WvWmetabattle

Vindicator - Mallyx Vindicator

Under construction.webp This is a placeholder build that was useful in the past. Click here https://metabattle.com/wiki/MetaBattle Wiki to view current builds. Focused on: Support

魂武者 (Revenant)vindicatorsupportutility

Under construction.webp This is a placeholder build that was useful in the past. Click here to view current builds.

Focused on: Support and Utility

Designed for: WvW Zerg

Expansions required: Heart of Thorns builds Path of Fire Builds Secrets of the Obscure builds

Difficulty: Easy

Overview

A support Vindicator build for WvW, centered around group utility and boon rip.

Skillbar

Weapon Variants

  • Greatsword

Template Code

Template Code
Missing template code

Specializations

Variants

Variants

Equipment

Head
Minstrel
Shoulders
Minstrel
Chest
Minstrel
Hands
Minstrel
Legs
Minstrel
Feet
Minstrel
Backpiece
Minstrel
Accessory
Minstrel
Accessory
Minstrel
Amulet
Minstrel
Ring
Minstrel

Consumables

Usage

Energy Management

It is important to swap legends as often as possible since each legend swap gives you up to 75 energy (Going from 0 -> 50 + 迷雾涌能 图标迷雾涌能). During the 10s between legend swap CDs, you have 125 energy assuming 迷雾涌能 图标迷雾涌能 was procced. 能量结合 图标能量结合 + 帝皇之托 图标帝皇之托 also provides an extra 25 energy every 20 seconds. Because 能量结合 图标能量结合 needs to be cast in both Mallyx and Jalis, you need two plans for each legend on how to spend energy.

In the following recommended energy uses, any skill that is used multiple times in a single legend (驱逐附魔 图标驱逐附魔/稳固激发 图标稳固激发) should be cast as soon as possible. Use these basic rotations as a framework to balance your energy usage, they can be adapted to your needs. For example if you needed to cast 苦痛召唤 图标苦痛召唤 to avoid damage or to CC you could remove the cast of 吸收苦痛 图标吸收苦痛 from the Mallyx rotations and still spend the same amount of energy. The suggested rotation is support heavy, you can spend less on support skills to use more offensive utility if that works better for your group. Always think of skills with similar energy cost as being interchangeable in usage, for instance 裂隙结界 图标裂隙结界 and 茂盛特使 图标茂盛特使 are 10 and 8 energy respectively, so you can use 裂隙结界 图标裂隙结界 to block for your group or 茂盛特使 图标茂盛特使 when Staff isn't available or your group needs healing.

Mallyx Meld

Mallyx

Jalis Meld

Jalis

Priorities

High

  • Boon rip

Moderate

  • Support

Low

Surviving

  • This build has high passive defense
  • This build has moderate mobility skill access
    • Use 苦痛召唤 图标苦痛召唤 only when desperate for mobility, the energy is better spent on other things
  • This build has moderate active defenses
    • Toggle 复仇之锤 图标复仇之锤 on whenever you expect significant pressure, its upkeep is cheap
    • 崇高矮人 图标崇高矮人 and 吸收苦痛 图标吸收苦痛 break stuns at the beginning of the cast, dodge or weapon stow to cancel the cast if you're in danger
Active defense priority

Detailed Explanations

Boon rip

Support

  • Prioritize aiming 稳固激发 图标稳固激发 in the direction your group is moving to, not at the enemy
    • Do hit the enemy when possible though
    • You can move slightly behind your group before casting to make it easier to land