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Tempest - D/Wh Shocking Aura

The community gave this build a rating ratings , making it second-tier: Good Focused on: Strike damage https://metabattle.com/wiki/Category:Strike damage builds , Control https://m

元素使 (Elementalist)tempeststrike damagecontrolsupport

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage, Control and Support

Designed for: PvP Conquest

Difficulty: Normal

This build was last updated on January 18, 2025 and is up to date for the June 2, 2026 patch.

Overview

This PvP Tempest build is meant to be played in teamfights and falls somewhere between a support and a damage dealer. It doesn't directly compete with builds like Support Guard because its main focus isn't to heal, rez or cleanse but to shut down the enemy team through CC and mitigate their damage via 虚弱 图标虚弱 spam from 导雷神针 图标导雷神针 while also dishing out respectable damage. Direct support here is secondary but still somewhat important.

Skill Bar

Skill Variants

Utility

Viable choices for the optional slot:

  • 地磁护盾 图标地磁护盾 - Earth Shield is a powerful and versatile conjure skill that offers a mix of defense and offense. It has a block, Magnetic Aura for projectile reflection, an invulnerability and 2 CC skills for 导雷神针 图标导雷神针 synergy.

  • "天崩地裂!" 图标"天崩地裂!" - mostly taken for damage mitigation and projectile denial on relatively low CD, but the Immobilize Immobilize could also be used to set up burst.

  • 迷雾形态 图标迷雾形态 - instant invuln + stunbreak makes for a strong panic button, but the long CD has made it lose popularity.

Template Code

Template Code
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Specializations

Equipment

Equipment Variants

Rune

Relic

Amulet

Sigil

  • 转移法印 图标转移法印 over Savagery - shifts the focus from CC towards group healing a bit in case you want to lean into the support role more with Avatar amulet.

Usage

General

  • This build is intended to be in team fights sharing auras, CC'ing the enemy team, dealing damage, and doing some healing on the side.

  • You're not really a support, at least not in a sense that you'd be healing/cleansing/rezing a whole lot. Your role is more about mitigating incoming damage through CC and weakness spam via 导雷神针 图标导雷神针 while setting up kills for the team. The build does have some good options for group healing which you should use whenever necessary, but that is not the main focus here.

  • As the build is rather squishy, avoid standing on point as much as possible and don't hesitate to use your defensive cooldowns.

  • This build has a decent amount of boon output. Every aura grants 激怒 图标激怒 and 迅捷 图标迅捷 to all allies within range. This allows for nearly 100% uptime on these boons. Every Aura you apply to yourself is also shared with nearby teammates!

  • Auras in the build:

  • 电击光环 图标电击光环 from 空气过载 图标空气过载 and dagger #3 in 空气协调 图标空气协调. This is your strongest aura, made even stronger by 导雷神针 图标导雷神针 synergy. Great at peeling for allies.

  • 冰霜光环 图标冰霜光环 from 流水过载 图标流水过载 plus the trait proc from 元素棱堡 图标元素棱堡 and 抚伤寒冰 图标抚伤寒冰.

  • 火焰护盾 图标火焰护盾 from 火焰过载 图标火焰过载 and combos suchs as 炽焰疾步 图标炽焰疾步 + 磁力跃击 图标磁力跃击.

  • 磁力光环 图标磁力光环 from 大地过载 图标大地过载 and 砂石狂啸 图标砂石狂啸.

  • 飓风形态 图标飓风形态 is an excellent and versatile skill useful injust about any situation. It can deny rez attempts even if the enemy team has stability by yeeting the downed enemy away from them - could even screw with ground targeted rez skills such as 仁慈纹章 图标仁慈纹章. It's great for peeling for teammates or yourself when under pressure as it's a great CC with 导雷神针 图标导雷神针 synergy. 尘埃冲锋 图标尘埃冲锋 is a great mobility skill in general, and of course rushing through low HP enemy targets with it is very good for setting up kills.

Combo Examples

  • Like most Elementalist builds, this one is most effective when consciously chaining multiple skills together, often involving multiple attunements. Below you'll find some examples of useful small rotations that you could weave into your gameplay. This is just to give you some ideas, you don't have to follow them all the time as PvP is full of unexpected situations you'll have to adapt to on a moment's notice.

  • To stack boons right before heading into a team fight, use the following sequence:

  • 火焰过载 图标火焰过载热力同步 图标热力同步. After this you may consider swapping to Earth for 砂石狂啸 图标砂石狂啸磁力跃击 图标磁力跃击 in the Fire Field, this will result in more boons and a Fire Aura.

  • 磁力跃击 图标磁力跃击大地护甲 图标大地护甲砂石狂啸 图标砂石狂啸

  • Spiking targets:

  • 能量汇聚 图标能量汇聚电击光环 图标电击光环闪电宝珠 图标闪电宝珠气流漩涡 图标气流漩涡

  • 电击光环 图标电击光环空气过载 图标空气过载能量汇聚 图标能量汇聚 逆向转化闪电 图标逆向转化闪电闪电鞭击 图标闪电鞭击 spam. Using Shocking Aura before Overload Air is just a good idea in general as it takes pressure off you and the stun gives less time for opponents to interrupt the channeling, after which you'll get a 2nd Shocking Aura so you get to chain them back to back.

  • Sustain:

  • Anti-projectile rotation:

    • 尖刺石环 图标尖刺石环砂石狂啸 图标砂石狂啸大地过载 图标大地过载 ⇒ at this point you should probably switch attunements, but if projectiles continue to be a problem wait until the 磁力光环 图标磁力光环 from the overload runs out and do one last Ring of Earth before swapping.

Survival

  • 电光火石 图标电光火石 is reserved primarily as a kiting option to escape damage, but you could also do things such as precasting 空气过载 图标空气过载 from a safe distance and teleporting to your target/the capture point right before the channel goes off.

  • The only condition removal in the build comes from channeling 幻光恢复 图标幻光恢复 and 流水过载 图标流水过载. If you're afraid of interrupts, cover with 大地护甲 图标大地护甲 before channeling or teleport to a safe spot (like the high ground or behind a pillar) with 电光火石 图标电光火石.

    • 流水过载 图标流水过载 is the best support skill in the build, removing conditions from allies in range and healing them as well as granting useful boons.
  • 迷雾形态 图标迷雾形态 is another way to deal with heavy condition pressure in an emergency. Do not start an overload while in Mist Form though or it will be wasted as Mist Form interrupts overloads when it ends.

    • Some very rare exceptions include using 流水过载 图标流水过载 in Mist Form for unstoppable healing/group cleansing if your team is on the verge of dying, but the water overload's final pulse is usually too valuable to give up on and this should not be used in Mist Form in most cases.
  • Consider using 砂石狂啸 图标砂石狂啸 immediately after using 大地护甲 图标大地护甲 to extend the duration of the boons applied.

  • 炽焰疾步 图标炽焰疾步 + 磁力跃击 图标磁力跃击 is a good method of escape because it provides 2 evade frames, Immobilize Immobilize, and 火焰光环 图标火焰光环 for 迅捷 图标迅捷.

  • 火焰过载 图标火焰过载 is a relatively unimportant overload, but it does grant good defensive boons. What you could do under pressure is start the overload, cancel it with weapon stow, and use the 稳固 图标稳固 from 和谐传导 图标和谐传导 to safely cast 幻光恢复 图标幻光恢复 or other defensive skills.

Finishing / Reviving

Swiftness stacking

  • Stack 迅捷 图标迅捷 for your team before the match starts!
  1. Switch to 空气协调 图标空气协调 before the 10 second countdown even begins.
  2. The moment the countdown starts cast 空气过载 图标空气过载 whilst running towards the exit from spawn, this skill will produce a Static field.
  3. Right before Overload Air is complete cast 电击光环 图标电击光环 for 和风增益 图标和风增益 synergy.
  4. Before swapping out of Air Attunement quickly cast 气流漩涡 图标气流漩涡.
  5. Use 砂石狂啸 图标砂石狂啸 then follow up immediately with 冰封爆裂 图标冰封爆裂 (both of these are Blast finishers).
  6. When you're done switch to 火焰协调 图标火焰协调 as you don't want to start fights in Water.

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