WvWmetabattle

Tempest - D/D Aurashare

Under construction.webp This is a placeholder build that was useful in the past. Click here https://metabattle.com/wiki/MetaBattle Wiki to view current builds. Focused on: Control

元素使 (Elementalist)tempestcontrolsupporthealingcondition cleanse

Under construction.webp This is a placeholder build that was useful in the past. Click here to view current builds.

Focused on: Control, Support, Healing and Condition cleanse

Designed for: WvW Zerg

Expansions required: Heart of Thorns builds Secrets of the Obscure builds

Difficulty: Easy

Overview

This build primarily fills the role of the healer and cleanser for its party.

复元雕文 图标复元雕文 is an exceptionally powerful revive skill - in 空气协调 图标空气协调 it has the unique effect of repositioning the target, allowing the tempest to fully reset a player that went down in a bad place.

Tempest provides some 威能 图标威能 provided with 火使威势 图标火使威势 as well as unique auras - primarily 冰霜光环 图标冰霜光环 and the very powerful 电击光环 图标电击光环.

Skill Bar

Variants

Weapons

Utilities

Specializations

Template Code

Template Code
[&DQYfKxErMD/HEgAApRIAAHQSAAAdAQAAmRIAAAAAAAAAAAAAAAAAAAAAAAA=]

Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel

Equipment Variants

Relic

Consumables

Usage

General

  • As soon as you get 25 stacks of 超级亲善法印 图标超级亲善法印 and get out of combat, swap back to the set without it

Overall Priorities

High

Moderate

  • CC

Low

  • Aura/boonshare

Surviving

  • This build has moderate passive defense
  • This build has moderate mobility skill access
    • 炽焰疾步 图标炽焰疾步 and 大地突刺 图标大地突刺 are your main mobility skill, you want to use them when you far away from the tag to get closer, or to have active Evade if you don't have any dodge on heavy pressure case
  • This build has low active defenses
    • Since you lack personal stunbreaks and 稳固 图标稳固 and you heavily rely on skills with longer casttimes, you want to position safely
      • Stay close to tag, but not directly on top - within 200-300 range is close enough to quickly respond to movements and get boons without getting stuck behind
      • While overloading, if needed, move further away ensure the cast finishes - 强效光环 图标强效光环 has 600 radius
    • 黑曜石肤 图标黑曜石肤 is your panic button, but as healer you don't want to use it to much or your party will die. You can cancel it anytime with a weapons stow or some high priority skills like "抚慰伤痛!" 图标"抚慰伤痛!" or "五行归元!" 图标"五行归元!"
Active defense priority

Detailed Explanations

Glyph of Renewal

Glyph of Renewal
  • Under General Options / Combat/Movement turn on Allow Skill Retargetting and set Ground Targetting to Instant Cast, this will make 复元雕文 图标复元雕文 cast at the location your cursor is at the end of the cast, instead of where you initially targetted
  • Focus on reviving allies who are far away with 复元雕文 图标复元雕文, don't waste the skill on players that can be hand rezzed.
  • Use 复元雕文 图标复元雕文 in 空气协调 图标空气协调 on single players and 大地协调 图标大地协调 on multiple players
    • If the teleportation is not needed (or actively harmful), use the glyph in 流水协调 图标流水协调 for the extra heal
  • If a downed ally can be safely revived by other means don't use 复元雕文 图标复元雕文
  • If you are under the effect of 生命幻象 图标生命幻象 you can cast 复元雕文 图标复元雕文 in 火焰协调 图标火焰协调 to avoid timing out

Condition clear

Condition clear priority

Healing

Healing priority

CC

CC priority

Aura/boonshare

Settings

  • Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
  • Also under General Options / User Interface turn on Thick party health bars
    • Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
  • Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.