The community gave this build a rating, making it second-tier: Good
Focused on: Strike damage
Designed for: Open World and Open World General
Expansions required: Visions of Eternity builds Secrets of the Obscure builds Janthir Wilds builds
Difficulty: Normal
This build was last updated on March 15, 2026 and is up to date for the June 2, 2026 patch.
Overview
Quickness support power troubadour build for open world. Troubadours can provide
急速 and
激怒 to themselves and nearby allies. Much like virtuoso, troubadours do not use clones nor shatters, replacing them for notes and instruments. As a downside, you no longer have clones that could distract and ocasionally tank enemies for you, and your instruments are melee range.
Template Code
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Weapon Variants
Usage of spear Spear requires Janthir Wilds. Usage of Dagger Dagger requires Secrets of the Obscure. Other weapon options you can consider are:
Skill Variants
Heal skill
We default to
幻光纹章, an offensive heal that resets your Phantasm skills for much higher burst damage. As a downside, you lack a heal on demand, as the Signet becomes part of your damage rotation. Other alternatives are:
幻光盛宴 - trades damage and note generation for more healing and condition cleanse. Generally not worth it.
Utility skills
We suggest:
魂守传说 for boons and note generation. Don't replace it.
噬心传说 for damage and note generation. Can be replaced if really needed.
闪光传送 as a generic stun break and mobility skill. Can be easily replaced.
Other skills can be considered:
苦痛咒语 - more damage.
勇帅传说 - stunbreak and stability.
坚定咒语 - condition cleanse.
传送入口 - situationally useful.
Elite skill
We default to
尊后传说 as it activates all instruments, activating
交响共鸣 and
节奏爆发. In specific situations, another skill can be considered:
谦逊纹章 - situational, if crowd control is required.
Specializations
Variants
Equipment
Ascended gear is not required.
If you are gearing this character from zero, start with exotic quality gear. Search the trading post for "Zhed" armor, "Uzoku" dagger, "Bonetti" sword, "Impaler" spear, and "Ebonblade" greatsword. Upgrade to ascended gear as you progress. See also: Guide:How to Gear a Character.
- If you don't have access to land spear with Janthir Wilds, replace it with Focus Focus or Greatsword Greatsword.
- If you don't have access to dagger with Weaponmaster Training from Secrets of the Obscure, replace it with mainhand sword Mainhand sword.
- Note that you get extra attributes from
节奏爆发. In open world, it isn't realistic to have all four instruments playing all the time, but we default to the same gear set used for group content for simplicity and monetary reasons. If you have the resources for a gear set tailored for open world, increase your Precision by using 2 Assassin Assassin accessories and your concentration by eating
灵魂糕点. - Other relic options include
潜行者古物 for an easier to use damage relic, or
萨奇洛斯古物 to trade a minor amount of damage for sustain. - For defense, equip the highest tier Jade Core you can afford.
Consumables
Budget consumables are acceptable for use in open world.
DPS
Defense
Farming
- Prioritize Steak Ascended food.
生日爆破枪 /
令人愉快的生日蛋糕大餐-
薄荷怪异莓棒
锐磨颅骨 (and variants)
Usage
Notes and instruments
As a troubadour, clones are replaced by notes, so you no longer have those NPCs that would ocasionally tank an attack for you. In exchange, you can expend your notes to cast Instruments, which replace your Shatters. Unlike Shatters, Instruments have a cast time, so be careful with that, although F4
和谐竖琴 does provide its Distortion instantly.
After using an Instrument skill, a phantasmal Instrument continues to play on the background, providing you with passive bonuses due to
交响共鸣. These Instruments playing in the background buff the damage of
音浪渐强, and all your attributes due to
节奏爆发. As a power build, you are going to focus on F1,
活跃琵琶, for its damage and its damage increasing buff.
Damage
Always cast
活跃琵琶 off cooldown with three notes. Spend extra notes on
迷神手鼓 for damage and crowd control. Remember crowd control triggers
切分律动 and
克达之爪古物.
Cast
魂守传说 off cooldown for boons and notes. You should always cast it with the Lute playing, and 0 or 1 notes, as it generates 2 notes when cast while the Lute is playing.
Cast
惑心长笛 and
噬心传说 one after the other. This generates 1 note. Be careful with spending notes on the Flute if the Lute is coming off cooldown.
Cast
音浪渐强 off cooldown for boons and damage. It also generates 1 note every second for five seconds.
Due to
浑然一体, casting a phantasm provides 1 note. When the phantasm expires, it provides another 1 note as normal.
Dagger/Sword
On dagger/sword you want to spam all your skills except
幻象还击 which should be saved for blocking.
If using sword instead of dagger,
幻象跳跃 deals no damage and should only be used if you're missing a third note before playing an instrument.
Spear
On spear, try to always hit your target with the outer edge of
间隙危机 to deal more damage, if you hit with both the outer and inner halves it will count as an outer edge hit, so it's easy to always deal empowered damage. Hitting with
间隙危机 gives you Clarity Clarity, which empowers your next spear skill. You want to always cast
幻影长矛 empowered by Clarity.
虚拟反转 should be saved for an extra dodge or to cleanse conditions.
If using greatsword instead of spear, use all skills except
幻象之波 which should be saved for defiance bars.
Quickness
You provide quickness with
活跃琵琶 and
音浪渐强 due the trait
聚会焦点. Remember that
节奏爆发 increases your concentration for more boon duration, but in open world it's not realistic to have four instruments playing all the time, so you might considering using more boon duration such as by consuming
灵魂糕点.
You provide
激怒 with
剑术大师, and Fury and
威能 with
魂守传说.




























































