the opener by when bosses open their defiance bars - if they open immediately (e.g. Skorvald or MAMA) then starting on Greatsword means you can immediately use
黑暗抓攫, but if the defiance bar appears a bit later (e.g. Siax) you can start on Staff and spam marks before switching to Greatsword for CC into your burst.
夜幕降临 - this triggers
烟花古物 on each pulse, making the buff last for nine seconds-
"弱者退散!"
-
黑暗抓攫
- Weapon Swap Weapon Swap quickly to cancel the aftercast
-
夺魂印记
-
凛冬印记
-
黑暗法池
-
苦难法池
-
夺魂之幕
Reaper's Shroud
Each time you enter
夺魂之幕 you do the same rotation.
-
死亡冲刺
生命撕裂 ⇒
生命劈裂 ⇒
生命收割 x2-
死亡冲刺
灵魂漩涡 - you can queue this during the cast of the previous skill to ensure no autoattacks sneak in
生命撕裂 ⇒
生命劈裂 ⇒
生命收割-
死亡冲刺
生命撕裂 ⇒
生命劈裂 ⇒
生命收割 (optional)
处决镰刀 - this skill deals extra damage when the target is below 50% and 25% health, so you can use the extra auto chain above if this would put your target below the threshold, or if it lines up with a break bar.-
解除夺魂之幕
Staff-to-Greatsword
-
鲜血印记
-
凛冬印记
-
腐烂印记
-
夺魂印记
- Weapon swap Weapon swap
-
掘墓剑斩
-
死亡漩涡
薄暮之击 ⇒
暮色枯潮 ⇒
冰冻镰刀-
掘墓剑斩
-
夜幕降临
-
黑暗法池
-
苦难法池
-
黑暗抓攫
-
夺魂之幕
- Repeat Reaper's Shroud Rotation
Greatsword-to-Staff
-
掘墓剑斩
-
死亡漩涡
薄暮之击 ⇒
暮色枯潮 ⇒
冰冻镰刀-
掘墓剑斩
-
夜幕降临
- Weapon swap Weapon swap
夺魂印记 - the order of marks doesn't strictly matter, but if you drop
敏捷 then Reaper's Mark might not be off cooldown in time when you exit Reaper's Shroud. Thus we use it early just in case.-
腐烂印记
-
凛冬印记
-
鲜血印记
-
黑暗法池
-
苦难法池
-
夺魂之幕
- Repeat Reaper's Shroud Rotation
The full loop cycles between Reaper's Shroud ⇒ Staff-to-Greatsword ⇒ Reaper's Shroud ⇒ Greatsword-to-Staff ⇒ Repeat
Rotation Explanation
Above 50% health, the rotation boils down to the following:
- Every time you swap to Greatsword (or exit shroud to it), use
掘墓剑斩 followed by
死亡漩涡. - A full auto chain resets
掘墓剑斩, so after one chain use it again then use your burst skills. - Use
"弱者退散!" off cooldown. - Every time you swap to Staff (or exit shroud to it) you spam all your marks and either weapon swap or enter shroud.
- Always whirl inside the boss so you hit with every whirl finisher from
灵魂漩涡.
Below 50% Health
When the boss is below 50% health, your rotation changes due to
掘墓剑斩 having no cooldown. Follow the rotation as above, but replace the Greatsword auto chain with a single
掘墓剑斩.
- Your life force generation is lower below 50% health, as you no longer use Greatsword autos.
Spear Rotation
Click to view
Opener
夜幕降临 - this triggers
烟花古物 on each pulse, making the buff last for nine seconds-
"弱者退散!"
- Weapon Swap Weapon Swap
-
与世隔绝
-
黑暗法池
-
苦难法池
-
悲痛欲绝
-
千疮百孔
-
夺魂之幕
Reaper's Shroud
-
死亡冲刺
生命撕裂 ⇒
生命劈裂 ⇒
生命收割 x2-
死亡冲刺
灵魂漩涡 - you can queue this during the cast of the previous skill to ensure no autoattacks sneak in
生命撕裂 ⇒
生命劈裂 ⇒
生命收割-
死亡冲刺
生命撕裂 ⇒
生命劈裂 ⇒
生命收割 (optional)
处决镰刀 - this skill deals extra damage when the target is below 50% and 25% health, so you can use the extra auto chain above if this would put your target below the threshold, or if it lines up with a break bar.-
解除夺魂之幕
Spear-to-Greatsword
-
腐坏纷争
-
斩草除根
-
与世隔绝
-
千疮百孔
黑暗劈砍 - make sure that Perforate has ended before using Distress-
悲痛欲绝
-
千疮百孔
- Weapon Swap Weapon Swap
-
掘墓剑斩
-
死亡漩涡
-
夜幕降临
-
黑暗法池
-
苦难法池
-
黑暗抓攫
-
夺魂之幕
- Repeat Reaper's Shroud Rotation
Greatsword-to-Spear
-
掘墓剑斩
-
死亡漩涡
薄暮之击 - a single auto is optimal if you're fast enough-
夜幕降临
- Weapon swap Weapon swap
-
腐坏纷争
-
斩草除根
-
与世隔绝
-
千疮百孔
黑暗劈砍 - make sure that Perforate has ended before using Distress-
悲痛欲绝
-
千疮百孔
-
黑暗法池
-
苦难法池
-
夺魂之幕
- Repeat Reaper's Shroud Rotation
The full loop cycles between Reaper's Shroud ⇒ Spear-to-Greatsword ⇒ Reaper's Shroud ⇒ Greatsword-to-Spear ⇒ Repeat.
Below 50% health, the rotation changes very slightly (see below for details).
Rotation Explanation
Necromancer's Spear is one of the less complicated spears. Most of your weapons skills build up stacks of a powerful lifesteal buff called Soul Shards Soul Shards that caps at six stacks.
千疮百孔 consumes these stacks for a burst of damage and healing.
腐坏纷争 and
斩草除根 generate four and two stacks, respectively, so these are used for the first
千疮百孔.
悲痛欲绝 generates six stacks, and so it is used both to recharge, and power the second
千疮百孔. You may gain different numbers of stacks depending on the number of enemies nearby, but this doesn't change your rotation.
Above 50% health, the rotation boils down to the following:
- Every time you swap to Greatsword (or exit shroud to it), use each available skill once.
- Every time you swap to Spear (or exit shroud to it) use all available skills once, refreshing
千疮百孔 with the flip skill of
与世隔绝 and using it a second time. - Use
"弱者退散!" off cooldown. - Always whirl inside the boss so you hit with every whirl finisher from
灵魂漩涡.
Below 50% Health
When the boss is below 50% health, your rotation changes due to
掘墓剑斩 having no cooldown. All this means is that you can use
掘墓剑斩 an extra time.
Sword rotation
Notes
- Use
"弱者退散!" off cooldown. - Never interrupt your
夺魂之幕 autoattack chain. - In real fights, you won't always be able to make full use of
夺魂之幕 because taking damage in Shroud will reduce your remaining life force. Anticipate this and break your rotation if needed so that you can build up enough life force to resume the normal rotation. - Whenever you
解除夺魂之幕 you can use it to cancel the animation of the last autoattack for a slight DPS increase. - If possible, bind a key to Stow Weapon and use it to cancel the animation of
掘墓剑斩 immediately after the damage number appears. This shaves 200-300 ms off the activation time, which translates to a big DPS increase when the boss is under 50%. You can do the same by quickly queuing an autoattack and then cancelling it with
掘墓剑斩. Both these methods take practise, so feel free to skip if you find yourself struggling.
黑暗抓攫 is a DPS loss if the aftercast is not cancelled. You can cancel the aftercast by entering
夺魂之幕 or weapon swapping. Feel free to save this skill for CC or the pull.- The casts of
黑暗法池 and
苦难法池 are easy to interrupt by entering
夺魂之幕, so don't be too quick with it. - In fights with adds or trash mobs, you can reset
掘墓剑斩's cooldown by hitting adds under 50% health. Take advantage of this to push out more
掘墓剑斩 casts while the boss is over 50% health. - On some bosses, you can prestack marks with a staff for slightly better burst damage when the fight begins. You can do this on Siax, Skorvald, Viirastra/Artsariiv, Mursaat Overseer, Slothasor, Samarog, Gorseval, Vale Guardian, and Keep Construct.
- You can't get healed while in
夺魂之幕. If needed, delay your shroud by a little bit if you know that you're going to be healed soon.




























































