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Tempest - Staff Support

The community gave this build a rating ratings , making it second-tier: Good Focused on: Control https://metabattle.com/wiki/Category:Control builds , Support https://metabattle.co

元素使 (Elementalist)tempestcontrolsupporthealingcondition cleanse

The community gave this build a rating, making it second-tier: Good

Focused on: Control, Support, Healing and Condition cleanse

Designed for: WvW Zerg

Expansions required: Heart of Thorns builds Secrets of the Obscure builds

Difficulty: Easy

This build was last updated on October 27, 2025 and is up to date for the June 2, 2026 patch.

Overview

This build primarily fills the role of the healer and cleanser for its party.

复元雕文 图标复元雕文 is an exceptionally powerful revive skill - in 空气协调 图标空气协调 it has the unique effect of repositioning the target, allowing the tempest to fully reset a player that went down in a bad place.

Compared to D/X builds, staff excels at CC but has lower personal survivability.

Skill Bar

Variants

Weapons

Utilities

Specializations

Template Code

Template Code
[&DQYfKxEpMD/HEgAAdBIAAKUSAAAdAQAAmRIAAAAAAAAAAAAAAAAAAAAAAAA=]

Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel

Equipment Variants

Relics

Consumables

Usage

Quick Guide

List of Blast Finishers

General

  • As soon as you get 25 stacks of 超级亲善法印 图标超级亲善法印 and get out of combat, swap back to the set without it

Surviving

  • This build has moderate passive defense
  • This build has moderate mobility skill access
  • This build has low active defenses
Defensive Skill List
  • Since you lack personal stunbreaks and you heavily rely on skills with longer casttimes, you want to position safely
    • Stay close to tag, but not directly on top - within 200-300 range is close enough to quickly respond to movements and get boons without getting stuck behind
    • While overloading, if needed, move further away ensure the cast finishes - 强效光环 图标强效光环 has 600 radius

Priorities

High

Moderate

Low

  • Aura/boonshare

Detailed Explanations

Glyph of Renewal

  • Under General Options / Combat/Movement turn on Allow Skill Retargetting and set Ground Targetting to Instant Cast, this will make 复元雕文 图标复元雕文 cast at the location your cursor is at the end of the cast, instead of where you initially targetted
  • Focus on reviving allies who are far away with 复元雕文 图标复元雕文, don't waste the skill on players that can be hand rezzed.
  • Use 复元雕文 图标复元雕文 in 空气协调 图标空气协调 on single players and 大地协调 图标大地协调 on multiple players
    • If the teleportation from Air Glyph is not needed (or actively harmful), use the glyph in 流水协调 图标流水协调 for the extra heal
  • If a downed ally can be safely revived by other means don't use 复元雕文 图标复元雕文
  • If you are under the effect of 生命幻象 图标生命幻象 you can cast 复元雕文 图标复元雕文 in 火焰协调 图标火焰协调 to avoid timing out

Healing/Condition Clear

Healing Skills List
Condition Clear Skills List
  • Start fights in 火焰协调 图标火焰协调 for 火焰过载 图标火焰过载 before you engage the enemy
  • Outside of the opener your attunement priority is:
  1. 流水协调 图标流水协调 - Priority whenever healing/condition clear is needed
  2. 大地协调 图标大地协调 - Secondary Priority whenever healing/condition clear is needed
  3. 空气协调 图标空气协调 - Priority for CC
  4. 火焰协调 图标火焰协调 - Priority when low enemy pressure and CC isn't needed
  • Once all of your skills are on cooldown on one attunement you should immediately swap to the next best attunement for your situation
    • You Overload skills can be powerful, but take a lot of time to cast and increase the cooldown of your Attunement
      • 空槽 should always be cast unless the healing and Condition Clear isn't needed
      • 空槽 should usually be cast, but cancel it if nessecary
      • 空槽 should sometimes be cast, don't worry if you have to cancel it or can't stay in 空气协调 图标空气协调 long enough to charge it
      • You shouldn't often be in 火焰协调 图标火焰协调 long enough to charge 空槽 but if incoming pressure is low feel free to charge and cast it for 威能 图标威能
  • Your largest sources of Healing and Condition Clear are from Blast Finishers via 卡拉科萨古物 图标卡拉科萨古物 and 金刚石肤 图标金刚石肤
    • Your own fields have priority for combo finishers. You have access to three field types that are useful to blast: Fire on 火焰过载 图标火焰过载, Water on 间歇温泉 图标间歇温泉 and 治疗之雨 图标治疗之雨, and Ice on 寒冰禁地 图标寒冰禁地
      • Water is generally the best field type to blast
      • Prioritize blasting your fields, but don't delay your healing just to do so
List of Blast Finishers

Aura/Boonshare

CC

CC Skill List
  • Use your CC when:
    • Your group calls a spike such as Wells (腐化法池 图标腐化法池)
    • On top of enemy downs (while alive enemies are on top of them)
    • Enemy groups move defensively while your group is pushing
  • Be careful not to knock enemies out of your groups spikes with 疾风爆发 图标疾风爆发

Superspeed

  • Focus on using 乘风急速 图标乘风急速 when your group is pushing or disengaging from the enemy

Settings

  • Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
  • Also under General Options / User Interface turn on Thick party health bars
    • Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
  • Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.