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Spellbreaker - Defense Boonbreaker

The community gave this build a rating ratings , making it second-tier: Good Focused on: Strike damage https://metabattle.com/wiki/Category:Strike damage builds , Control https://m

战士 (Warrior)spellbreakerstrike damagecontrolboon removal

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage, Control and Boon removal

Designed for: PvP Conquest

Expansions required: Heart of Thorns builds

Difficulty: Normal

This build was last updated on May 18, 2026 and is up to date for the June 2, 2026 patch.

Overview

A duelist Dagger/Hammer Spellbreaker PvP build that focuses on CC and boon removal with plenty of high damage finishers to take advantage of stunned and boonless enemies.

Skill Bar

Slot Changes

Utility

Template Code

Template Code
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Specializations

Equipment

Equipment Variants

Runes

Usage

Elite specialization basics

  • 全力反击 图标全力反击 (FC) recharges your Burst skills 撼地重击 图标撼地重击 and 突破打击 图标突破打击. Always try to use it when you can refresh their duration, except if you're under heavy pressure in which case you can use FC purely for defensive means.

  • Always try to make sure Full Counter goes off: briefly move into hostile AoE spells, tank Mesmer clones or Ranger pets, etc.

  • FC is both one of the best defensive and offensive skill in the build as it blocks, evades, grants 稳固 图标稳固, and performs an unblockable AoE CC attack when triggered.

  • Both burst skills and Full Counter cost adrenaline. If you only need a little more until you can use them then 通用怒火 图标通用怒火 can get you there.

General

  • Settings: disable auto targeting, otherwise it'd be impossible to use skills like 公牛冲锋 图标公牛冲锋 for disengaging.

  • 眼疾手快 图标眼疾手快 reduces the CD of weapon swapping to 5 seconds, which keeps gameplay rather fast paced with minimal downtime. As a result you won't be auto attacking much unless you're cleaving a downed enemy.

  • Despite its range 公牛冲锋 图标公牛冲锋 is best used in melee to make it harder to react to.

  • CCing a target removes a boon and deals damage/grants adrenaline via 规避损失 图标规避损失.

  • 通用怒火 图标通用怒火 grants you half a bar of adrenaline on weapon swap. This might not seem like a lot, but it's quite useful especially in situations where you're under pressure and don't have the adrenaline to activate 全力反击 图标全力反击. Instead of scrambling to build some a adrenaline a simple weapon swap could get you there.

  • Movement skills remove Immobilize Immobilize from you. List of movement skills in the build:

Damage

  • Both sets are capable of doing a lot of damage, especially with the proper setup.

  • When it comes to bursts Hammer is all about landing 凶猛打击 图标凶猛打击 on CC'd foes for extra damage.

  • 巨锤冲击 图标巨锤冲击 is the only true ranged skill on this set (not counting Earthshaker which is a melee leap). The Cripple makes it easier to catch up to fleeing targets so it has some value other than just doing great damage.

  • 突破打击 图标突破打击 (BS) deals significantly more damage against boonless targets, Hammer and its 驱法之力 图标驱法之力 synergy plays an important part in setting up this skill.

  • While 突破打击 图标突破打击 itself removes boons, the bonus damage is calculated before the boon removal, which means if the target has any boons when this skill lands you're not getting the damage increase, even if Breaching Strike removes all of their remaining boons.

  • Going BS ⇒ 全力反击 图标全力反击 ⇒ second BS increases the chance of getting the bonus damage on the second Breaching Strike and also makes good use of 智慧法印 图标智慧法印.

  • The two best skills for the 智慧法印 图标智慧法印 proc are 突破打击 图标突破打击 and 光环切片 图标光环切片.

  • 无路可逃 图标无路可逃 procs an Immobilize Immobilize whenever you stun or daze a target. This is more relevant on the daze, as dazed targets could still move freely if it wasn't for this trait.

    • No Escape turns 全力反击 图标全力反击 into a great setup tool for burst chains, allowing you to immediately go on the offense even if you were being pressured. 突破打击 图标突破打击 and 撼地重击 图标撼地重击 are both great followups for the short immob.
  • Landing any Burst skill can chain enemies to you via 武者束缚 图标武者束缚. While active the tether passively stacks 威能 图标威能 for you, increasing your damage while also preventing enemies from entering 潜行 图标潜行. If either of you goes past a certain range the tether breaks but the target gets pulled to you, which makes it a rather powerful CC tool as well.

Quickness Combos

Hammer Hammer(Hammer)

Hammer Burst Combo:

Double 凶猛打击 图标凶猛打击 Combo:

Conditon cleansing & general survival

  • 混斗复元 图标混斗复元 provides a steady stream of cleansing in combat to help manage condition levels before having to blow CDs.

  • 伤势愈合 图标伤势愈合 cleanses 5 conditions and should be used pretty much on CD, assuming you're missing a large chunk of health or need to deal with conditions.

  • "重整旗鼓!" 图标"重整旗鼓!" (SIO) is both a stun break and a source of condition removal for you and your team.

  • 公牛冲锋 图标公牛冲锋 is great if you want to run away from pressure as it can build quite the gap while providing an evade frame.

  • Even 撼地重击 图标撼地重击 could be used defensively as a ground targeted escape tool. A mobility skill is never a bad thing to have for kiting, and with this you could even jump over gaps in the terrain, forcing some specs to go around or blow CDs.

Rampage

  • 怒神附体 图标怒神附体 is what you use when you quickly want to burst/CC a target, or desperately need mobility to either chase down someone, or run away from a fight.

  • CC skills barely do any damage anymore, most of the damage in this form comes from autoattacks and 猛冲 图标猛冲.

  • 投掷巨石 图标投掷巨石 is a popular opener, allowing you to CC targets from range and then either follow up with 猛冲 图标猛冲 for burst damage or 地震跃击 图标地震跃击 to keep the CC chain rolling.

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