Weaver
The weaver's profession mechanic is weaving, letting you attune to two elements at once and combine their powers. Whenever you attune to a new element, it affects the first two weapon skills, and the previous element moves to affect the last two weapon skills. The third weapon skill, when attuned to two different elements, is a combination of both elements called a Dual Attack. Additionally, weavers have greatly reduced attunement cooldown.
Damage
There are several buffs you should aim to maintain to increase your damage. These are
超级元素,
迅速复仇,
愤怒元素,
火使训练,
长效怒火, and
烟花古物.
To accomplish this, you want to maximize uptime on
迅捷,
虚弱, and
燃烧 as well as typical offensive buffs (
易伤,
威能,
激怒), using long-cooldown skills such as
风驰电掣 and
烈焰之攫 to proc
烟花古物, and juggling double-attunements when possible. This can be a lot to take it at once, so go slow learning this build. It's very simple once you get the rhythm for it, but can be overwhelming at first.
- Rotate between
火焰协调 and
空气协调, making sure to double-attune to each when possible.
风驰电掣,
烈焰之攫 and
大地翻腾 will activate
烟花古物. (the relic doesn't care about the cooldown reduction from
火使训练 or
风使训练).
- Use blast finishers in Fire Fields to generate
威能. Use
原始姿态 in
空气协调 to apply
易伤
Opener
When fighting bosses and other durable enemies, follow this opener to make the most out of
自我编织. Start in
空气协调 /
空气协调. Use
原始姿态 in
空气协调.Fill any gaps with auto-attacks.
-
自我编织
-
风暴雕文
风驰电掣 (activates
烟花古物)
-
量子打击
火焰协调 (F/A)
-
火焰升腾
-
烈焰漩涡
火焰协调 (F/F)
-
烈焰之攫
-
烧灼打击
-
炙火之环
大地协调 (E/F)
-
岩浆皮肤
-
大地漩涡
火焰协调 (F/E)
-
火焰升腾
空气协调 (A/F)
-
烈焰漩涡
空气协调 (A/A)
-
量子打击
-
- (W/A - This completes )
-
- (F/W)
-
- (F/F)
-
-
-
- (A/F)
By delaying , you extend the duration of and its buffs. Be careful not to delay attuning to water too much, or Weave Self will end.
From here, use the loops below to determine a loose priority for skills.
Priority Loops
After your opener, refer to the loose priority loops below. Use off cooldown, other than .
:
- - for damage and , but ensure the enemy is first to deal higher damage.
-
-
:
-
-
- Try not to interrupt auto-attack chains.
Double-attune to each element off cooldown, but never camp one attunement. Other strong skills you can use include:
Defense
- - evade + heal + water field
- - heal
- ⇒ - heal
- - heal and condition removal
- - evade
- - evade
- Blast water fields to heal
Crowd Control