Build Template
[&DQYfHSk7UBpiHXQAdx0AAHIdAABPAQAAah0AAAAAAAAAAAAAAAAAAAAAAAADVgAvAFkAAA==]Power Evoker is an Open World build that combines Scepter's burst and Toad for high damage and strong boon application, providing a fast-paced and versatile playstyle.
Overview
Build Difficulty: ● ● ○ ○ ○
- Defensive options
- Sustained damage
- Lots of cleave
- High damage
- High mastery curve
- Fast paced rotation
- Requires enemy target
Equipment
Traits & Skills
Traits
Skills
钙化之触
Healing Skills (replace
再生纹章 as needed):
幻光恢复: strong Heal and enormous Condition Removal
元素和谐雕文: strong Heal and additional boons
复苏回春: strong Heal and to grant a charge towards your next
钙化之触 /
震地冲击. Also will provide Aegis if
利他倾向 is traited.
秘法绚爆 Blast Finisher that Heals more based on enemies hit
Utility Swaps (adjust based on encounter needs):
秘法护盾: Three Blocks and a Stun Break
电光火石: Teleport for mobility
净化烈焰: Condition Removal
秘法爆弹: Damage option
秘法波动: Defiance Break and a Blast Finisher
秘法回音: Resets the Cooldown of your next weapon skill
Elite Skill Alternatives (replace
元素队列 if needed):
-
元素雕文 Summons an elemental familiar with effects based on attunement:- Fire Attunement - Damage
- Water Attunement - Healing
- Earth Attunement - Protection and disables
- Air Attunement - Defiance Break
-
飓风形态: Strong but slow Defiance Break with added mobility -
Fire Attunement - Damage
-
Water Attunement - Healing
-
Earth Attunement - Protection and disables
-
Air Attunement - Defiance Break
风灵附体 for Superspeed when attuning to Air at the cost of some Damage.
燃烧烈焰 when more Condition Removal is required.
激怒威能 for a slightly noticeable Damage increase at a cost of supplementary boons. Recommended if not running multiple familiar utilities.
Instead of Fire Trait Line, you can run Water Trait Line, for increased Health pool and some added Healing, at a somewhat minor Damage loss.
While we don't recommend swapping off of
海盗女王古物, if you do not have it unlocked, or perhaps need more survivability, it can be replaced with:
Janthir Wilds Relics:
克达之爪古物 for 7% Damage after using Defiance Break, of which you have plenty.
悲伤古物 turns your elite skill into a powerful panic button.
Secrets of the Obscure Relics:
萨奇洛斯古物 converts Critical Strikes into Healing.
寻路者古物 provides increased Movement Speed and Superspeed when entering combat.
巫师塔古物 grants your elite skill an additional Pull and Reflect.
午夜国王古物 to share Fury and Might frequently with nearby allies.
Core Game Relics:
雄鹰古物 flat 10% Damage to enemies under 50% Health
潜行者古物 is an easy to maintain Damage buff.
流水古物 grants Condition Removal when you use your Heal skill.
骑兵古物 grants you Aegis, Quickness, Swiftness, Resistance and Might when you hit an enemy with your mount engage skill. (Hint: the Skyscale engage skill will leave a pulsing field that will give boons on every strike!).
Rotation & Extras
Attunements can be swapped while casting skills. Use this to save time and perform the Loop faster.
Key Concepts
Evoker unlocks to
元素唤醒, allowing you to summon an elemental Familiar.
Each Familiar provides a basic skill and an empowered version, and reduces the Cooldown of its associated element to 1.5 seconds (similar to
清新气流).
This build centers on Earth Attunement, using
钙化之触 +
震地冲击.
It maintains 4 seconds of Alacrity per use through
魔宠祝福, as well as Quickness through
海盗女王古物
Calcify Mechanics Summary
钙化之触 is instant-cast and consumes 6 charges, which are generated by using weapon skills.
- Skills in
大地协调 grant 2 charges each - Skills in other attunements grant 1 charge each
After casting
钙化之触 3 times,
震地冲击 becomes available.
Use
目盲之光 in
空气协调 to gain an extra charge and
冰霜光环 in
流水协调 for 1 charge
逆向转化冰霜 does not grant charges, but can be used to supplement Regeneration
Aim to cast
钙化之触 off Cooldown (see warning below)
Bug Notice
Casting
钙化之触 too quickly can interrupt an ongoing
震地冲击
If interrupted, that
钙化之触 will not give you an Empowered charge toward your next
震地冲击
Dealing Damage
When in Fire Attunement you should use:
When in Earth Attunement you should use:
When in Air Attunement you should use:
When in Water Attunement you should use:
Burst Rotation
Precast
岩石屏障
火焰协调
大地协调
空气协调
流水协调
火焰协调
Defense
Evoker Overall Defense:
- Low base survivability due to low Health, Armor, and limited passive defenses.
- Primary healing comes from
再生纹章; Healing scales with casting frequency - Near permanent Weakness uptime from from
导雷神针, Dazes from
钙化之触 and Knockdown from
震地冲击 - 15% damage reduction through Familiar's Prowess when using
钙化之触 or
震地冲击 - 33% incoming Condition Damage reduction through Protection, enabled by
强化潜能 paired with the Toad Familiar.
Defensive Tools by Attunement
- Earth:
- Water:
- Air:
目盲之光 - Inflicts Blind and Weakness
Mobility:

















































































