The community gave this build a rating, making it second-tier: Good
Focused on: Healing, Condition cleanse, Boon removal and Crowd control
Designed for: WvW Zerg
Expansions required: Heart of Thorns builds Path of Fire Builds Secrets of the Obscure builds
Difficulty: Easy
This build was last updated on January 14, 2026 and is up to date for the June 2, 2026 patch.
Overview
A Spellbreaker build for WvW that brings healing, condition cleanse, boon removal, CC, and very high boon application.
Skill Bar
Variants
Weapons
- Sword/Warhorn ⇒ Hammer
Heal
Utilities
"重整旗鼓!" stunbreak/cleanse
Template Code
[&DQILHTM2PRemAAAAagAAACcWAACwAAAAnRYAAAAAAAAAAAAAAAAAAAAAAAA=]Specializations
Variants
Variants
Template Code
[&DQILPjM2PRemAAAAqAAAACcWAACwAAAAnRYAAAAAAAAAAAAAAAAAAAAAAAA=]Equipment
Equipment Variant
Relic
卡拉科萨古物 if you have poor melee uptime or otherwise can't often proc
薄荷草莓奶酪蛋糕 this is a better relic option
Consumables
薄荷草莓奶酪蛋糕 - very important for
雾灼古物
碗装薄荷配菜水果沙拉 - with
卡拉科萨古物
-
富饶保养油
Usage
Quick Guide
- Support Spellbreaker is a utility support focused on boon strip and application
- Use
弱化之风 and
破除幻术 on your groups spikes to enable CC - After using your boon strip skills follow up with CC from
乱舞 and
快速拉拽 - Use
"为了正义!" to give your party capped
威能 for spikes then maintain it through hitting the enemy with
薄荷草莓奶酪蛋糕 +
方阵力量 - Save your burst heavy cleanse and healing skills like
胜利之路 and
勇气召唤 to use reactively when your party needs support
Surviving
- This build has high passive defense
- This build has high mobility skill access
- This build has moderate active defenses
Defensive Skill List
Mobility skills with
战士冲锋
- for
Immobilize
Priorities
High
- Boon rip
Moderate
- CC
- Boon Support
Low
- Heal/Cleanse Support
Detailed Explanations
Boon rip
- Land
弱化之风 on the enemy group while your group is in range to follow up with a spike
- You can do this either as your group pushes into the enemy group or as the enemy group pushes into your group
- In either case it isn't usually a good idea to go far from your own group during the cast
- If you need
稳固 use
战术旗帜 to protect the cast of
弱化之风 - It is worth casting
英勇飞跃 and other movement skills just to get into a better position for
弱化之风, even if it hits no enemies
- You can do this either as your group pushes into the enemy group or as the enemy group pushes into your group
- You should be casting
破除幻术 as often as possible, ideally right before your group spikes the enemy group
- Use Autoattacks to proc
超级否决法印 for
附魔崩塌 when no other useful skills are ready and you can do it safely.
CC
List of CC skills
-
快速拉拽
-
全力反击
-
乱舞
-
Use
乱舞 when:- Your group calls a spike such as Wells (
腐化法池) - On top of enemy downs (while alive enemies are on top of them)
- Enemy groups move defensively while your group is pushing
- Your group calls a spike such as Wells (
-
Use
快速拉拽 when:- Your group calls a spike such as Wells
- Your group is range spiking the enemy
- Enemy groups move defensively while your group is pushing
-
Do not use
快速拉拽 when:- Your group is pushing and the enemy group is pushing
- Your group is moving away from the enemy
- It would pull the enemy group out of your groups spike (except for range spikes)
-
The Immobilize Immobilize of
乱舞 is applied on the first tick of the skill, since your damage is irrelevant you should cancel the channel immediately after with a Stow Weapon keybind -
Save
全力反击 to reset the cooldown of your Burst skills, the CC is secondary but do try to be close enough to land it- To ensure
全力反击 triggers, you can briefly move into hostile enemy ground pressure.
- To ensure
Boon Support
方阵力量 effectively doubles the
威能 application of all your AoE
威能
- Hit as many enemies as possible to proc
薄荷草莓奶酪蛋糕 which will trigger
雾灼古物 and
方阵力量 - Use
战术旗帜 if your group is missing
稳固 before a push, or during a clash to provide
抗性 and
奔驰疾速
英勇飞跃 should be used on your group frequently for
威能 and
激怒 as well as the Adrenaline it grants for hitting allies- The condition clear from
冲锋陷阵 is good, but the
急速 is so valuable that unless your party has uptime covered by a different support it should generally be used whenever your group is spiking rather than being saved for a cleanse - Use
"突破极限!" after your group dodges through the enemy to restore Endurance
Heal/Cleanse Support
胜利之路,
英勇飞跃,
链接破碎者 and
蔑视吼叫 should all be cast on your group when clashing with the enemy to heal- Hit the enemy group as well as your own with
链接破碎者 when possible to apply
虚弱
链接破碎者 has a significant aftercast animation lock, be careful with where you aim it
勇气召唤 gives hefty
屏障 and cleanse, use it while your group is clashing with the enemy
Settings
- Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
- Also under General Options / User Interface turn on Thick party health bars
- Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
- Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.



























































