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Weaver - Freshweaver

The community gave this build a rating ratings , making it second-tier: Good Focused on: Strike damage https://metabattle.com/wiki/Category:Strike damage builds and Mobility https:

元素使 (Elementalist)weaverstrike damagemobility

The community gave this build a rating, making it second-tier: Good

Focused on: Strike damage and Mobility

Designed for: PvP Conquest

Expansions required: Path of Fire Builds

Difficulty: Hard

This build was last updated on January 18, 2025 and is up to date for the June 2, 2026 patch.

Overview

A PvP Weaver take on the Fresh Air archetype with a steep learning curve, focusing on burst damage and +1ing fights. One of the hardest Elementalist builds to play.

Skill Bar

Slot Changes

Heal

  • 幻光恢复 图标幻光恢复 - adds much needed cleansing to the build in case you're having trouble avoiding conditions, or if the enemy team is overloaded with them.

Utility

  • 扭转命运 图标扭转命运 over 秘法护盾 图标秘法护盾 - it's a better defensive skill overall, albeit on a higher CD. It can also negate more attacks, even 不可格挡 图标不可格挡 attacks. Arcane Shield allows you to stay on the offensive instead.
  • 大地护甲 图标大地护甲 over 秘法护盾 图标秘法护盾 - offers much needed 稳固 图标稳固 and Barrier instead of a block. Allows you to stay offensive while being difficult to interrupt.
  • 空气纹章 图标空气纹章 over 电光火石 图标电光火石 - a much more risky alternative to using Lightning Flash, offers more damage, a 目盲 图标目盲 and low CD stun break over a skill that allows you to abuse Z-axis.

Template Code

Template Code
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Specializations

Variants

  • 活力充沛 图标活力充沛 can be taken if you wish to sacrifice some healing for a more evasive setup.

Equipment

Equipment Variants

Amulet

Usage

Elite specialization basics

  • Weaver allows the Elementalist to attune to 2 elements at the same time, and skills 1-5 will be decided based on both. Let's call them primary and secondary attunements.

  • If you swap to 火焰协调 图标火焰协调 fire becomes your primary attunement and weapon skills 1-2 are going to be fire skills. Afterwards if you switch to 空气协调 图标空气协调 then air is now your primary attunement and fire's moved to secondary - now skills 1-2 are air and 4-5 are fire. Skill 3 is a dual skill influenced by both active attunements ⇒ fire + air for example is 等离子束 图标等离子束.

  • The order of the attunements doesn't matter here, water primary with fire secondary has the same dual attack as fire primary and water secondary. Attuning to the same element twice has its own dual skill.

  • It's possible to attune twice in a row to the same element, and doing this with 空气协调 图标空气协调 is going to be a part of your burst rotation.

General

  • The build makes little to no use of 流水协调 图标流水协调.

  • Keep swapping in-and-out of 空气协调 图标空气协调 repeatedly while roaming between capture points in order to maintain 迅捷 图标迅捷.

    • Note: attuning to air twice in a row doesn't give swiftness the second time.
  • The condition applied from 空槽 depends on your active primary attunement when your 秘法爆弹 图标秘法爆弹 hits the target, not the primary attunement you are in when you cast the skill. If you want 秘法爆弹 图标秘法爆弹 to inflicting Immobilize Immobilize to set up a burst then you need to remain in 大地协调 图标大地协调 until the skill lands - or swap into earth right before it lands.

  • 炽焰巨剑 图标炽焰巨剑's purpose is twofold.

    • Mobility: 炽焰回旋 图标炽焰回旋 and 炽焰冲刺 图标炽焰冲刺 are excellent movement skills that can help you disengage from fights if your defensive CDs ran out, or if you want to get to the other capture point as soon as possible.
    • Cleave: AoE in the build is rather clumsy, except for 炽焰回旋 图标炽焰回旋 and 火焰风暴 图标火焰风暴. Use these whenever you need to cleave down a downed enemy.
  • 元素和谐雕文 图标元素和谐雕文 is best used in earth for the 保护 图标保护.

  • 弧光闪电 图标弧光闪电 isn't interrupted when you change attunements. Starting the channel in air and swapping to any other attunement is an excellent way of recharging air through 清新气流 图标清新气流 as this skill hits multiple times in a short period of time. This is also a great filler in general.

Burst damage

Notable burst combos

These are some potential combos you can use based on the techniques outlined above. The quicker you pull these chains off, the better.

From Fire primary Air secondary:

  1. 火焰护盾 图标火焰护盾逆向转化火焰 图标逆向转化火焰 for the 威能 图标威能
  2. Cast 巨龙之牙 图标巨龙之牙 and time it in a way that it goes off right after you've swapped to Air
  3. 等离子束 图标等离子束
  4. 秘法爆弹 图标秘法爆弹
  5. 空气协调 图标空气协调
  6. 空气协调 图标空气协调
  7. 闪电打击 图标闪电打击

From Earth primary Air secondary:

  1. 大地同步 图标大地同步
  2. 秘法爆弹 图标秘法爆弹
  3. 投掷岩石 图标投掷岩石
  4. 空气协调 图标空气协调
  5. 空气协调 图标空气协调
  6. 闪电打击 图标闪电打击

From Earth primary Fire secondary:

  1. 碎裂打击 图标碎裂打击
  2. 秘法爆弹 图标秘法爆弹
  3. 投掷岩石 图标投掷岩石
  4. 空气协调 图标空气协调
  5. 空气协调 图标空气协调
  6. 闪电打击 图标闪电打击

Survival

  • 风灵附体 图标风灵附体 makes it easy to kite most specs. The Chill Chill from Water skills like 寒冰碎石 图标寒冰碎石 helps too. Avoid melee as much as possible!

  • CCs can be used for shaking off pursuers.

  • Abuse spots on maps that break teleport skill pathing when the enemy team has Thieves, Revenants, and other such specs with teleports. Use the terrain to your advantage in general, it's very important for builds as squishy as this one.

  • 岩石屏障 图标岩石屏障's barrier application is always useful.

  • Swapping to Earth is a great way of instantly gaining 保护 图标保护, even when you're stunned.

  • 磁力脉动 图标磁力脉动 and 回旋风流 图标回旋风流 provide excellent protection against enemies who use projectiles. These however do not work against unblockable projectiles, and some ranged builds - such as this one - are mostly unaffected by projectile reflects and blocks.

  • 黑曜石肤 图标黑曜石肤 and 电光火石 图标电光火石 are your last resort defenses in situations where neither CC nor projectile denial will keep you alive. You should only use these when other options are either unavailable or not going to suffice.

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