Open WorldGreatmetabattle

Weaver - Condi Weaver

The community gave this build a rating ratings , making it top-tier: Great Focused on: Condition damage https://metabattle.com/wiki/Category:Condition damage builds Designed for: O

元素使 (Elementalist)weavercondition damage

The community gave this build a rating, making it top-tier: Great

Focused on: Condition damage

Designed for: Open World and Open World General

Expansions required: Path of Fire Builds

Difficulty: Hard

This build was last updated on February 10, 2026 and is up to date for the June 2, 2026 patch.

Overview

Condition weaver, as all weaver builds, is a fast paced build that requires constant attunement swapping. Thanks to the Earth Earth traitline, it is slightly more tanky than power weaver. There are many weapons that can be used with this build, allowing the player to use whichever they prefer. It also features moderate burst damage (for a condition build) due to all the burning it inflicts.

Template Code

Template Code
[&DQYfJRomOBV0AHQAywDLADUXNRdzAHMAJgASFwAAAAAAAAAAAAAAAAAAAAADVgBnAFoAAA==]

Skill Bar

Weapon Variants

There are many weapons that can be used for this build, and they're very similar in terms of damage. Chose whichever weapon you like best.

Skill Variants

Heal skill

We default to 再生纹章 图标再生纹章 as it provides good passive healing and works great with weaver's fast-paced playstyle, but very weak heal on demand, leaving you vulnerable to burst damage. Other alternatives are:

  • 元素和谐雕文 图标元素和谐雕文 - strong burst healing and a boon based on attunement.
  • 秘法绚爆 图标秘法绚爆 - weak heal by default, but is greatly increased if it strikes nearby enemies. Performs a blast finisher, and heals for more when doing so. Excellent synergy with water combo fields. (See: What are Combo Fields).
  • 幻光恢复 图标幻光恢复 - very high healing and condition removal throughout its long channelling time. Great option for raw healing if you can afford the cast time, and it also regenerates enough endurance for one dodge.

Utility skills

We default to: 火焰纹章 图标火焰纹章: great damage with its active skill, and the passive will remain active thanks to 石刻纹章 图标石刻纹章. 原始姿态 图标原始姿态: great damage when attuned to fire. 元素能量雕文 图标元素能量雕文: very flexible skill that can do damage, or cleanse conditions, or daze enemies, or give barrier, depending on your current attunement, and breaks stun. Other alternatives include:

Elite skill

元素雕文 图标元素雕文 is simply the best elite for solo play. Cast it on Fire for damage, on Water for support, healing and 击退 图标击退, on Air for a 昏迷 图标昏迷, or on Earth for defense and tanking.

Specializations

Variants

  • 大师坚韧 图标大师坚韧 is a small damage loss but provides Vitality for more health, consider using it if you feel fragile.

Equipment

Ascended gear is not required for Open world.

Standard Equipment

Budget Equipment

This set is incredibly cheap and provides very high HP, but is lower DPS. If using this variant, place much heavier priority on 火焰协调 图标火焰协调

Head
Carrion
Shoulders
Carrion
Chest
Carrion
Hands
Carrion
Legs
Carrion
Feet
Carrion
Backpiece
Carrion
Accessory
Carrion
Accessory
Carrion
Amulet
Carrion
Ring
Carrion
  • Note that your only sources of condition duration are your runes and sigils.
  • 碎层古物 图标碎层古物 is the only good relic for this build. If you don't have access to it, the only good alternative DPS relic is 望族古物 图标望族古物. Otherwise, consider using a utility relic such as 骑兵古物 图标骑兵古物.

Consumables

Budget consumables are acceptable for use in open world.

DPS

Defense

Farming

Usage

Damage

Focus primarily on 火焰协调 图标火焰协调 for 燃烧 图标燃烧 and 大地协调 图标大地协调 for 流血 图标流血. Using skills on 火焰协调 图标火焰协调 gives you 威能 图标威能 thanks to 火使威势 图标火使威势, and leaving Fire Attunement also triggers an explosion that does damage. This explosion has a short radius, so stick close to your enemies before leaving Fire Attunement. 空气协调 图标空气协调 and 流水协调 图标流水协调 have some utility but you will mostly focus on Fire and Earth.

Constantly swap attunements to proc 编织者的威勇 图标编织者的威勇, and Double Attune to proc 愤怒元素 图标愤怒元素. Use 火焰纹章 图标火焰纹章 off cooldown, its passive will remain active thanks to 石刻纹章 图标石刻纹章. Use 原始姿态 图标原始姿态 and 空槽 when you attune to 火焰协调 图标火焰协调.

Summon 元素雕文 图标元素雕文 for fights. Cast it on Fire for damage, on Water for support, healing and 击退 图标击退, on Air for a 昏迷 图标昏迷, or on Earth for defense and tanking.

Loop Priorities

  • There are many viable loop patterns to use for weaver.
  • The general idea is to focus on Fire-Fire as the "default". From there, loop into either Earth or Air, alternating between the two after each Fire-Fire.
  • A suggested example is as follows:
  1. 火焰协调 图标火焰协调 / 空气协调 图标空气协调
  2. Start combat with 闪电宝珠 图标闪电宝珠
  3. 火焰协调 图标火焰协调 / 火焰协调 图标火焰协调 <-- Loop starts here
  4. 大地协调 图标大地协调 / 火焰协调 图标火焰协调
  5. 火焰协调 图标火焰协调 / 大地协调 图标大地协调
  6. 火焰协调 图标火焰协调 / 火焰协调 图标火焰协调
  7. 空气协调 图标空气协调 / 火焰协调 图标火焰协调
  8. 火焰协调 图标火焰协调 / 空气协调 图标空气协调
  9. Repeat the loop
  10. Quick Text Version: open with f/a to get in combat -> f/f -> e/f -> f/e -> f/f -> a/f -> f/a -> f/f (repeat)
  11. Your attunement presses will look like this: Fire(Opener)-Earth-Fire-Fire-Air-Fire-Fire

This can appear complex, but with only a few minutes of practice the loop becomes very rhythmic and most players will find it easy to follow.

Fire Priority

  1. 荒火哀嚎 图标荒火哀嚎
  2. 巨龙之牙 图标巨龙之牙
  3. 浴火凤凰 图标浴火凤凰
  4. 热力同步 图标热力同步

Air Priority

  1. 闪电宝珠 图标闪电宝珠
  2. 闪电打击 图标闪电打击

Earth Priority

  1. 碎裂打击 图标碎裂打击
  2. 沙尘风暴 图标沙尘风暴
  3. 岩石屏障 图标岩石屏障投掷岩石 图标投掷岩石

Defense

Crowd Control