This is a test build. You may comment and rate it.
Focused on: Condition damage and Support
Designed for: Raids
Expansions required: Heart of Thorns builds
Difficulty: Normal
This build was last updated on March 12, 2025.
Overview
This is a build focuses on
燃烧 and has rather high power damage for a condi build, that increases with target hitbox size.
Overloads allow this build to provide 25 stacks of
威能, permanent
保护, and high
激怒 uptime via
热力同步 and
砂石狂啸.
迅捷 is permanent when using Arcane, but requires a small sacrifice of DPS when using Earth.
Skill Bar
Weapon Variants
- Dagger is the best option for players that don't own Secrets of the Obscure.
- Scepter offers similar damage while also being ranged.
- Hammer brings slightly more DPS for players that own Secrets of the Obscure, though it needs to take extra boon duration and you'll miss out on the boon extension from
砂石狂啸.
Skill Variants
Utility
大地纹章 is higher damage than
风暴雕文 when using the Earth traitline, but the passive effect of
石刻纹章 causes you to gain 180 toughness while the skill is on cooldown, which could mess with tanking.
元素能量雕文 will be more damage than
风暴雕文 on bosses that won't stay inside the AoE for the whole duration.
As a support, you should be willing to trade DPS to bring group utility.
风暴雕文 can be swapped out for:
"天崩地裂!" provides
圣盾 to allies and pads your
保护 uptime.
- Be aware that the magnetic aura applied by this ability can cause issues on some encounters.
"风暴护体!" provides
稳固 and
迅捷 to allies.
Either of these skills will be helpful if there is a danger of being interrupted while in the middle of your overloads.
Elite
"五行归元!" can be used to ignore certain mechanics that would otherwise down people.
- As you are not a healer, your allies will be left on low health after it triggers. It may be worth immediately following up with
"抚慰伤痛!".
- As you are not a healer, your allies will be left on low health after it triggers. It may be worth immediately following up with
Template Code
[&DQYfFRomMCfHEnQAywDLAHIAkQBzAHMAJgCZEgAAAAAAAAAAAAAAAAAAAAA=]Specializations
Specialization Variants
For weapons other than Pistol, Arcane will perform better than Earth:
Equipment
Boon duration variants
- More or less boon duration can be obtained by swapping pieces between Viper stats Viper stats and Ritualist stats Ritualist stats as desired.
- The setup above provides ~38% boon duration, which is sufficient for ~108%
敏捷 uptime. - It is not recommended to go below ~33% boon duration.
- The Pistol rotation video example uses ~40% boon duration.
- The setup above provides ~38% boon duration, which is sufficient for ~108%
- If you do not have access to Viper stats Viper stats, Celestial stats Celestial stats are only slightly lower damage, but give you additional toughness, which can mess with tanking.
- If running Arcane, the inherent boon duration and reduced cooldown on attunement swaps allows you to run full Viper stats Viper stats gear. This is sufficient to provide ~108%
敏捷 uptime.
Consumables
Food
锦鲤蛋糕 or alternatives
Utility
协调冰柱 or equivalents
Usage
Granting an aura to yourself (or allies) will trigger the damage buff from
暴风咏叹. Overloads,
电击光环 and
砂石狂啸 all give you an aura, as will attuning to Fire thanks to
太阳黑子. The buff stacks in duration, but has a 10-second limit.
Pistol Rotation
Pistol skills have a unique bullet mechanic where using a pistol skill stocks a bullet, or if you already have a bullet, consumes it for an enhanced effect. In each attunement, one of the enhanced effects is defensive while the other is offensive. As such, it is important that these skills be used in the correct order to avoid missing out on damage.
Stocked bullets appear as buffs on your bar, and as all attunements other than
大地协调 use an even number of pistol skills, you can track whether you've made a mistake in these attunements and adjust for future loops - you should be exiting
火焰协调 and
流水协调 with a bullet stocked, and
空气协调 with no bullet stocked. If this is not the case, skip one of the skills in the relevant attunement on the next loop.
Throughout the rotation, use
烈焰轰炸,
大地纹章 (if using), and
火焰纹章 off cooldown, and
小型元素雕文 and
元素能量雕文 (if using) off cooldown whenever you are in
火焰协调.
Autoattacks are not listed.
Opener
Start with Fire, Ice and Earth bullets stocked.
You can precast
元素能量雕文 (if using) in fire attunement.
Water 1
Fire
Air
After using your first skill in air, you will gain access to
元素爆炸. This is a powerful skill, but will consume all your stocked bullets, so it is important not to use this skill.
空中敏捷 - charging away from your target allows Lightning Orb to hit more times
晕眩施放 - make sure not to cast this too early, as it will go on an interrupted cooldown-
闪电宝珠
气流漩涡 (optional) - CC, and your
迅捷 uptime won't be permanent without it-
流水协调
Water 2
Earth
Dagger Rotation
- Use
元素雕文 in
火焰协调, and cast
烈焰轰炸 off cooldown. - Cast
火焰纹章 off cooldown, but it is lower priority than weapon skills. - If using
元素能量雕文, cast it in
火焰协调 during the cast of
炽焰疾步 so that the damage buff will affect the blast damage.
The gist of the rotation is to cycle between
火焰协调 ⇒
空气协调 ⇒
大地协调 ⇒
空气协调, using key abilities in each attunement off cooldown until the next attunement is ready.
When you enter
火焰协调, use
炽焰疾步,
荒火哀嚎 and
龙蜥吐息, then use your key abilities as they come off cooldown. When
空气协调 is available, use one last
龙蜥吐息 and switch (
空气协调 should become available during the cast of
龙蜥吐息 - you can switch attunement without interrupting the skill).
Opener
-
荒火哀嚎
-
火焰风暴
-
火焰过载
炽焰疾步 - you need to be inside your target's hitbox for the fire line to hit your target-
热力同步
龙蜥吐息 - for maximum damage, you will want to back away from your target during this cast-
空气协调
Loop
Air 1
Earth
In
大地协调, you want to cast
沙尘风暴 and
砂石狂啸 as soon as they are available, but as their cooldown is longer than the loop, their position will vary over time. Eventually, you will need to skip them for one loop.
-
大地突刺
-
尖刺石环
- Autoattack until Overload Earth is available
-
大地过载
尖刺石环 or
火焰纹章 - if Signet of Fire is available here, skip Ring of Earth
空气协调 - if you used Signet of Fire in the last step, skip Air and go straight to Fire
Air 2
Fire
-
炽焰疾步
-
荒火哀嚎
-
龙蜥吐息
-
火焰风暴
-
火焰过载
-
热力同步
-
炽焰疾步
-
龙蜥吐息
空气协调 during the cast of Drake's Breath- Repeat from the start of the loop














































































