Conquestmetabattle

Weaver - Blood Weaver

This is a test build. You may comment comments and rate ratings it. Designed for: PvP Conquest https://metabattle.com/wiki/PvP Builds Expansions required: Path of Fire Builds https

元素使 (Elementalist)weaver. this is a test build

This is a test build. You may comment and rate it.

Designed for: PvP Conquest

Expansions required: Path of Fire Builds Secrets of the Obscure builds

Difficulty: Hard

This build was last updated on November 02, 2025.

Overview

A duelist weaver build using pistol/dagger that relies on swapping in and out of earth attunement for sustain and bleeding application. Aimed more towards experienced players that can time attunement swaps with opponents' key skill animations to mitigate strike damage through 磐石之心 图标磐石之心 and extract this build's full potential. Does not excel at mobility so it does not fit the glassy 'run and gun' playstyle, but is more of a bunker. This build relies on toughness from the rabid amulet for damage mitigation instead of protection, so it is not susceptible to corrupts or boon strips. Also, unlike the Hammerweaver build, which follows a similar pattern of swapping in and out of earth attunement, there is no pressure to maintain orbs.

Skill Bar

Skill Variants

  • The elite skill is flexible and any of the following could work:

Template Code

Template Code
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Specializations

Variants

  • Several traits can tweak the balance of the build more in favour of condition damage or sustain depending on playstyle and matchup:
    • Earth: 岩石力量 图标岩石力量 over 固若磐石 图标固若磐石 for more condition damage but sacrificing some stability.
    • Fire: 燃烧烈焰 图标燃烧烈焰 over 燃烧精准 图标燃烧精准 for passive condition cleanse at the cost of burn duration and a chance to inflict burning on critical hits. 怒火焚身 图标怒火焚身 can also be taken over 窒息光环 图标窒息光环 for more condition damage but sacrificing some cleanse.
    • Weaver: 元素追踪 图标元素追踪 and 穿梭滑步 图标穿梭滑步 over 大师坚韧 图标大师坚韧 and 活力打击 图标活力打击 for more cleanse but sacrificing vitality, vigor and barrier on dodge. If taken, 元素追踪 图标元素追踪 can be triggered almost on cooldown with frequent sources of cripple in this build which translates to a passive cleanse of one condition almost every 10 seconds.

Equipment

Equipment Variants

Sigils

  • 痛苦法印 图标痛苦法印 prolonges 流血 图标流血 duration, the main damaging condition of the build, by +25%.
  • 洁净法印 图标洁净法印 provides an extra passive condition cleanse every nine seconds.
  • 暴露法印 图标暴露法印 applies vulnerability to make the condition damage a little more potent as well as act as a cover condition, especially if not taking 术士古物 图标术士古物.

Rune

  • 猞猁符文 图标猞猁符文 improves movement speed by +25%, provides a bit of additional condition damage, but the power it provides is not so relevant.
  • 唤灵师符文 图标唤灵师符文 also improves condition damage while offering some extra vitality.
  • 陷阱师符文 图标陷阱师符文 for purely condition damage and duration bonuses.

Relic

  • 寻路者古物 图标寻路者古物 increases movement speed.
  • 俊杰古物 图标俊杰古物 grants protection when using the many cantrip skills in this build. However, it should be noted that the damage reduction from protection is not at full effect when the build has other sources of damage reduction such as toughness, as they scale multiplicatively rather than additively.

Usage

  • The basic way to play this build is to open fights with 元素爆炸 图标元素爆炸, then forget that it exists and swap in and out of earth attunement.

  • To prepare for the opening, before even entering a fight, pre-load the pistol with elemental bullets to have 元素爆炸 图标元素爆炸 fully ready or almost ready.

    • This can be achieved by using the second skill of each attunement. The skills do not need to hit a target, they can simply be cast into thin air.
    • A suggestion is to pre-load only three of the four bullets in the order Fire -> Water -> Air. This makes air/water skills available at the start of combat and offers several options:
  • For the remainder of the fight, it is unlikely that 元素爆炸 图标元素爆炸 can be charged again. The only exception to this is if there is a bit of downtime in the middle of the fight to load an elemental bullet from each attunement, which might be made a little more likely if using 自我编织 图标自我编织 to shorten the attunement swap times. Otherwise it can usually be ignored because it is not practical to load the elemental bullets it requires.

  • Once the opening combo with 元素爆炸 图标元素爆炸 is performed, the rest of the fight will involve swapping in and out of earth attunement. More specifically, this means switching attunements in this pattern: earth -> X -> earth -> X -> earth -> X -> earth..., where X can be replaced by fire, water or air attunements depending on the situation. When swapping into earth attunement, the main skills to use are 碎裂岩石 图标碎裂岩石, which generates an earth bullet, and the secondary attunement skills in slots four and five. Meanwhile, when swapping into fire, water or air, the main skills to use are the primary attunement skill in slot two, as well as the dual attack in slot three. This will generate a bullet of the primary attunement, and then expend that attunement's bullet along with an earth bullet (if one had been generated earlier), to enhance the dual attack.

  • Besides the opening combo with 元素爆炸 图标元素爆炸, some other combos are:

    • 疾风升流 图标疾风升流 -> swap into fire attunement -> 狂怒弹射 图标狂怒弹射 -> 熔火流星 图标熔火流星 -> 大地翻腾 图标大地翻腾 -> swap into earth attunement (which will trigger flame expulsion from 火使威势 图标火使威势) -> 炙火之环 图标炙火之环 -> 烈焰之攫 图标烈焰之攫 -> 碎裂岩石 图标碎裂岩石. If an opponent is not in melee range, the combo can be started with 风驰电掣 图标风驰电掣 to close the gap. However, be wary that it can be a bit predictable that 疾风升流 图标疾风升流 may follow, so it may become harder to land the combo.
    • To stay at range, swap into fire attunement from earth -> 狂怒弹射 图标狂怒弹射 -> 熔火流星 图标熔火流星 -> swap into earth attunement -> 碎裂岩石 图标碎裂岩石 -> swap into water attunement -> 严寒阵雪 图标严寒阵雪 -> 回音腐蚀 图标回音腐蚀 -> swap into earth attunement - > 碎裂岩石 图标碎裂岩石. This rotation can be repeated, and any downtime while waiting for attunement swaps to come off cooldown can be filled with auto attacks, which apply 流血 图标流血 in earth attunement and 燃烧 图标燃烧 in fire attunement. The order can easily be changed to earth -> water -> earth -> fire -> earth instead. Air attunement can also be included, mainly for the 流血 图标流血 from the dual attack 萎靡大地 图标萎靡大地.
    • While attuned to x/earth, 地动山摇 图标地动山摇 will be available, which knocks opponents down for two seconds. This can also be used to setup combos, counter attack, interrupt important skills or kite.
  • To mitigate strike damage:

    • The toughness from the 狂暴项链 图标狂暴项链 equates to roughly reducing strike damage by around the same amount as protection, while 地使训练 图标地使训练 reduces incoming strike damage a little further if within the 360 range threshold.
    • Dual attacks provide 活力 图标活力 if taking the trait 活力打击 图标活力打击, which enables more dodges.
    • A well-timed attunement swap to earth can mitigate alot of strike damage thanks to 磐石之心 图标磐石之心, 护体石肤 图标护体石肤 and 大地冲击 图标大地冲击. 磐石之心 图标磐石之心 negates critical damage for two and a half seconds, 护体石肤 图标护体石肤 further reduces incoming strike damage slightly while attuned to earth, while a small barrier from 大地冲击 图标大地冲击 can absorb some damage too.
    • A well-timed swap from earth to one of the other attunements also triggers 磐石之心 图标磐石之心 for one second.
    • While 大地护甲 图标大地护甲 is best used as a stun break, its 保护 图标保护 and barrier can be used to reduce incoming strike damage if really needed.
  • To cleanse conditions:

    • 幻光恢复 图标幻光恢复 is a heal skill that can also remove up to eight conditions.
    • 净化烈焰 图标净化烈焰 is a utility skill that cleanses up to four conditions but it may be wiser to save it for its ability to break stuns.
    • Attuning to fire grants a fire aura due to 太阳黑子 图标太阳黑子, which in turn, cleanses one condition thanks to 窒息光环 图标窒息光环.
    • Attuning to earth/water provides access to 冰霜光环 图标冰霜光环, which cleanses a condition, and its flipover skill, 逆向转化冰霜 图标逆向转化冰霜, which cleanses a further two conditions, both thanks to 窒息光环 图标窒息光环. Earth/water also provides access to 净化水波 图标净化水波, which cleanses three conditions. It should be noted that 逆向转化冰霜 图标逆向转化冰霜 functions as a small AoE heal too that, in addition, grants 再生 图标再生 for a short duration. Meanwhile, 净化水波 图标净化水波 is another, slightly larger, AoE heal.
      • Attuning to earth/water also grants a stack of 稳固 图标稳固 for three seconds to ensure these skills are less likely to be interrupted. The same applies to any ability when attuning to earth/X, but other priority skills may be 幻光恢复 图标幻光恢复, 炙火之环 图标炙火之环, and 风驰电掣 图标风驰电掣. While 大地护甲 图标大地护甲 would mainly be used as a stunbreak, since it also grants 10 stacks of 稳固 图标稳固, it can also be used to make key abilities less likely to be interrupted.
  • 电光火石 图标电光火石 is mainly saved to teleport away from trouble, but in some cases, can be used offensively to close the gap to an opponent or just to kite around the map.

  • Swapping in and out of earth attunement ensures it is always either a primary or secondary attunement, which passively grants a permanent +120 vitality through 元素复调 图标元素复调.