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Specter - Condi DPS

The community gave this build a rating ratings , making it second-tier: Good Focused on: Condition damage https://metabattle.com/wiki/Category:Condition damage builds Designed for:

盗贼 (Thief)spectercondition damage

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage

Designed for: Raids and Fractals

Expansions required: End of Dragons builds

Difficulty: Easy

This build was last updated on September 27, 2025 and is up to date for the June 2, 2026 patch.

Overview

A condition DPS build for Specter. Gaining a defensive shroud similar to Necromancer as well as a powerful ranged weapon in Scepter, Specter can feel much safer to play than other Thief specialisations. It deals great damage, which can be enhanced even further if it is able to pre-cast its venoms (particularly relevant in fractals). At the same time, it provides some incidental group boons whenever it 虹吸 图标虹吸s and it always has access to powerful single-target barrier, enabling it to act as a support in emergencies.

As a torment-focused class, it prefers stationary targets, but the simple rotation and ability to deal almost all its damage from range means that it is able to maintain damage very easily even on mobile encounters.

As a Thief, it has excellent out-of-combat utility for speeding up fractals and raids.

Skill Bar

Weapon Variants

The nature of initiative means that you rarely use more than one weapon, so there are a number of options for the second set:

  • If you own Janthir Wilds, Spear is the strongest weapon, though it is needs to be in melee range, and is significantly more complicated to use. It is worth keeping Scepter/Dagger in the second set to give you a strong ranged option when necessary.
  • You can bring an offhand Pistol in addition to the dagger to have more CC available on swap. As entering and exiting Shadow Shroud counts as a weapon swap, you will still gain the benefits of 超级厄运法印 图标超级厄运法印.

Utility Variants

There are three strong contenders for the third utility slot:

  • 撒播蒺藜 图标撒播蒺藜 - Has the highest theoretical DPS, but requires the target to remain inside the AoE for 10 seconds, and ramps up slower. It also becomes less efficient in phased encounters, unlike the other two options.
  • 准备千针万箭 图标准备千针万箭 - The cooldown starts as soon as the trap is placed, allowing it to be precast before the fight or new phase, though the arming time makes it vulnerable to your target moving away from it.
  • 鳞爪毒液 图标鳞爪毒液 - The lowest damage option, but also doesn't require your target to stand inside an AoE for 5/10 seconds. The boonstrip present at the start of many encounters also removes venom stacks, but it can be precast during split phases as long as your allies don't waste it attacking an invulnerable boss. The instant cast time and fact that it has the same cooldown as 蜘蛛毒液 图标蜘蛛毒液 also makes it much less disruptive to your rotation than other options.

Template Code

Template Code
[&DQUcGyw3RxUMAQwBBhtVAS8BLwE+AT4BKAAoAAAAAAAAAAAAAAAAAAAAAAADVgAvAAkBAA==]

Specializations

  • If 慷慨无私 图标慷慨无私 will be of no benefit, you can take 超荷打击 图标超荷打击 for a little bit more damage.
  • For a ~4% DPS loss, you can take 吞噬暗影 图标吞噬暗影 to offer some extra healing/barrier to your subgroup.

Equipment

Shoulders
Viper
Accessory
Viper
Accessory
Viper
Scepter
Viper
Empty slot
Empty slot
Empty slot
Dagger
Viper
Empty slot
  • You could run a second Scepter or Dagger with a 超级地能法印 图标超级地能法印 instead of the 超级厄运法印 图标超级厄运法印. By aligning your shroud and weapon swaps, this allows you to benefit fully from both.
    • If running Spear you can do the same with two Spears.

Non-SotO/JW Gear

望族古物 图标望族古物 is the best relic for players that don't own Secrets of the Obscure or Janthir Wilds, which necessitates switching some gear to Sinister stats Sinister stats:

Shoulders
Sinister
Accessory
Sinister
Accessory
Sinister
Scepter
Viper
Empty slot
Empty slot
Empty slot
Dagger
Viper
Empty slot
  • You could run a second Scepter or Dagger with a 超级地能法印 图标超级地能法印 instead of the 超级厄运法印 图标超级厄运法印. By aligning your shroud and weapon swaps, this allows you to benefit fully from both.

Consumables

Food

Utility

Usage

Scepter Rotation

If you're using a pistol offhand, ignore any weapon swaps below. It is also optimal to skip the Post-Shroud section in this case.

As the third skill is variable, just ignore any skill casts that you don't have.

Opener

  1. If possible, precast 准备千针万箭 图标准备千针万箭 such that you can immediately trigger it and place it a second time.
  2. 蜘蛛毒液 图标蜘蛛毒液, 鳞爪毒液 图标鳞爪毒液 and 千针万箭 图标千针万箭. These are all instant cast, so can be used during the cast time of step 2. Make sure you're within range of allies for the venoms!
  3. 悲伤法池 图标悲伤法池
  4. 暮光连技 图标暮光连技 x2
  5. 准备千针万箭 图标准备千针万箭 if it's available.
  6. 暮光连技 图标暮光连技
  7. 进入暗影帷幕 图标进入暗影帷幕
  8. Grasping Shadows Grasping Shadows
  9. Eternal Night Eternal Night
  10. 离开暗影帷幕 图标离开暗影帷幕
  11. Weapon Swap Weapon Swap
  12. 暮光连技 图标暮光连技 x2
  13. 虹吸 图标虹吸

Rest of the Rotation

The rest of the rotation has no strict skill order:

  • You should enter Shadow Shroud as soon as it becomes available, and use one of the shroud loops below.
  • If using 阿奇姆古物 图标阿奇姆古物, use 思维冲击 图标思维冲击 off cooldown while in Shadow Shroud.
  • Use 虹吸 图标虹吸, 悲伤法池 图标悲伤法池, 蜘蛛毒液 图标蜘蛛毒液, 鳞爪毒液 图标鳞爪毒液, 准备千针万箭 图标准备千针万箭 and 同仇敌忾 图标同仇敌忾 off cooldown.
    • Triggering 千针万箭 图标千针万箭 can be delayed if necessary, as the cooldown is only gated by preparing it.
    • As 同仇敌忾 图标同仇敌忾 lasts for 24 seconds, it may be worth saving until the next phase of a boss if the current phase is about to end.
  • Spam 暮光连技 图标暮光连技 to use up all your initiative.
  • Try to finish autoattack chains if possible. Unusually, you have a lot of grace time between the chain skills to use other skills without cancelling the chain.
  • If you have no other skills to cast, you can use 遁入暗影 图标遁入暗影 to gain access to 暗影急风 图标暗影急风. The cast time is very long though, so be sure you won't have to delay other skills in order to finish it.
  • Weapon Swap Weapon Swap, 进入暗影帷幕 图标进入暗影帷幕 and 离开暗影帷幕 图标离开暗影帷幕 will all trigger 超级厄运法印 图标超级厄运法印 and 快速切换 图标快速切换. These have a 9- and an 8-second internal cooldown respectively, so if you are able to track these cooldowns you can squeeze extra damage out of the rotation.
    • If using two on-swap sigils, weapon swap immediately after exiting shroud.
    • Otherwise just Weapon Swap Weapon Swap off cooldown and hope for the best, being sure that you have less than 9 initiative to prevent wasting the effect of 快速切换 图标快速切换 in case it triggers.

Normal Shroud Loop

Most of the time when you enter shroud, you want to do the following loop:

  1. Grasping Shadows Grasping Shadows
  2. Eternal Night Eternal Night
  3. Haunt Shot Haunt Shot until Grasping Shadows Grasping Shadows is off cooldown
  4. Grasping Shadows Grasping Shadows
  5. 离开暗影帷幕 图标离开暗影帷幕

Use 虹吸 图标虹吸 if it comes off cooldown between steps 1 and 4.

Short Shroud Loop

Sometimes you may end up going into shroud just before your utility skills come off cooldown. In this case, do a much shorter loop:

  1. Grasping Shadows Grasping Shadows
  2. Eternal Night Eternal Night
  3. 离开暗影帷幕 图标离开暗影帷幕

Video example

Spear Rotation

Spear is more complicated than other thief weapons as it employed a combo system where skills 2 and 3 each have three sub-skills that are classified as Lead Attacks, Follow Ups or Finishers. These flow together in order, with the active skills changing depending on where you are in the chain, and you can switch between 2 and 3 for different effects.

Additional complexity is added by your stealth attack, and skills 4 and 5, all gaining bonuses if they are used after a Finisher:

If this isn't enough, 杂念投掷 图标杂念投掷 will also count as a Lead Attack in this case, which means the next combo will skip the normal Lead Attack.

Rotation Explanation

The buff from 杂念投掷 图标杂念投掷 is strong enough that we want to get it as soon as possible, but as it needs to follow a finisher (and cannot follow a stealth attack), we first do a basic combo of 螳螂钉刺 图标螳螂钉刺缠藤毒蛇 图标缠藤毒蛇陨落蜘蛛 图标陨落蜘蛛.

Your strongest weapon skill is 苍白突袭 图标苍白突袭 as not only does it do great damage, it regenerates enough initiative to maintain a rotation without ever having to rely on autoattacks. Specter lacks a convenient way to access 潜行 图标潜行 though, so must rely on 碎裂突袭 图标碎裂突袭 (the Finisher' on skill 3). Hence your highest damage combo looks like 螳螂钉刺 图标螳螂钉刺缠藤毒蛇 图标缠藤毒蛇碎裂突袭 图标碎裂突袭苍白突袭 图标苍白突袭 (though the first time round we replace 螳螂钉刺 图标螳螂钉刺 with 杂念投掷 图标杂念投掷). This combo is slightly shorter than the duration of 暴露 图标暴露, so the rotation has to be padded.

The best way of doing this is to use shroud skills. 暗影抓攫 图标暗影抓攫永恒夜幕 图标永恒夜幕 is all that's needed to make the loop long enough to 潜行 图标潜行 again. The cooldown of 永恒夜幕 图标永恒夜幕 is too long to use every loop, so a non-stealth combo is used every other time instead.

To maximise the use of 超级厄运法印 图标超级厄运法印 and/or 超级地能法印 图标超级地能法印, you can adjust the position of the Shadow Shroud section so that you enter it every ~10s rather than in a fixed position in the loop. This won't break your combo chains, but it does make it harder to track where you are in the loop. This is a moderate DPS gain over the looping rotation below.

Opener

  1. 同仇敌忾 图标同仇敌忾
  2. 悲伤法池 图标悲伤法池
  3. 千针万箭 图标千针万箭 (if you precast it), and 蜘蛛毒液 图标蜘蛛毒液
  4. 出奇打击 图标出奇打击
  5. 准备千针万箭 图标准备千针万箭
  6. All Venom skills as soon as you're in combat - many encounters remove these as part of the boon strip at the start of the fight, but in some fractals this isn't the case and they can be cast earlier.
  7. 进入暗影帷幕 图标进入暗影帷幕
  8. 暗影抓攫 图标暗影抓攫
  9. 永恒夜幕 图标永恒夜幕
  10. 离开暗影帷幕 图标离开暗影帷幕
  11. Weapon Swap Weapon Swap (only if using two spears with doom/geomancy sigils)
  12. 缠藤毒蛇 图标缠藤毒蛇
  13. 虹吸 图标虹吸
  14. 陨落蜘蛛 图标陨落蜘蛛
  15. 杂念投掷 图标杂念投掷缠藤毒蛇 图标缠藤毒蛇陨落蜘蛛 图标陨落蜘蛛
  16. 出奇打击 图标出奇打击缠藤毒蛇 图标缠藤毒蛇陨落蜘蛛 图标陨落蜘蛛
  17. 杂念投掷 图标杂念投掷缠藤毒蛇 图标缠藤毒蛇碎裂突袭 图标碎裂突袭苍白突袭 图标苍白突袭

Loop

When your target is above 90% health, 出奇打击 图标出奇打击 is stronger than 螳螂钉刺 图标螳螂钉刺.

  1. 进入暗影帷幕 图标进入暗影帷幕暗影抓攫 图标暗影抓攫永恒夜幕 图标永恒夜幕鬼影射击 图标鬼影射击 x3 ⇒ 暗影抓攫 图标暗影抓攫离开暗影帷幕 图标离开暗影帷幕
  2. Weapon Swap Weapon Swap (only if using two spears with doom/geomancy sigils)
  3. 螳螂钉刺 图标螳螂钉刺缠藤毒蛇 图标缠藤毒蛇陨落蜘蛛 图标陨落蜘蛛
  4. 杂念投掷 图标杂念投掷缠藤毒蛇 图标缠藤毒蛇陨落蜘蛛 图标陨落蜘蛛
  5. 杂念投掷 图标杂念投掷缠藤毒蛇 图标缠藤毒蛇碎裂突袭 图标碎裂突袭苍白突袭 图标苍白突袭
  6. Return to start of loop
  • Use 虹吸 图标虹吸 and your utilities off cooldown. You can do this without interrupting your combos, but be aware that the pulsing damage from 千针万箭 图标千针万箭 will reveal you if you are stealthed. The cooldown starts when you place the trap though, so you have flexibility when you activate it.

Video example

Utility

CC

Support

All your Scepter skills and 虹吸 图标虹吸 can be used with an allied target to provide them barrier and 黑暗哨卫 图标黑暗哨卫. This is a DPS loss, but can be used to save people if a healer isn't going to (particularly helpful on the tank).

General Tips

  • Almost all your damage on Scepter can be done at range, but Eternal Night Eternal Night and Mind Shock Mind Shock are both melee range. If you are not in range to use them, either delay or skip them during the shroud loop.
  • While in Shadow Shroud, incoming damage is absorbed by your Shadow Force rather than your health. If you believe an incoming attack will kick you out before finishing the full Shroud loop, it may be worth doing a shorter one instead.
  • Avoid staying for too long in Shadow Shroud as the DPS from Haunt Shot Haunt Shot is worse than that of Scepter, and you need to spend initiative to maintain stacks of 主导攻击 图标主导攻击.
  • If there is nothing to attack, you can target allies with Scepter skills to buff them with barrier, and apply stacks of venom via 黑暗哨卫 图标黑暗哨卫 just before a new phase starts.