This is a test build. You may comment and rate it.
Focused on: Hybrid damage and Sustain
Designed for: WvW Roaming
Expansions required: Path of Fire Builds Janthir Wilds builds
Difficulty: Normal
This build was last updated on April 16, 2025.
Overview
A Cele Renegade build with heavy AoE burst damage and great survivability, made for WvW Roaming.
Skill Bar
Skill Variants
Weapons
- Shortbow over Spear - more bursty, lower sustain version that focuses more on single target pressure. It's seen as a worse yet still viable option. Still works fine and could be played if you don't have access to the Janthir Wilds expansion, which is required for using Spear in WvW.
Template Code
[&DQkMKwMpPx/cEdwRBhIGEisSKxLUEdQRyhHKEQIFAgPUESsSBhIGEisS1BECCQFZAAA=]Specializations
Variants
公正反叛 can be considered if you're having trouble dealing with conditions, but it's going to cost you some healing so the tradeoff isn't always worth it.
Specialization Variants
Replacing Salvation with Retribution is also a viable option. This version offers better damage and goes well with Shortbow if you want to play that, but your sustain (especially condi cleansing) is going to be worse:
Equipment
Equipment Variants
Relics
Runes
超级预告者符文 - keeps the boon duration but trades damage for sustain.
Consumables
Food
-
黑胡椒调味牡蛎汤球 - great all around stat boost and damage mitigation.
热辣扇贝 and other similar Oyster consumables are fairly cheap on the Trading post if you don't have ascended cooking.
-
碗装欧尔松露鲜肉煲 - better endurance regen, more access to dodging (and thus better condition cleansing too with Salvation).- Budget version:
碗装鲜肉冬菜煲
- Budget version:
-
全息超级蛋糕 - slightly worse endurance regen than that of the Orrian Truffle food, but the constant healing ensures effortless
不屈奉献 uptime when playing with Salvation. -
巨龙甜甜圈片 or
怪异莓幽灵 - cheap precision bump and armor ignoring damage procs that also heal you.
Utility
Usage
General
-
Invoking a legend resets energy to 50 (ideally 75, more on that later), removes 1 condition, and could even trigger the sigils of your active weapon set (if they are not on CD) among other things. Swapping legends is basically the main resource management tool in the build - swap whenever you're out of CDs, low on energy, or need to cleanse.
-
Because of
迷雾涌能 you should always aim to deplete your energy before switching legends in order to start at 75 energy instead of 50. -
Renegade comes with its own 3 specialization skills:
英勇指挥 is an important source of
威能 stacking, try to spare some energy for it whenever you can. It could also be used for pushing your energy below 10 before switching legends.
壁垒轰炸 could be a strong burst skill if you need to cleave and the targets are either stunned or immobile (for example when they are rezing a downed) but it's hard to land on moving targets.
高层命令 doesn't really do anything. The build already has permanent
决心 uptime, this just adds more things we don't need. The only real use for this is energy depletion - if for some reason you have between 20 and 30 energy left but you want to swap legends, this can instantly get your energy below 10 so you can proc
迷雾涌能. Other than that, don't use it, it's a waste of energy.
-
活力涌流 allows for permanent
迅捷 uptime. The easiest way to trigger this is to turn either
压倒优势 (if you chose Shiro) or
复仇之锤 (if you chose Jalis) on/off every 5 seconds. -
Dodging removes 1 condition via
避开否决. This is your primary line of defense against conditions. -
不屈奉献 provides damage mitigation for a short while after you're healed. Ideally you should have permanent uptime, which isn't hard to achieve as
锻铁意志 and regular dodging should do the trick.
活力涌流 and the Holo cake consumables could also help.
Shiro
-
附魔匕首 is a skill with life steal, which means the damage it deals bypasses any damage mitigation including
保护 or even
痛苦忍耐. That being said it still can't go through evasion or invulnerabilities such as
失真. -
压倒优势 can augment any skill and increase your damage output significantly while active. It's quite expensive though, so don't maintain it for more than a few seconds at a time, use it only for bursts. Note that it's only single target damage, doesn't cleave.- Always stop maintaining this skill if you're about to hit 0 energy - turning it off sends it on a 1 second CD while running out of energy results in a 4 second CD.
- With
恒定回春 this skill could also boost your sustain, making it that much more of a versatile tool.
-
位面穿行 is great for initiating fights from range and immediately starting off with
急速 coupled with unblockable attacks. Quickness can be used to do burst damage or cleave downed targets better through auto attacking, while the unblockable attacks could seal the fate of enemies relying on blocking as their last resource option for sustain. Either follow up with hard hitting attacks or a
迷雾激流 /
灼刃 if you wish to interrupt them (and to cancel their blocking skill). -
翠玉风暴 won't be used often because it exhausts most of your energy pool, leaving you defenseless and with barely anything to capitalize on the CC. This should only be used to set up kills for your teammates, or to interrupt very important channels like a rez or a stomp.
Staff
-
Staff is the defensive weapon in the build.
-
The 3 main defensive skills include a block, a condition cleanse, and an evade frame. These skills are not only strong but also cheaper than Jalis skills in case you need to survive but you're running low on energy.
-
复原波动 other than being a much needed condition cleanse is also a Blast Finisher - your combo fields are not that great, but you could combo this with whatever fields your allies are using for stronger benefits like
潜行. -
迷雾激流 is an instant evade frame which already makes it valuable. Perhaps the best thing about this skill though is the fact that it CC's multiple times in a row, which makes it great at burning through
稳固 stacks of your opponent and interrupting casts they thought were safe.
Related Builds
- Shortbow Shiro (PvP) - Conquest PvP version.
















































































