This is a test build. You may comment and rate it.
Focused on: Support and Bunker
Designed for: PvP Conquest
Expansions required: Heart of Thorns builds End of Dragons builds
Difficulty: Normal
This build was last updated on May 20, 2024.
Overview
A Revenant PvP build that provides support and utility to their team, it can also sidenode as a bunker.
Skill Bar
Skill Variants
Weapons
- Hammer over Scepter/Shield - a viable although more selfish alternative, it focuses more on combo finishers such as AA having the potential to clear a condition on every hit in a radius of 240 target when combined with a Light field. Also offers blast finishers and general projectile hate.
- If you don't own the Secrets of the Obscure expansion then Hammer is your only choice.
Template Code
[&DQkJJwwbAxfcEQAAKxIAAAYSAADUEQAAyhEAAAYDAAArEgYS1BEAAAAAAAA=]Specializations
Equipment
Note: Legend swap can trigger on weapon swap sigils, changing weapons is not required.
Usage
Important Mechanics
迷雾之歌 provides sustain on legend swap, effects improves per target hit with
虚弱 on
传奇矮人姿态 while
传奇半人马姿态 heals a great amount.
石刻造诣 greatly improves survivability for the user and the team, therefor use
崇高矮人 whenever you find an opportunity to add value to your health pool. It's passive is valuable as well when under great pressure.
Main Strategy
Jalis debuffs and adds value to health, Ventari offsets and heals from pressure. The support rotation is as simple as using
崇高矮人 while legend swapping to combine with
能量爆发 and vice versa so that damage is reduced while CC's and debuffs are ignored. Great for team pushes while everything else depends on the situation at hand.
远古回响 gives great flexibility to Ventari empowered effects while allowing for greater control to Jalis skills.
传奇矮人姿态
抚伤之石 is your most valuable sustain skill, it should only be used if
传奇半人马姿态 is not available or health is really low. As a support, Ventari alone should normally be enough to already sustain.
稳固激发 is to be used defensively for it's
虚弱 along
稳固. It can also help focusing on massive healing from
自然调和 if
能量爆发 is not enough.
强制束缚 distract/redirect/interrupt targets.
复仇之锤 is versatile but overall not needed unless ressing under cleave or trying to pressure enemies. Using it to offset pressure in a pinch to secure
抚伤之石 is worthwhile so long it doesn't take away the energy required to use it because going below the required energy will cancel the cast otherwise.
崇高矮人 is the main skill, use it to mitigate massive damage on self or the team when paired with Barrier or
虚弱.
传奇半人马姿态
Note: When swapping to this stance, 24px Tranquil will be available for the first skill. All Ventari skills have no cast time and can be used while it's user is CC'd.
先哲意念 has no cooldown nor energy requirements, spawning the tablet is instant so having it up at all time is not required.
慰藉屏护 is incredibly strong against projectiles while also a light field, blasts can cleanse.
自然调和 is the best healing skill but has no benefits attached to it. If about to swap legends and there is less than 35% energy available, this is the best skill to use unless there is
中毒, waiting the extra second for
净化精华 can be a better choice in the long term if there's enough conditions.
净化精华 should be used with patience, waiting for proper condition pressure to mitigate, even if not empowered at it's maximum potential it reaches close to
自然调和 amounts of healing that would be otherwise debuffed.
能量爆发 is the main skill to use, for the
稳固 when empowered and CC to interrupt players,
抗性 making it easier to navigate and support teammates for their damage. It acts as an overall skill with healing and cleansing which can be improve if using
慰藉屏护 at the last second. Since the tablet gets destroyed, it resets 24px Tranquil so it can be done repeatedly a few times.
Scepter/Shield
The main set for assisting in kills or supporting.
清澈切斩 is useful in fight that you outnumber, still good while in Ventari to multitask with, in Jalis it might delay some important actions as you AA.
绽放光环 has
虚弱 to which can reduce power damage and endurance regeneration, overtime it can definitely be a nuisance to enemies trying to survive, barrier can still apply if allies are nearby the target so using it on target is preferred.
异世链接 second skill on a teammate has no casts so it's possible to use other skills such as
水晶休眠 which can allow for very clever plays and when using on an enemy it can be an extremely debilitating amount of debuffs that can be followed by a pull to secure a potential down.
茂盛特使 should be used before switching to Staff or as a backup when not in Ventari since Jalis has no healing support.
水晶休眠 is good way to relieve pressure and think with while providing more self healing when any attack is blocked because of the Relic,
稳固 can be a nice addition to prevent interrupts from unblockables.
Staff
The second layer of weapon sustain.
疾速横扫 combined with
复仇之锤 can be a decent cleaving setup and will heal at the final cleave in an AoE.
回复惩戒 can mitigate damage with
虚弱 while healing, heal effectiveness is increased by 50% if hitting a foe.
裂隙结界 is the second way to nullify predictable incoming bursts and should always be used as such for anything but Daredevil/Thieves as they have all the means to interrupt it and put the user in a very bad spot.
复原波动 is a great addition to remove condition pressure, it can be secured more easily with
稳固激发, sigils also put a great contribution at increasing the chances of removing important conditions.
迷雾激流 is a great interrupt on resurrects or kitting tool to avoid damage, however it's pattern is predictable and should not be used carelessly. As it is a multi-cc, it can go through single stacks of
稳固 with ease, making those that pulse only once per second, skills such as
稳固激发 or
巫妖形态.
Weapon Variant
Hammer over Scepter/Shield
Kept as the main weapon for it's utility and finishers.
巨锤飞矢 has 100% chance to result in a projectile finisher, this results in a great synergy with
慰藉屏护 for cleanses,
稳固激发 for
易伤 and
迷雾力场 for 24px Life stealing. Ventari skills have no cast time therefor the AA can be left on automatic while multitasking the tablet.
聚能崩灭 can deal damage but should not be a priority as a support/bunker.
相位猛击 can be used for denying bursts, kitting, baiting, blasting and reaching in near teamfights safely to benefit further from
迷雾之歌.
迷雾力场 is a great way to offset upkeep from
慰藉屏护 if low on energy, it can be used to
目盲 foes too if blasted.
天降巨锤 is a good area denial if enemies over extends in your space such as
慰藉屏护 to combo field in a blast.
Counters
Heavy boon removal.
Top Streamers
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