Under construction.webp This is a placeholder build that was useful in the past. Click here to view current builds.
Focused on: Direct damage and Crowd control
Designed for: WvW Zerg
Expansions required: Heart of Thorns builds Path of Fire Builds End of Dragons builds Secrets of the Obscure builds
Difficulty: Normal
Overview
A high burst damage melee build with optional party support.
Skill Bar
Important!
Make sure to swap your hammer skills by right clicking on them while out of combat
- Use
觉醒的猛烈横击,
觉醒的专横碾压,
野蛮冲击 and
觉醒的碎地重击
觉醒的野蛮冲击 is slightly more damage, but not generally worth the loss in utility
Variants
Pets
- River Drake/Reef Drake with
永恒联结
Weapons
- Hammer ⇒ Spear - Easier to use utility compared to Hammer and faster burst, but less overall damage
- Hammer ⇒ Sword/Axe - Sword/Axe is much easier to play than Hammer but with less utility. The damage output is very similar, especially in short fights.
- Hammer ⇒ Longbow Longbow is generally worse than other options, but very helpful for clearing siege
Utilities
Elite
Specializations
Variants
Template Code
Template Code
[&DQQeOiA2NzouFwAA+hYAALYAAAC1AAAAwAAAADsAAAAAAAAAAAAAAAAAAAA=]Equipment
Variants
Stats
- The given setup aims for maximum Effective Health
- You can swap Marauder's to Demolisher's to make healing more efficient in exchange for increasing your chance to be spiked from 100%
Consumables
Usage
Quick Guide
- Soulbeast is a melee DPS with multiple high burst combos
- Spike at range with
喷吐黏液 ⇒
电刑处决 - In melee prioritize resetting your Mace/Mace with Nature's Strength Nature's Strength
- Use Hammer during downtime on Mace/Mace
Surviving
- This build has moderate passive defense
- This build has moderate mobility skill access
- This build has low active defenses
Defensive Skill List
石牦牛姿态 - Stunbreak and clears Immobilize Immobilize
觉醒的碎地重击 - Movement
熊灵姿态 - Condition Clear
- Be careful using the movement from
觉醒的碎地重击. Don't aim directly into the enemy group and make sure to drop your target before casting these skills
- A Lock Autotarget keybind can be used to quickly drop your target
Priorities
High
- Burst Damage
Moderate
- Damage
Low
- CC
Detailed Explanations
Burst Damage
Ranged combo
- With this cast order, both
喷吐黏液 and
电刑处决 will land at almost the same time at 900 range, increasing burst - If you aren't in range for
风暴精魂 or your group has moved into melee range and you can use 'Mace/Mace then ignore it
Mace/Mace
combo
- Exclude any/all of the first three steps if you're in range to use Mace/Mace skills
Hammer
combo
- Only use
觉醒的碎地重击 if you won't put yourself out of position with the movement - Since Mace/Mace is your priority in melee, you'll normally use your Hammer after that combo
Damage
Skill Priority - Mace/Mace
-
芽新枝蓓
-
狂野打击
-
蓟菊防御
橡木棍打 - only for Nature's Strength Nature's Strength-
大地冲击
-
喷吐黏液
-
电刑处决
-
风暴精魂
- Start fights on Hammer
- Swap to Mace/Mace as soon as you're going to be in melee for an extended time
风暴精魂 should be cast as your group reaches melee, before you can hit with melee skills
Mace
- In mace prioritize
芽新枝蓓 first, both to increase burst via its second hit and to ensure the lowest CD skill will be up faster if any hits are missed and Nature's Strength Nature's Strength isn't procced through the first rotation. - Make sure all of your mace skills land for Nature's Strength Nature's Strength stacks
- Your mace cooldowns reset on reaching 5 stacks of Nature's Strength Nature's Strength.
芽新枝蓓,
蓟菊防御 and
狂野打击 will get 4 of your stacks, you have three options to get the last:
橡木棍打 - While this skill deals no damage, it is the fastest way by far to get the final stack of Nature's Strength Nature's Strength
芽苞初放 - Your final auto chain also gives a stack of Nature's Strength Nature's Strength
芽新枝蓓 - Waiting for
芽新枝蓓 to come off cooldown is your last resort to stack the final Nature's Strength Nature's Strength- If you miss landing 2 skills for Nature's Strength Nature's Strength, just swap out of maces and try again next time instead of waiting any longer
- Your mace cooldowns reset on reaching 5 stacks of Nature's Strength Nature's Strength.
- Be careful with the forced movement from
橡木棍打
- Don't aim directly into the enemy group and make sure to drop your target before casting these skills
- A Lock Autotarget keybind can be used to quickly drop your target
- Don't aim directly into the enemy group and make sure to drop your target before casting these skills
Hammer
- In hammer prioritize
野蛮冲击 for the Immobilize Immobilize to help CC the enemy - Make sure not to cancel the follow-up swing of
觉醒的专横碾压, it has the majority of its damage and rips boons
觉醒的碎地重击 hits hard, but is very hard to use due to forced movement. It is not worth casting if you'll miss more than 2 autos while getting back in position afterwards- Be careful with the forced movement from
觉醒的碎地重击
- Don't aim directly into the enemy group and make sure to drop your target before casting these skills
- A Lock Autotarget keybind can be used to quickly drop your target
- Don't aim directly into the enemy group and make sure to drop your target before casting these skills
Spear Usage
Sword/Axe Usage
CC
List of CC Skills
野蛮冲击 - Immobilize Immobilize
风暴精魂 -
晕眩
橡木棍打 -
昏迷
狂野打击 -
晕眩
野性纹章 - Immobilize Immobilize
藤蔓缠绕 (optional) - Immobilize Immobilize
- Use your CC when:
- Your group calls a spike such as Wells (
腐化法池) - On top of enemy downs (while alive enemies are on top of them)
- Enemy groups move defensively while your group is pushing
- Your group calls a spike such as Wells (
















































































