The community gave this build a rating, making it second-tier: Good
Focused on: Support
Designed for: PvP Conquest
Expansions required: End of Dragons builds Secrets of the Obscure builds
Difficulty: Normal
This build was last updated on December 28, 2025 and is up to date for the June 2, 2026 patch.
Overview
A PvP Vindicator support build using Ventari, Saint Viktor, and lots of empowered dodges to dish out massive heals.
Skill Bar
Skill Variants
Weapons
- Sword over Scepter - another viable option, doesn't require the Secrets of the Obscure expansion.
Template Code
[&DQkMHwMZRTrcEdwR1BEGEisSKxIGEtQRyhHKEQcGAgAGEisS1BEAAAAAAAADVgBXAFkAAA==]Specializations
Equipment
Usage
General
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Invoking a legend resets energy to 50, removes 1 condition, procs
迷雾之歌, and could even proc the sigils of your current weapon set if they're no longer on CD. Swapping legends is basically the main resource management tool in the build - swap whenever you're out of CDs, low on energy, or need to cleanse. As the CD on legend swap is 10 seconds you want to plan ahead with your energy pool accordingly. -
能量结合 (F2) is your other big resource management tool, restoring both energy and endurance, extending the time you can spend in a given legend without having to swap. -
传奇同盟 Vindicators have access to 3 legends in a way, but swapping between the Kurzick legend Saint Viktor and the Luxon legend Archemorus does not proc legend swap related traits and class mechanics.- You can swap between the two with Alliance Tactics (F3 by default).
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On
传奇同盟 you'll be spending most of your time in the Kurzick (blue) side. -
Even your endurance can be used to support allies as dodging heals, cleanses, and applies barrier to all allies within its impact area.
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Most of your grou support comes from legend skills while weapons are there to ensure your survival. Both sets have means of avoiding damage such as
无情突击 and
水晶休眠 on Sword/Shield or
裂隙结界 on Staff. -
That doesn't mean weapon skills can't be used to help your team. Shield still has
茂盛特使 and most Staff skills have supportive elements (just not as powerful as legend skills). Even
迷雾激流 can be used to peel for the team.
Saint Viktor
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This is the Kurzick half of
传奇同盟 and an important part of your healing toolkit. -
无我精魂 heals allies around you while channeled. Unfortunately the long cast time make it easy to interrupt and the healing isn't a lot for how long it takes to cast so it's not great at burst healing, but fairly good at maintaining the health of allies. This is more of a personal healing skill for yourself, but you should try to share it with teammates whenever possible. -
树木之歌 cleanses conditions while acting as a second healing skill as it heals for each condition removed. -
圣徒维克多的盛骨瓮's role is twofold.- It's a decent passive AoE healing tool for the team, but be aware that this does NOT heal you. Quite the opposite, it damages you and prevents you from getting healed from other sources. Should be fine to use when you're not in danger of dying and it does allow you to cast other skills, but you won't benefit from any healing skill you cast on allies while this is active so don't maintain this for long.
- This skill CAN be used defensively for personal benefit despite all the negative effects, because it heavily mitigates incoming damage and can be activated even while stunned! If you can't dodge and you're out of options for avoiding damage while focused by the enemy team you might want to pop this skill for a few seconds, it could save your life.
- You can cancel this skill either by using its chain skill (which has a cast time and can be interrupted) or by swapping to Ventari.
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唤醒 is the stunbreak here, but one that should only be used if both you and nearby allies need to break free from CC. Otherwise the Luxon variant of the skill,
掠夺之怒 is actually superior. Reaver's Rage not only breaks stun but also gives you
稳固 and
晕眩s nearby enemies, creating some breathing room for you. Even if allies need the stunbreak this could sometimes be better, because the daze might prevent enemies from pressuring your team and by the time the daze runs out maybe your team already broke free from the CC. -
战斗之舞 is for personal survivability. You're never really going to use this to give allies boons, it's almost never worth the energy cost for that, but the evade frame can be quite handy for surviving damage. This skill can also be used while Immobilize Immobilized and the
抗性 will let ignore this condition after the evade frame has ran out.
Ventari
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This legend has a unique mechanic, the tablet.
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Ventari is the only Revenant legend which doesn't have a stunbreak, but at least all of its skills can be used while stunned.
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祥和投映 summons Ventari's tablet which you get to move around freely with its chain skill
先哲意念. -
The other 4 skills all trigger around the tablet, so you must chase allies with it constantly.
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The first time you project the tablet into the battlefield your next Ventari skill becomes empowered.
- To regain this empowerment buff you must destroy the tablet and resummon it, either with
能量爆发 or by moving more than 1.5k range away from the tablet.
- To regain this empowerment buff you must destroy the tablet and resummon it, either with
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Simplified playstyle: spamming nothing but
能量爆发 (and Project Tranquility to resummon the tablet) can be a viable strategy sometimes. This skill does a bit of everything - healing, cleansing, CC, even applies AoE
稳固 to make up for having no stunbreaks. It doesn't heal as much nor cleanse as many conditions as some other skills on this set, but it's never a bad idea to use it, and it's easily the strongest skill on this legend. This could even be used to counter-CC enemies while you're CC'd, as blowing up the tablet knocks down nearby enemies. -
The primary healing skill here is
自然调和. Very simple stuff, just a big AoE heal on a relatively low cost and low recharge.- Empowered: heals more and grants endurance.
- Note: this skill has a delay. If you have to move the tablet to your teammate try to time it in a way that the healing goes off right as the tablet reaches the target. If you move the tablet in position before using the skill, chances are the one you're trying to heal will move out of range by the time it goes off.
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净化精华 is the main condi cleansing tool on this and heals for a decent amount after each condition removed. If an ally's heavily pressured by conditions prioritize this skill over
自然调和.- Empowered: removes more conditions.
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慰藉屏护 is a rather situational skill. It's an anti-projectile dome you can move around and maintain for extended periods of time, also servves as a Light field for condi cleansing combos. This is a proactive skill rather than reactive, preventing ranged enemy specs like Deadeyes from harming your team if you can activate it in time. If your energy allows it you can shield your team from incoming damage by maintaining the bubble while healing them up with other skills, but don't maintain it when it isn't necessary.- Empowered: grants
保护, further playing into the damage mitigation role.
- Empowered: grants
Condition Cleansing
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Dodging removes 1 condition from yourself and allies.
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Staff's
复原波动 cleanses 2. This is also a Blast finisher and can be combo'd with
慰藉屏护 for more AoE cleansing. -
Ventari has
净化精华 which is instant and heals for each condition it removes. -
Saint Viktor's
树木之歌 works much like
净化精华 but with a cast time. -
The Ventari elite
能量爆发 also offers some cleansing and as a Blast finisher it can be combo'd with
净化精华 just like Renewing Wave, but it has a delay and this combo cleanses fewer conditions than Purifying Essence while costing more energy. View it as more of a bonus, and resort to Purifying Essence as your go-to.


















































