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Weaver - Fire Weaver

The community gave this build a rating ratings , making it second-tier: Good Focused on: Condition damage https://metabattle.com/wiki/Category:Condition damage builds , Control htt

元素使 (Elementalist)weavercondition damagecontrolsustain

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage, Control and Sustain

Designed for: PvP Conquest

Expansions required: Path of Fire Builds

Difficulty: Normal

This build was last updated on November 06, 2025 and is up to date for the June 2, 2026 patch.

Overview

A condition damage-based Weaver build for PvP with high sustained damage and survivability but weak mobility. Primarily serves as a duelist.

Skill Bar

Slot Changes

Utility

扭转命运 图标扭转命运 can be swapped out for:

  • 空气纹章 图标空气纹章 - Better condi cover tool as apposed to a condi burst tool.

  • 净化烈焰 图标净化烈焰 - if you need more condi removal tools this is a good one, also doubles as a 燃烧 图标燃烧 burst damage option.

大地护甲 图标大地护甲 can be replaced by:

  • 地磁护盾 图标地磁护盾 - a versatile conjure with CC, barrier, blocking and even an invulnerability. Could serve as a time out button while under pressure and waiting for CDs to come back up. Consider taking 咒唤大师 图标咒唤大师 on Fire for improved condi cleanse via trait synergy.

Template Code

Template Code
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Specializations

Variants

  • 燃烧烈焰 图标燃烧烈焰 is also a viable option in case you'd need more condition removal.

Variants

  • 秘法复苏 图标秘法复苏 offers higher healing. Consider picking up 闪避古物 图标闪避古物 to compensate for the loss of Vigor from the other trait, but you should still have decent uptime on this boon even with other relics.

Equipment

Equipment Variants

Sigils

Relics

Runes

The current rune gives you a bit higher uptime on important boons such as 敏捷 图标敏捷 from Relic of Waters, but there are several other viable options if you want to prioritize damage or sustain:

  • 欧尔符文 图标欧尔符文 - good damage while also offering extra survivability in condition matchups.

  • 工程师符文 图标工程师符文 - similar to Orr, but trades defense against conditions for higher toughness against power builds.

  • 巴萨泽符文 图标巴萨泽符文 - higher damage, lower sustain.

  • 牦牛符文 图标牦牛符文 - most tanky option.

Usage

Elite specialization basics

  • Weaver allows the Elementalist to attune to 2 elements at the same time, and skills 1-5 are decided based on both. Let's call them primary and secondary attunements.

  • If you swap to 火焰协调 图标火焰协调 then fire becomes your primary attunement and weapon skills 1-2 will be fire skills. Afterwards if you switch to 流水协调 图标流水协调 for example then water is now your primary attunement and fire's moved to secondary - now skills 1-2 are water and 4-5 are fire. Skill 3 is a dual skill influenced by both active attunements ⇒ fire + water for example is 双重打击 图标双重打击.

  • The order of the attunements doesn't matter here, water primary with fire secondary has the same dual attack as fire primary and water secondary. Attuning to the same element twice has its own dual skill.

General

  • Cycle Fire ⇒ Air ⇒ Fire ⇒ Air to maintain 迅捷 图标迅捷 while roaming between capture points.

  • Dual attuning (having the same primary and secondary element) in general isn't recommended, but there are a few niche uses for it. One example would be attuning to Fire twice in order to squeeze more condition cleansing out of it in a limited time frame.

  • 威能 图标威能 stacking happens passively through 火使威势 图标火使威势. It's yet a great reason for spamming autoattacks as much as possible when in combat (and attuned to Fire) even if you're not in range.

Damage

  • This build is all about stacking 燃烧 图标燃烧.

  • 原始姿态 图标原始姿态 can instantly add burst to any attack sequence:

    • 火焰协调 图标火焰协调 has the highest raw damage output.
    • 空气协调 图标空气协调 is also a good choice because of the 易伤 图标易伤 stacking, but this condition's effectivenes severely depends on how pressured your target already is. If the target doesn't have any damaging conditions and isn't being focused by your team, Vulnerability doesn't do much, in that case Earth is superior.
    • 流水协调 图标流水协调 does not directly help with damage, but the snare and CD increase can still be valuable - especially in mirror matchups, as Chill Chill is one of Elementalist's greatest weaknesses.
  • As for weapon skills, your heavy hitters are 火焰升腾 图标火焰升腾, 岩浆皮肤 图标岩浆皮肤, and 烈焰漩涡 图标烈焰漩涡. The latter two also pulse damage each second for a period of time, making them synergize well with 原始姿态 图标原始姿态.

  • 烈焰之墙 图标烈焰之墙 doesn't do much in duels because it's so easy to avoid just by not stepping on it, but it's a rather decent skill for downed cleave if dropped directly below the target. It also has inherent value as a Fire field, more about that later.

Burst combo examples

Sustain and how to dealing with conditions

  • The trait 窒息光环 图标窒息光环 provides a steady stream of cleansing:

  • Fire is the only attunement you should consider double-attuning to (going Fire twice in a row) because doing so will give you a 火焰光环 图标火焰光环 on your 2nd attune too, which you can immediately transmute with skill #5 and then apply a second Fire Aura with the same skill and transmute that too for a grand total of 6 condition removals.

  • When auras no longer suffice 磁力脉动 图标磁力脉动 is what you should use. This is the best anti-condition skill in the build, instantly removing 3 conditions upon being used.

  • The trait 活力打击 图标活力打击 passively grants barrier throughout a fight. Dodging on Water and Earth attunements has even more defensive benefits thanks to 秘法遁逸 图标秘法遁逸 - the first dodge after attuning to Water acts as an AoE heal / cleanse while the first dodge on Earth is a blast finisher which can be combo'd into the field left behind by 激流 图标激流.

  • Most of the sustain comes from combining 流水协调 图标流水协调 with 大地协调 图标大地协调:

    • The order doesn't always matter. Going from Earth to Water lets you blast 激流 图标激流 immediately with 磁力脉动 图标磁力脉动 for extra healing whilst cleansing conditions and reflecting projectiles. Going from Water to Earth allows for blasting Riptide's water field through an 秘法遁逸 图标秘法遁逸 empowered dodge + 大地漩涡 图标大地漩涡.
    • Skill #2 of both attunements has an evade frame in case you'd want to avoid incoming damage.
    • Attuning to Earth serves as an instant source of AoE 保护 图标保护 application which is quite handy especially if you're CC'd and can't cast anything else.
  • 黑曜石肤 图标黑曜石肤 is the best defensive skill in the build, making you immortal for its duration (except for fall damage).

Basic healing combo

  1. Dodge in 流水协调 图标流水协调 to proc the relevant effect of 秘法遁逸 图标秘法遁逸.
  2. Use 激流 图标激流.
  3. Swap to 大地协调 图标大地协调 for 大地漩涡 图标大地漩涡 or use 磁力脉动 图标磁力脉动 if you were in Earth prior to switching to Water. Use them in the field created by Riptide. You could also go Earth ⇒ Water ⇒ Earth and do both by using Magnetic Wave during Riptide's animation, then following up with an Earth swap into Earthen Vortex once the field's been created.
  4. Swap to 火焰协调 图标火焰协调 for the 窒息光环 图标窒息光环 + 太阳黑子 图标太阳黑子 combo.
  5. 岩浆皮肤 图标岩浆皮肤 for the barrier.
  6. Optional: when you swap out of Fire, use 火焰护盾 图标火焰护盾逆向转化火焰 图标逆向转化火焰 if cleansing is needed. If you double-attuned to Fire instead of going into another attunement then you can transmute twice because of the 太阳黑子 图标太阳黑子 proc.

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